Player Matchup

Olorun
Olorun
DrinkBl3ach101
Olorun
Level 11
God Stats
1W - 1L
1,767 SR
Queue Stats
10W - 10L
1,240 Elo+
Party 1
Bacchus
Bacchus
HumbleKiller95
Bacchus
Level 18
God Stats
5W - 2L
1,689 SR
Queue Stats
9W - 10L
1,240 Elo+
Party 1
Serqet
Serqet
YouMadTryAgain
Serqet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,240 Elo+
Party 1
Team Averages
Level 26
1,652 SR
1,240 Elo+

VS

Team Averages
Level 118
1,517 SR
1,414 Elo+
Chaac
Chaac
Viennaswag
Chaac
Level 117
God Stats
8W - 4L
1,527 SR
Queue Stats
167W - 207L
1,456 Elo+
Solo
Hou Yi
Hou Yi
XIAL_Angel
Hou Yi
Level 154
God Stats
31W - 22L
1,613 SR
Queue Stats
300W - 363L
1,512 Elo+
Solo
Vulcan
Vulcan
Xx Zalkrina xX
Vulcan
Level 84
God Stats
1W - 0L
1,411 SR
Queue Stats
19W - 31L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 6
14,649
698
21,056
24,104
13,627
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 3 / 10
13,328
635
10,619
25,730
32,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 7 / 5
14,365
684
15,214
25,250
14,091
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 7 / 6
14,361
684
17,711
29,807
27,361
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
XIAL_Angel
Hou Yi
20
9 / 5 / 6
15,666
746
29,660
18,321
8,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 12
14,147
674
16,707
15,155
6,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
40
15
Kills
16
16
Deaths
17
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
L
3
3
10
2.67
W
Chaac
4
7
6
1
W
Hou Yi
XIAL_Angel
Hou Yi
9
5
6
2.4
W
3
5
12
1.8
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,889
Damage
64,078
75,084
Taken
63,283
60,475
Mitigated
42,590
16,075
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,056
13,629
405
9,513
24,104
13,627
626
3,843
20,261
72,655
9,051
L
10,619
2,242
360
1,281
25,730
32,757
0
6,843
18,887
35,192
0
W
Chaac
17,711
3,683
0
7,470
29,807
27,361
300
13,835
13,552
0
63,864
W
Hou Yi
XIAL_Angel
Hou Yi
29,660
13,443
0
1,484
18,321
8,410
1,970
10,084
7,673
0
87,451
W
16,707
8,373
0
3,225
15,155
6,819
576
6,055
7,735
59,500
0
L
15,214
5,350
0
4,516
25,250
14,091
0
6,107
19,143
83
47,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,342
Gold Earned
44,174
199
Minions Killed
233
0
Camps Cleared
0
1,085,072
Distance Traveled
1,032,448
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,649
698
118
6
0
312,055
2
L
Bacchus
13,328
635
32
2
0
374,347
0
W
Chaac
14,361
684
59
3
0
384,812
2
W
Hou Yi
15,666
746
98
5
0
291,805
3
W
Vulcan
14,147
674
76
4
0
355,831
1
L
Serqet
14,365
684
49
2
0
398,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role