Player Matchup

Artemis
Artemis
Heisenbug313
Artemis
Level 14
God Stats
13W - 6L
1,641 SR
Queue Stats
30W - 13L
1,564 Elo+
Party 2
Ymir
Ymir
WateryBoy
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,376 Elo+
Party 1
Scylla
Scylla
Ymnar
Scylla
Level 106
God Stats
2W - 3L
1,508 SR
Queue Stats
262W - 218L
1,643 Elo+
Party 2
Bellona
Bellona
hoplite114
Bellona
Level 13
God Stats
3W - 8L
1,263 SR
Queue Stats
9W - 18L
1,279 Elo+
Party 1
Loki
Loki
shaggy756
Loki
Level 61
God Stats
1W - 4L
1,166 SR
Queue Stats
11W - 18L
1,330 Elo+
Party 1
Team Averages
Level 40
1,416 SR
1,439 Elo+

VS

Team Averages
Level 71
1,497 SR
1,493 Elo+
Ymir
Ymir
FromTheFr0nt
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
IncomingFire
Gilgamesh
Level 127
God Stats
2W - 3L
1,459 SR
Queue Stats
115W - 131L
1,573 Elo+
Solo
Zhong Kui
Zhong Kui
LSDthomas
Zhong Kui
Level 74
God Stats
5W - 1L
1,674 SR
Queue Stats
139W - 152L
1,495 Elo+
Solo
Pele
Pele
SakaiGaz
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
Satan000
Freya
Level 57
God Stats
10W - 15L
1,353 SR
Queue Stats
160W - 173L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heisenbug313
Artemis
18
9 / 0 / 2
11,030
613
14,128
13,140
6,102
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Ymir
15
1 / 0 / 15
10,246
569
6,861
9,783
9,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Ymnar
Scylla
17
9 / 3 / 2
10,752
597
14,319
12,414
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
hoplite114
Bellona
16
4 / 1 / 6
10,562
587
14,142
15,917
16,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Loki
14
4 / 2 / 7
9,372
521
8,196
14,150
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 1
6,926
385
2,741
16,919
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
IncomingFire
Gilgamesh
15
1 / 5 / 1
9,261
515
8,954
15,845
13,876
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
LSDthomas
Zhong Kui
14
2 / 7 / 3
8,824
490
12,836
18,427
11,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
12
1 / 3 / 0
7,632
424
6,976
14,745
6,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Satan000
Freya
12
0 / 4 / 0
7,348
408
4,021
10,302
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
27
Kills
4
6
Deaths
27
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
W
Artemis
Heisenbug313
Artemis
9
0
2
10
L
Gilgamesh
IncomingFire
Gilgamesh
1
5
1
0.3
L
Zhong Kui
LSDthomas
Zhong Kui
2
7
3
0.5
L
Pele
1
3
0
0.33
L
Freya
Satan000
Freya
0
4
0
0
W
Ymir
1
0
15
8.5
W
Scylla
Ymnar
Scylla
9
3
2
3.33
W
Bellona
hoplite114
Bellona
4
1
6
7
W
Loki
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,646
Damage
35,528
65,404
Taken
76,238
42,170
Mitigated
49,960
24,870
Healing
14,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,741
705
0
803
16,919
14,874
338
5,887
11,032
21,914
0
W
Artemis
Heisenbug313
Artemis
14,128
8,383
0
9,610
13,140
6,102
3,289
4,002
8,779
0
103,092
L
Gilgamesh
IncomingFire
Gilgamesh
8,954
2,678
0
987
15,845
13,876
0
1,268
14,577
0
70,470
L
Zhong Kui
LSDthomas
Zhong Kui
12,836
846
0
6,460
18,427
11,795
1,006
7,989
10,438
62,489
0
L
Pele
6,976
909
0
3,035
14,745
6,227
0
5,461
9,284
251
45,380
L
Freya
Satan000
Freya
4,021
1,479
0
3,026
10,302
3,188
0
474
9,828
43,093
159
W
Ymir
6,861
2,168
0
2,194
9,783
9,689
765
2,985
6,578
31,169
6,444
W
Scylla
Ymnar
Scylla
14,319
1,504
0
2,858
12,414
4,534
1,848
6,526
5,888
82,820
0
W
Bellona
hoplite114
Bellona
14,142
7,548
0
6,338
15,917
16,940
1,161
1,631
14,286
0
74,490
W
Loki
8,196
2,722
0
3,870
14,150
4,905
1,128
4,001
10,149
0
61,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,962
Gold Earned
39,991
546
Minions Killed
418
0
Camps Cleared
0
1,697,430
Distance Traveled
1,552,236
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,926
385
21
1
0
246,128
0
W
Artemis
11,030
613
143
8
0
315,160
2
L
Gilgamesh
9,261
515
128
7
0
343,735
0
L
Zhong Kui
8,824
490
116
6
0
294,079
0
L
Pele
7,632
424
71
4
0
366,424
0
L
Freya
7,348
408
82
5
0
301,870
0
W
Ymir
10,246
569
48
3
0
332,735
1
W
Scylla
10,752
597
133
7
0
320,993
2
W
Bellona
10,562
587
134
7
0
353,319
0
W
Loki
9,372
521
88
5
0
375,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role