Player Matchup

Da Ji
Da Ji
Aquafinka
Da Ji
Level 140
God Stats
16W - 16L
1,502 SR
Queue Stats
980W - 886L
1,545 Elo+
Party 1
Tyr
Tyr
GiantMarlin7739
Tyr
Level 60
God Stats
2W - 1L
1,715 SR
Queue Stats
101W - 95L
1,529 Elo+
Solo
Chang'e
Chang'e
Liliiette
Chang'e
Level 53
God Stats
17W - 11L
1,741 SR
Queue Stats
61W - 23L
1,726 Elo+
Party 1
Ganesha
Ganesha
The_Alpha_Male49
Ganesha
Level 123
God Stats
10W - 4L
1,836 SR
Queue Stats
271W - 199L
1,631 Elo+
Party 1
Medusa
Medusa
iSeyky
Medusa
Level 134
God Stats
10W - 7L
1,751 SR
Queue Stats
637W - 651L
1,464 Elo+
Solo
Team Averages
Level 102
1,709 SR
1,579 Elo+

VS

Team Averages
Level 103
1,624 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Brad McTowlie
Discordia
Level 160
God Stats
3W - 7L
1,472 SR
Queue Stats
629W - 616L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
ExziIe
Erlang Shen
Level 56
God Stats
3W - 2L
1,702 SR
Queue Stats
385W - 277L
1,516 Elo+
Party 2
Terra
Terra
IAmGrimes
Terra
Level 69
God Stats
5W - 1L
1,656 SR
Queue Stats
404W - 300L
1,522 Elo+
Party 2
Neith
Neith
nomoresus
Neith
Level 145
God Stats
6W - 1L
1,790 SR
Queue Stats
329W - 298L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aquafinka
Da Ji
17
6 / 2 / 3
11,758
1,069
12,136
13,413
7,434
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 5 / 7
10,417
947
17,976
23,836
32,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
Liliiette
Chang'e
16
2 / 1 / 6
10,964
997
7,654
11,170
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 1 / 10
11,188
1,017
10,792
16,161
16,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
iSeyky
Medusa
16
1 / 2 / 8
11,169
1,015
14,261
13,239
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

185

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
2 / 5 / 8
11,205
1,019
14,046
12,497
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Brad McTowlie
Discordia
17
1 / 0 / 9
11,896
1,081
16,249
5,760
3,232
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
ExziIe
Erlang Shen
17
3 / 1 / 5
11,245
1,022
10,697
16,161
15,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
IAmGrimes
Terra
17
3 / 2 / 8
11,604
1,055
7,170
16,109
25,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
nomoresus
Neith
17
2 / 2 / 8
11,404
1,037
22,177
15,128
9,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
10
Kills
11
11
Deaths
10
34
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
5
8
1.2
L
Da Ji
Aquafinka
Da Ji
6
2
3
3.75
W
Discordia
Brad McTowlie
Discordia
1
0
9
5.5
W
Erlang Shen
ExziIe
Erlang Shen
3
1
5
5.5
L
1
5
7
0.9
W
Terra
IAmGrimes
Terra
3
2
8
3.5
L
Chang'e
Liliiette
Chang'e
2
1
6
5
L
0
1
10
5
L
Medusa
iSeyky
Medusa
1
2
8
2.5
W
Neith
nomoresus
Neith
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,819
Damage
70,339
77,819
Taken
65,655
66,768
Mitigated
60,143
20,152
Healing
17,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,046
570
0
245
12,497
6,592
0
1,963
10,212
24,856
0
L
Da Ji
Aquafinka
Da Ji
12,136
2,467
0
0
13,413
7,434
0
6,030
7,383
0
24,644
W
Discordia
Brad McTowlie
Discordia
16,249
843
1,152
2,250
5,760
3,232
0
928
4,785
58,028
0
W
Erlang Shen
ExziIe
Erlang Shen
10,697
7,305
0
1,739
16,161
15,595
0
5,908
9,932
0
17,256
L
17,976
615
0
3,728
23,836
32,162
0
8,488
15,348
0
24,622
W
Terra
IAmGrimes
Terra
7,170
870
5,224
3,629
16,109
25,073
0
6,494
9,313
12,852
0
L
Chang'e
Liliiette
Chang'e
7,654
883
6,533
3,887
11,170
4,497
0
7,040
4,130
24,191
0
L
10,792
289
1,535
3,412
16,161
16,627
0
9,248
6,913
34,046
0
L
Medusa
iSeyky
Medusa
14,261
4,121
0
1,057
13,239
6,048
0
6,659
6,580
0
46,314
W
Neith
nomoresus
Neith
22,177
9,063
0
2,794
15,128
9,651
0
3,153
11,706
0
59,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,496
Gold Earned
57,354
214
Minions Killed
239
10
Camps Cleared
8
1,151,887
Distance Traveled
1,074,410
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,205
1,019
31
3
0
196,636
0
L
Da Ji
11,758
1,069
33
3
4
245,128
2
W
Discordia
11,896
1,081
87
8
3
217,965
1
W
Erlang Shen
11,245
1,022
13
1
2
233,618
0
L
Tyr
10,417
947
12
1
0
244,025
3
W
Terra
11,604
1,055
10
1
0
220,415
0
L
Chang'e
10,964
997
66
6
1
213,351
0
L
Ganesha
11,188
1,017
0
0
0
221,567
1
L
Medusa
11,169
1,015
103
9
5
227,816
1
W
Neith
11,404
1,037
98
9
3
205,776
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role