Player Matchup

Hera
Hera
 
Hera
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AB2091
Horus
Level 107
God Stats
1W - 1L
1,815 SR
Queue Stats
7W - 12L
1,458 Elo+
Party 1
Cliodhna
Cliodhna
VerdantSquash58
Cliodhna
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,485 Elo+
Party 1
Team Averages
Level 89
1,605 SR
1,481 Elo+

VS

Team Averages
Level 122
1,531 SR
1,426 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ScrapXkilla89
Nu Wa
Level 143
God Stats
109W - 103L
1,527 SR
Queue Stats
377W - 522L
1,411 Elo+
Solo
Bacchus
Bacchus
xTheDude007x
Bacchus
Level 127
God Stats
31W - 25L
1,566 SR
Queue Stats
302W - 432L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 4 / 1
7,392
616
5,234
8,086
3,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
AB2091
Horus
13
1 / 0 / 1
8,040
670
6,046
12,193
12,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
9
1 / 0 / 0
6,942
579
3,219
5,175
1,945
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
1 / 2 / 2
7,653
638
3,725
10,087
5,540
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 2
8,207
684
11,526
4,291
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
xTheDude007x
Bacchus
13
2 / 0 / 2
9,036
753
5,083
12,028
13,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
4
1
0.13
W
Gilgamesh
 
Gilgamesh
1
2
2
1
L
Horus
AB2091
Horus
1
0
1
1.5
W
1
0
2
2
L
Cliodhna
1
0
0
1
W
Bacchus
xTheDude007x
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,499
Damage
20,334
25,454
Taken
26,406
17,740
Mitigated
21,307
6,847
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,234
1,477
0
470
8,086
3,036
0
6,092
1,994
34,384
0
W
Gilgamesh
 
Gilgamesh
3,725
760
586
449
10,087
5,540
1,391
1,703
8,176
0
14,138
L
Horus
AB2091
Horus
6,046
2,956
965
4,569
12,193
12,759
0
7,598
4,595
106
24,341
W
11,526
5,847
526
442
4,291
1,890
1,432
1,289
2,878
52,492
0
L
Cliodhna
3,219
766
0
843
5,175
1,945
0
2,940
2,235
0
8,931
W
Bacchus
xTheDude007x
Bacchus
5,083
366
737
4,189
12,028
13,877
84
1,838
9,992
26,857
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,374
Gold Earned
24,896
106
Minions Killed
125
0
Camps Cleared
0
562,362
Distance Traveled
659,981
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,392
616
61
5
0
187,148
0
W
Gilgamesh
7,653
638
28
2
0
225,449
1
L
Horus
8,040
670
28
2
0
226,281
4
W
Nu Wa
8,207
684
69
6
0
208,995
1
L
Cliodhna
6,942
579
17
1
0
148,933
0
W
Bacchus
9,036
753
28
2
0
225,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role