Player Matchup

Neith
Neith
DaveMoscato
Neith
Level 28
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 0L
1,711 Elo+
Party 2
Nu Wa
Nu Wa
Satan000
Nu Wa
Level 58
God Stats
8W - 6L
1,285 SR
Queue Stats
160W - 173L
1,373 Elo+
Solo
Thoth
Thoth
ThorinEscudoDkrl
Thoth
Level 65
God Stats
1W - 0L
1,842 SR
Queue Stats
49W - 14L
1,702 Elo+
Party 2
Anubis
Anubis
tCazuu
Anubis
Level 157
God Stats
3W - 1L
1,523 SR
Queue Stats
423W - 359L
1,603 Elo+
Party 2
Shiva
Shiva
wooting60he390hz
Shiva
Level 7
God Stats
1W - 0L
1,785 SR
Queue Stats
54W - 30L
1,491 Elo+
Party 2
Team Averages
Level 63
1,631 SR
1,576 Elo+

VS

Team Averages
Level 89
1,493 SR
1,403 Elo+
Pele
Pele
Bardock72
Pele
Level 100
God Stats
14W - 19L
1,372 SR
Queue Stats
71W - 87L
1,417 Elo+
Solo
Sun Wukong
Sun Wukong
DREAMTSUNAMI
Sun Wukong
Level 84
God Stats
17W - 19L
1,454 SR
Queue Stats
151W - 178L
1,322 Elo+
Party 1
Medusa
Medusa
Oogabooga7443
Medusa
Level 104
God Stats
2W - 5L
1,395 SR
Queue Stats
260W - 305L
1,344 Elo+
Party 1
Yemoja
Yemoja
Tanker2532
Yemoja
Level 56
God Stats
2W - 3L
1,746 SR
Queue Stats
36W - 29L
1,472 Elo+
Solo
Agni
Agni
UnVanced
Agni
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,148
515
2,482
5,720
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
Satan000
Nu Wa
9
1 / 1 / 2
5,349
535
3,299
3,717
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
4 / 1 / 4
5,934
593
5,162
4,838
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
tCazuu
Anubis
10
2 / 1 / 5
6,017
602
4,805
7,212
3,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,477
648
5,272
5,481
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
1 / 4 / 2
5,053
505
1,956
8,800
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
DREAMTSUNAMI
Sun Wukong
8
1 / 0 / 1
4,997
500
3,652
6,549
2,925
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 3 / 0
4,312
431
5,259
5,214
1,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Tanker2532
Yemoja
7
0 / 1 / 1
4,882
488
2,052
7,424
3,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
9
1 / 2 / 0
5,161
516
1,852
4,121
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
5
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
2
0.5
L
Sun Wukong
DREAMTSUNAMI
Sun Wukong
1
0
1
1.5
W
1
1
0
1
L
1
3
0
0.33
W
Nu Wa
Satan000
Nu Wa
1
1
2
2
L
Yemoja
Tanker2532
Yemoja
0
1
1
0.5
W
4
1
4
6
L
Agni
1
2
0
0.5
W
Anubis
tCazuu
Anubis
2
1
5
4.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
14,771
26,968
Taken
32,108
13,775
Mitigated
11,831
10,101
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,956
536
0
2,116
8,800
2,556
0
3,016
5,677
0
23,631
L
Sun Wukong
DREAMTSUNAMI
Sun Wukong
3,652
1,159
0
1,151
6,549
2,925
0
819
5,284
0
21,293
W
2,482
610
0
2,865
5,720
2,206
0
1,040
4,680
0
27,840
L
5,259
2,360
173
1,298
5,214
1,482
0
2,423
2,791
0
24,300
W
Nu Wa
Satan000
Nu Wa
3,299
650
0
0
3,717
1,275
0
1,195
2,522
27,099
0
L
Yemoja
Tanker2532
Yemoja
2,052
366
486
2,189
7,424
3,297
0
4,165
3,259
14,429
0
W
5,162
78
0
660
4,838
1,417
0
915
3,923
33,650
0
L
Agni
1,852
39
0
1,166
4,121
1,571
0
2,843
1,278
32,411
0
W
Anubis
tCazuu
Anubis
4,805
699
55
4,319
7,212
3,286
0
687
6,525
39,929
0
W
5,272
1,331
0
2,202
5,481
5,591
63
67
5,414
0
41,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
24,405
318
Minions Killed
201
0
Camps Cleared
0
963,515
Distance Traveled
870,438
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,053
505
47
5
0
210,368
2
L
Sun Wukong
4,997
500
42
4
0
148,756
0
W
Neith
5,148
515
53
5
0
183,836
2
L
Medusa
4,312
431
37
4
0
148,955
0
W
Nu Wa
5,349
535
64
6
0
199,653
0
L
Yemoja
4,882
488
14
1
0
173,592
4
W
Thoth
5,934
593
44
4
0
196,137
4
L
Agni
5,161
516
61
6
0
188,767
1
W
Anubis
6,017
602
80
8
0
188,101
1
W
Shiva
6,477
648
77
8
0
195,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role