Player Matchup

Cthulhu
Cthulhu
Rickchop
Cthulhu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,387 Elo+
Solo
Ares
Ares
Slimrocks
Ares
Level 30
God Stats
1W - 2L
1,216 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hera
Hera
rumz12316
Hera
Level 69
God Stats
11W - 11L
1,382 SR
Queue Stats
26W - 49L
1,287 Elo+
Solo
Team Averages
Level 53
1,366 SR
1,391 Elo+

VS

Team Averages
Level 100
1,857 SR
1,749 Elo+
Scylla
Scylla
AAMDylan
Scylla
Level 11
God Stats
13W - 5L
2,040 SR
Queue Stats
40W - 31L
1,986 Elo+
Party 1
Ah Puch
Ah Puch
Salt-MK1
Ah Puch
Level 160
God Stats
2W - 1L
1,711 SR
Queue Stats
16W - 13L
1,622 Elo+
Party 1
Guan Yu
Guan Yu
ÐCavenger
Guan Yu
Level 129
God Stats
1W - 0L
1,819 SR
Queue Stats
32W - 17L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rickchop
Cthulhu
9
1 / 3 / 1
6,068
607
5,141
11,004
7,465
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
11
0 / 1 / 2
6,574
657
5,553
10,238
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hera
11
1 / 4 / 0
6,230
623
3,813
8,252
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AAMDylan
Scylla
12
2 / 0 / 4
7,478
748
5,034
4,571
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Salt-MK1
Ah Puch
12
3 / 1 / 4
7,495
750
10,462
8,822
4,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
ÐCavenger
Guan Yu
13
3 / 1 / 5
7,851
785
7,909
9,941
9,791
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
8
8
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
AAMDylan
Scylla
2
0
4
4
L
Cthulhu
Rickchop
Cthulhu
1
3
1
0.5
W
Ah Puch
Salt-MK1
Ah Puch
3
1
4
5
L
Ares
0
1
2
1
L
Hera
1
4
0
0.25
W
Guan Yu
ÐCavenger
Guan Yu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
23,405
29,494
Taken
23,334
17,488
Mitigated
16,329
5,044
Healing
10,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AAMDylan
Scylla
5,034
589
0
788
4,571
2,324
1,003
3,587
984
26,806
0
L
Cthulhu
Rickchop
Cthulhu
5,141
811
119
258
11,004
7,465
0
5,770
4,785
12,133
0
W
Ah Puch
Salt-MK1
Ah Puch
10,462
643
0
4,189
8,822
4,214
218
6,463
2,359
33,662
0
L
Ares
5,553
358
0
4,017
10,238
6,900
0
5,421
4,544
12,866
0
L
Hera
3,813
1,123
159
491
8,252
3,123
0
3,924
3,880
18,626
0
W
Guan Yu
ÐCavenger
Guan Yu
7,909
1,943
663
4,700
9,941
9,791
92
4,529
5,412
0
30,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
22,824
75
Minions Killed
147
0
Camps Cleared
0
512,572
Distance Traveled
573,844
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,478
748
63
6
0
184,604
0
L
Cthulhu
6,068
607
18
2
0
165,281
3
W
Ah Puch
7,495
750
50
5
0
178,137
4
L
Ares
6,574
657
16
2
0
200,515
4
L
Hera
6,230
623
41
4
0
146,776
2
W
Guan Yu
7,851
785
34
3
0
211,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role