Player Matchup

Cabrakan
Cabrakan
Jvaro2001
Cabrakan
Level 69
God Stats
2W - 1L
1,546 SR
Queue Stats
12W - 8L
1,525 Elo+
Solo
Chang'e
Chang'e
LexiMaggots
Chang'e
Level 69
God Stats
1W - 0L
1,180 SR
Queue Stats
38W - 37L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
MatthiasAW
Cthulhu
Level 103
God Stats
17W - 5L
1,774 SR
Queue Stats
343W - 310L
1,514 Elo+
Party 1
Hercules
Hercules
SMOOTHxCR1M1N4L
Hercules
Level 128
God Stats
7W - 2L
1,587 SR
Queue Stats
176W - 174L
1,507 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VidixXx3810
Ah Muzen Cab
Level 120
God Stats
2W - 1L
1,265 SR
Queue Stats
96W - 78L
1,577 Elo+
Party 1
Team Averages
Level 98
1,470 SR
1,520 Elo+

VS

Team Averages
Level 135
1,590 SR
1,501 Elo+
Maui
Maui
BoldDuck6618313
Maui
Level 155
God Stats
2W - 3L
1,852 SR
Queue Stats
106W - 112L
1,534 Elo+
Solo
Atlas
Atlas
ChemCorps96
Atlas
Level 160
God Stats
7W - 4L
1,469 SR
Queue Stats
554W - 566L
1,430 Elo+
Solo
Baba Yaga
Baba Yaga
Lostkgbkid
Baba Yaga
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 79L
1,550 Elo+
Solo
Chang'e
Chang'e
TICKL3me3LMO187
Chang'e
Level 156
God Stats
1W - 1L
1,715 SR
Queue Stats
123W - 106L
1,530 Elo+
Solo
Fafnir
Fafnir
rinnegan_wrld999
Fafnir
Level 47
God Stats
0W - 2L
1,416 SR
Queue Stats
18W - 27L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Jvaro2001
Cabrakan
15
2 / 4 / 18
9,500
731
15,725
17,619
11,459
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
LexiMaggots
Chang'e
17
4 / 2 / 15
10,123
779
13,186
16,517
8,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
MatthiasAW
Cthulhu
16
6 / 4 / 15
10,305
793
13,659
24,292
28,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
16
2 / 1 / 16
9,763
751
12,098
20,052
22,097
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
VidixXx3810
Ah Muzen Cab
19
9 / 1 / 11
11,403
877
24,595
15,260
8,010
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,327
717
8,576
30,061
26,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 5
9,659
743
17,285
18,495
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
Lostkgbkid
Baba Yaga
17
0 / 4 / 5
8,682
668
15,415
13,188
6,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
6 / 8 / 1
9,280
714
14,669
20,083
9,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 1
6,562
505
1,228
3,256
1,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
27
23
Kills
11
12
Deaths
23
75
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
2
4
5
1.13
W
Cabrakan
Jvaro2001
Cabrakan
2
4
18
2.75
W
Chang'e
LexiMaggots
Chang'e
4
2
15
5.75
L
Baba Yaga
Lostkgbkid
Baba Yaga
0
4
5
0.63
W
Cthulhu
MatthiasAW
Cthulhu
6
4
15
3.38
W
Hercules
2
1
16
10
L
6
8
1
0.81
W
Ah Muzen Cab
VidixXx3810
Ah Muzen Cab
9
1
11
14.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,263
Damage
57,173
93,740
Taken
85,083
78,679
Mitigated
64,210
55,821
Healing
28,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,576
1,516
0
6,726
30,061
26,081
0
18,497
11,564
14,527
0
L
17,285
5,091
961
5,026
18,495
19,803
0
7,394
11,101
37,696
0
W
Cabrakan
Jvaro2001
Cabrakan
15,725
2,094
4,753
4,695
17,619
11,459
528
12,133
5,486
20,048
0
W
Chang'e
LexiMaggots
Chang'e
13,186
3,128
12,226
7,216
16,517
8,557
2,524
13,336
3,181
32,593
0
L
Baba Yaga
Lostkgbkid
Baba Yaga
15,415
817
1,009
4,539
13,188
6,949
0
5,645
7,543
33,828
0
W
Cthulhu
MatthiasAW
Cthulhu
13,659
1,225
4,087
5,583
24,292
28,556
567
9,957
14,335
28,253
0
W
Hercules
12,098
3,407
4,152
7,367
20,052
22,097
927
9,656
10,396
0
20,687
L
14,669
1,066
4,014
5,940
20,083
9,521
220
9,501
10,582
24,142
0
W
Ah Muzen Cab
VidixXx3810
Ah Muzen Cab
24,595
9,613
1,828
3,914
15,260
8,010
3,883
12,091
3,169
0
54,054
L
1,228
310
119
43
3,256
1,856
0
1,533
1,723
1,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,094
Gold Earned
43,510
156
Minions Killed
127
0
Camps Cleared
0
1,192,620
Distance Traveled
955,119
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,327
717
11
1
0
224,205
0
L
Atlas
9,659
743
37
3
0
246,170
5
W
Cabrakan
9,500
731
7
1
0
254,335
1
W
Chang'e
10,123
779
50
4
0
228,813
1
L
Baba Yaga
8,682
668
45
3
0
232,794
0
W
Cthulhu
10,305
793
19
1
0
244,157
0
W
Hercules
9,763
751
13
1
0
267,591
2
L
Chang'e
9,280
714
33
3
0
217,585
0
W
Ah Muzen Cab
11,403
877
67
5
0
197,724
0
L
Fafnir
6,562
505
1
0
0
34,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role