Player Matchup

Medusa
Medusa
Clarkie_jc69
Medusa
Level 80
God Stats
0W - 1L
1,386 SR
Queue Stats
7W - 14L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
FisherPriceCarti
Kuzenbo
Level 16
God Stats
0W - 1L
1,759 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Odin
Odin
OneTrueSenpai
Odin
Level 4
God Stats
0W - 2L
1,167 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Izanami
Izanami
ShinobiBebop
Izanami
Level 44
God Stats
0W - 1L
1,361 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
SteezeEnergy
Olorun
Level 8
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 1
Team Averages
Level 30
1,377 SR
1,397 Elo+

VS

Team Averages
Level 78
1,532 SR
1,327 Elo+
Hercules
Hercules
Burrito87
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 40L
1,304 Elo+
Party 2
Rama
Rama
FGN3
Rama
Level 16
God Stats
2W - 0L
1,457 SR
Queue Stats
63W - 77L
1,299 Elo+
Party 2
Ah Puch
Ah Puch
Mistadobalina303
Ah Puch
Level 128
God Stats
1W - 0L
1,725 SR
Queue Stats
5W - 7L
1,326 Elo+
Solo
Poseidon
Poseidon
Nikolaiboi
Poseidon
Level 79
God Stats
2W - 2L
1,282 SR
Queue Stats
15W - 24L
1,313 Elo+
Party 2
Kali
Kali
dafusion1
Kali
Level 99
God Stats
10W - 6L
1,695 SR
Queue Stats
123W - 145L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
4 / 7 / 8
11,174
745
13,451
17,906
9,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

18
7 / 7 / 6
11,690
779
12,350
23,203
41,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

17
1 / 8 / 4
10,115
674
4,333
16,930
18,392
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
ShinobiBebop
Izanami
18
3 / 6 / 9
11,307
754
13,512
17,663
8,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
18
3 / 5 / 6
11,273
752
10,804
16,598
8,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Burrito87
Hercules
18
7 / 4 / 15
11,666
778
15,981
26,513
23,596
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
FGN3
Rama
19
3 / 2 / 6
11,912
794
9,747
15,169
8,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 5 / 7
11,265
751
14,633
15,182
7,443
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
Nikolaiboi
Poseidon
19
5 / 4 / 8
11,964
798
13,015
9,372
4,086
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
20
17 / 4 / 9
14,162
944
23,001
25,148
15,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
78
18
Kills
33
33
Deaths
19
33
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
Burrito87
Hercules
7
4
15
3.63
L
Medusa
4
7
8
1.14
W
Rama
FGN3
Rama
3
2
6
3
L
7
7
6
1.43
W
1
5
7
0.9
W
Poseidon
Nikolaiboi
Poseidon
5
4
8
2.25
L
1
8
4
0.38
L
Izanami
ShinobiBebop
Izanami
3
6
9
1.25
L
Olorun
3
5
6
1.2
W
Kali
17
4
9
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,450
Damage
76,377
92,300
Taken
91,384
85,659
Mitigated
58,811
10,693
Healing
29,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Burrito87
Hercules
15,981
4,145
0
6,110
26,513
23,596
1,009
5,080
21,279
0
27,642
L
Medusa
13,451
7,274
393
2,397
17,906
9,404
0
8,046
9,492
0
35,102
W
Rama
FGN3
Rama
9,747
7,919
0
6,503
15,169
8,143
4,267
5,641
9,439
0
49,251
L
12,350
4,581
0
1,737
23,203
41,276
80
6,695
15,388
20,010
0
W
14,633
742
0
5,829
15,182
7,443
1,242
4,110
11,072
50,688
0
W
Poseidon
Nikolaiboi
Poseidon
13,015
2,879
531
711
9,372
4,086
3,045
2,426
6,850
55,662
0
L
4,333
822
0
366
16,930
18,392
0
3,498
12,954
0
22,636
L
Izanami
ShinobiBebop
Izanami
13,512
10,611
0
877
17,663
8,399
413
6,113
11,053
0
49,533
L
Olorun
10,804
7,334
268
4,655
16,598
8,188
65
2,432
14,037
30,267
0
W
Kali
23,001
13,326
0
9,545
25,148
15,543
16
5,897
19,054
0
46,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,559
Gold Earned
60,969
239
Minions Killed
307
0
Camps Cleared
0
1,292,072
Distance Traveled
1,472,224
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,666
778
18
1
0
290,059
0
L
Medusa
11,174
745
60
4
0
271,874
0
W
Rama
11,912
794
81
5
0
287,612
0
L
Kuzenbo
11,690
779
15
1
0
296,226
0
W
Ah Puch
11,265
751
92
6
0
262,486
4
W
Poseidon
11,964
798
91
6
0
274,301
0
L
Odin
10,115
674
33
2
0
218,921
0
L
Izanami
11,307
754
84
6
0
273,551
3
L
Olorun
11,273
752
47
3
0
231,500
0
W
Kali
14,162
944
25
2
0
357,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role