Player Matchup

Discordia
Discordia
 
Discordia
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Lalii_Chu
Awilix
Level 91
God Stats
5W - 1L
1,527 SR
Queue Stats
86W - 86L
1,446 Elo+
Solo
Xbalanque
Xbalanque
Rambon0
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 119L
1,410 Elo+
Solo
Athena
Athena
VerdantShard
Athena
Level 78
God Stats
6W - 10L
1,384 SR
Queue Stats
165W - 189L
1,403 Elo+
Party 2
Terra
Terra
ripplesest
Terra
Level 103
God Stats
1W - 2L
1,234 SR
Queue Stats
215W - 229L
1,424 Elo+
Party 2
Team Averages
Level 95
1,429 SR
1,437 Elo+

VS

Team Averages
Level 82
1,508 SR
1,530 Elo+
Poseidon
Poseidon
 
Poseidon
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
N7 Red Comet184
Skadi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,484 Elo+
Party 1
Cerberus
Cerberus
Nurse_Gaymer
Cerberus
Level 65
God Stats
2W - 4L
1,750 SR
Queue Stats
308W - 344L
1,487 Elo+
Solo
Janus
Janus
Raivok9117
Janus
Level 55
God Stats
0W - 1L
1,288 SR
Queue Stats
9W - 9L
1,486 Elo+
Party 1
Terra
Terra
wickeddovah
Terra
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 13L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
2 / 1 / 16
9,495
863
14,179
9,020
5,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Lalii_Chu
Awilix
15
12 / 5 / 10
9,584
871
15,580
13,159
7,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xbalanque
Rambon0
Xbalanque
17
7 / 1 / 13
9,615
874
22,876
11,413
9,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
15
2 / 2 / 17
9,125
830
5,855
17,521
19,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Terra
14
1 / 2 / 16
8,838
803
6,381
16,839
16,351
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 7 / 4
7,965
724
13,526
13,660
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 7 / 5
8,411
765
14,154
15,288
6,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Nurse_Gaymer
Cerberus
16
1 / 3 / 8
9,010
819
8,968
18,043
19,541
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
13
1 / 5 / 5
7,959
724
11,391
9,617
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 2 / 1
8,118
738
6,518
14,928
17,834
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
24
Kills
10
11
Deaths
24
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
1
16
10
L
Poseidon
 
Poseidon
1
7
4
0.43
W
Awilix
Lalii_Chu
Awilix
12
5
10
3.4
L
4
7
5
0.93
L
Cerberus
Nurse_Gaymer
Cerberus
1
3
8
1.67
L
Janus
1
5
5
0.7
W
Xbalanque
Rambon0
Xbalanque
7
1
13
13.5
W
Athena
2
2
17
5.25
W
Terra
1
2
16
4.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,871
Damage
54,557
67,952
Taken
71,536
58,089
Mitigated
53,960
36,532
Healing
30,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
14,179
1,000
1,923
1,690
9,020
5,186
148
5,923
3,097
43,239
0
L
Poseidon
 
Poseidon
13,526
2,379
1,002
2,719
13,660
5,387
0
4,505
9,155
26,909
0
W
Awilix
Lalii_Chu
Awilix
15,580
6,102
1,045
1,398
13,159
7,017
463
7,792
5,367
0
18,649
L
14,154
8,150
0
791
15,288
6,972
0
6,460
8,828
0
18,864
L
Cerberus
Nurse_Gaymer
Cerberus
8,968
664
1,865
9,137
18,043
19,541
0
6,779
11,264
22,538
0
L
Janus
11,391
766
884
582
9,617
4,226
0
3,455
6,162
21,380
0
W
Xbalanque
Rambon0
Xbalanque
22,876
4,595
4,738
3,562
11,413
9,648
769
7,042
4,371
0
35,264
W
Athena
5,855
1,896
1,248
2,286
17,521
19,887
94
11,524
5,997
8,376
0
W
Terra
6,381
1,131
11,903
6,739
16,839
16,351
32
8,122
8,717
11,573
0
L
6,518
1,224
6,473
6,583
14,928
17,834
0
5,216
9,712
13,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,657
Gold Earned
41,463
108
Minions Killed
124
0
Camps Cleared
0
1,095,258
Distance Traveled
1,036,839
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,495
863
53
5
0
206,927
0
L
Poseidon
7,965
724
31
3
0
208,628
5
W
Awilix
9,584
871
7
1
0
195,799
0
L
Skadi
8,411
765
15
1
0
176,618
0
L
Cerberus
9,010
819
32
3
0
224,478
0
L
Janus
7,959
724
27
2
0
195,749
0
W
Xbalanque
9,615
874
31
3
0
237,012
0
W
Athena
9,125
830
4
0
0
242,002
0
W
Terra
8,838
803
13
1
0
213,518
0
L
Terra
8,118
738
19
2
0
231,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role