Player Matchup

Sylvanus
Sylvanus
DragonlordDavid
Sylvanus
Level 160
God Stats
12W - 10L
1,647 SR
Queue Stats
843W - 780L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
EMRBRejectHUR
Danzaburou
Level 147
God Stats
3W - 10L
1,322 SR
Queue Stats
23W - 82L
1,148 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YewasRight
Morgan Le Fay
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 3L
1,639 Elo+
Party 2
Team Averages
Level 104
1,490 SR
1,469 Elo+

VS

Team Averages
Level 63
1,426 SR
1,315 Elo+
Fenrir
Fenrir
Rickchop
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,232 Elo+
Party 1
Heimdallr
Heimdallr
Tarzzann
Heimdallr
Level 48
God Stats
0W - 2L
1,248 SR
Queue Stats
5W - 11L
1,280 Elo+
Party 1
Hera
Hera
alucard77075
Hera
Level 81
God Stats
89W - 92L
1,529 SR
Queue Stats
362W - 402L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
19
7 / 0 / 8
13,428
790
14,957
26,582
44,193
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
EMRBRejectHUR
Danzaburou
17
5 / 4 / 4
12,481
734
12,750
13,970
7,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
YewasRight
Morgan Le Fay
17
3 / 1 / 8
11,890
699
16,321
14,224
9,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Rickchop
Fenrir
15
5 / 6 / 0
10,744
632
16,580
22,619
15,662
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
Tarzzann
Heimdallr
15
0 / 7 / 5
10,014
589
14,540
18,278
7,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 2 / 3
10,913
642
8,881
12,945
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
7
0
8
11
W
Danzaburou
EMRBRejectHUR
Danzaburou
5
4
4
1.75
L
Fenrir
Rickchop
Fenrir
5
6
0
0.83
L
Heimdallr
Tarzzann
Heimdallr
0
7
5
0.36
W
Morgan Le Fay
YewasRight
Morgan Le Fay
3
1
8
7
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,028
Damage
40,001
54,776
Taken
53,842
61,404
Mitigated
28,623
27,633
Healing
3,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
14,957
2,888
6,447
14,988
26,582
44,193
694
5,719
20,863
35,555
0
W
Danzaburou
EMRBRejectHUR
Danzaburou
12,750
4,052
0
2,252
13,970
7,501
1,080
1,065
12,905
0
61,379
L
Fenrir
Rickchop
Fenrir
16,580
4,346
0
1,888
22,619
15,662
370
12,465
9,713
0
43,000
L
Heimdallr
Tarzzann
Heimdallr
14,540
5,725
0
1,270
18,278
7,591
424
10,762
7,119
0
43,024
W
Morgan Le Fay
YewasRight
Morgan Le Fay
16,321
2,775
282
3,664
14,224
9,710
396
2,762
11,462
62,596
0
L
8,881
3,219
0
0
12,945
5,370
0
7,018
5,696
50,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,799
Gold Earned
31,671
184
Minions Killed
167
0
Camps Cleared
0
944,353
Distance Traveled
840,681
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,428
790
32
2
0
308,691
0
W
Danzaburou
12,481
734
70
4
0
300,957
1
L
Fenrir
10,744
632
28
2
0
311,554
4
L
Heimdallr
10,014
589
57
3
0
265,753
2
W
Morgan Le Fay
11,890
699
82
5
0
334,705
3
L
Hera
10,913
642
82
5
0
263,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role