Player Matchup

Rama
Rama
GotSkilla
Rama
Level 157
God Stats
8W - 3L
1,607 SR
Queue Stats
264W - 282L
1,520 Elo+
Solo
Cliodhna
Cliodhna
havic00711
Cliodhna
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Chaac
Chaac
Айван26
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,287 Elo+
Party 1
Team Averages
Level 98
1,536 SR
1,365 Elo+

VS

Team Averages
Level 60
1,624 SR
1,486 Elo+
Guan Yu
Guan Yu
Goma23
Guan Yu
Level 55
God Stats
1W - 1L
1,777 SR
Queue Stats
1W - 6L
1,510 Elo+
Party 2
Bastet
Bastet
Jeopard
Bastet
Level 122
God Stats
2W - 3L
1,595 SR
Queue Stats
42W - 56L
1,444 Elo+
Solo
Yemoja
Yemoja
ancamaria01
Yemoja
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
5 / 7 / 4
12,667
745
18,911
20,793
7,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
havic00711
Cliodhna
15
5 / 5 / 5
12,014
707
14,802
14,499
4,633
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 4 / 7
11,385
670
12,509
13,922
10,292
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Goma23
Guan Yu
17
9 / 6 / 3
12,565
739
17,550
23,435
26,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Jeopard
Bastet
16
7 / 0 / 5
12,492
735
16,413
11,180
4,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
14
0 / 6 / 8
10,941
644
4,732
23,750
27,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
32
12
Kills
16
16
Deaths
12
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Goma23
Guan Yu
9
6
3
1.75
W
Rama
5
7
4
1
L
Bastet
Jeopard
Bastet
7
0
5
9.5
L
Yemoja
0
6
8
0.67
W
Cliodhna
havic00711
Cliodhna
5
5
5
1.5
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,222
Damage
38,695
49,214
Taken
58,365
22,108
Mitigated
57,928
11,138
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Goma23
Guan Yu
17,550
4,157
1,174
2,316
23,435
26,045
0
213
23,222
4,769
37,379
W
Rama
18,911
15,380
0
3,272
20,793
7,183
1,916
2,256
18,537
846
76,834
L
Bastet
Jeopard
Bastet
16,413
2,868
0
2,958
11,180
4,552
0
312
10,868
0
56,374
L
Yemoja
4,732
2,400
940
1,314
23,750
27,331
0
0
23,750
16,655
0
W
Cliodhna
havic00711
Cliodhna
14,802
3,434
0
3,873
14,499
4,633
0
1,088
13,411
0
51,353
W
12,509
3,595
0
3,993
13,922
10,292
0
3,129
10,793
0
34,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
35,998
189
Minions Killed
140
0
Camps Cleared
0
862,715
Distance Traveled
808,053
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,565
739
47
3
0
308,055
0
W
Rama
12,667
745
101
6
0
251,514
4
L
Bastet
12,492
735
72
4
0
277,033
3
L
Yemoja
10,941
644
21
1
0
222,965
0
W
Cliodhna
12,014
707
48
3
0
331,341
7
W
Chaac
11,385
670
40
2
0
279,860
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role