Player Matchup

Arachne
Arachne
JUHART
Arachne
Level 148
God Stats
11W - 18L
1,331 SR
Queue Stats
331W - 555L
1,261 Elo+
Solo
Kukulkan
Kukulkan
PaPa Cott
Kukulkan
Level 65
God Stats
5W - 20L
1,215 SR
Queue Stats
93W - 130L
1,325 Elo+
Party 1
Odin
Odin
YungWedge
Odin
Level 81
God Stats
15W - 26L
1,359 SR
Queue Stats
43W - 81L
1,180 Elo+
Party 1
Team Averages
Level 98
1,301 SR
1,255 Elo+

VS

Team Averages
Level 57
1,431 SR
1,243 Elo+
Horus
Horus
CheesePygmy
Horus
Level 41
God Stats
1W - 7L
1,399 SR
Queue Stats
19W - 37L
1,219 Elo+
Solo
Baron Samedi
Baron Samedi
Mr Awkward1217
Baron Samedi
Level 24
God Stats
8W - 11L
1,481 SR
Queue Stats
29W - 40L
1,247 Elo+
Party 2
Ishtar
Ishtar
warlord wvu
Ishtar
Level 107
God Stats
4W - 8L
1,414 SR
Queue Stats
30W - 41L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JUHART
Arachne
19
3 / 0 / 5
13,676
684
5,446
13,171
7,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
PaPa Cott
Kukulkan
20
9 / 5 / 2
15,526
776
35,108
15,510
9,438
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Odin
19
1 / 5 / 11
13,186
659
9,068
22,471
28,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 4
13,514
676
11,650
21,088
21,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
Mr Awkward1217
Baron Samedi
16
0 / 7 / 3
11,251
563
7,525
17,402
6,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
20
5 / 4 / 4
14,707
735
24,670
19,473
8,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
10
10
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
4
3.5
W
Arachne
JUHART
Arachne
3
0
5
5.5
L
Baron Samedi
Mr Awkward1217
Baron Samedi
0
7
3
0.21
W
Kukulkan
PaPa Cott
Kukulkan
9
5
2
2
W
Odin
1
5
11
1.3
L
Ishtar
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,622
Damage
43,845
51,152
Taken
57,963
46,026
Mitigated
36,647
9,497
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,650
3,953
2,312
4,624
21,088
21,375
0
12,330
8,238
398
46,918
W
Arachne
JUHART
Arachne
5,446
4,223
0
5,179
13,171
7,763
1,323
2,006
10,786
0
32,676
L
Baron Samedi
Mr Awkward1217
Baron Samedi
7,525
261
1,316
1,200
17,402
6,317
0
12,772
4,246
31,860
0
W
Kukulkan
PaPa Cott
Kukulkan
35,108
3,460
0
252
15,510
9,438
1,336
2,646
12,528
96,299
0
W
Odin
9,068
495
497
3,569
22,471
28,825
329
3,397
18,630
0
35,162
L
Ishtar
24,670
9,945
0
4,511
19,473
8,955
138
8,823
10,343
0
91,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,388
Gold Earned
39,472
228
Minions Killed
269
0
Camps Cleared
0
989,749
Distance Traveled
992,677
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,514
676
76
4
0
358,523
0
W
Arachne
13,676
684
51
3
0
307,089
3
L
Baron Samedi
11,251
563
72
4
0
297,027
2
W
Kukulkan
15,526
776
139
7
0
312,704
1
W
Odin
13,186
659
38
2
0
369,956
2
L
Ishtar
14,707
735
121
6
0
337,127
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role