Player Matchup

Erlang Shen
Erlang Shen
Diamond V
ElPonchitoo
Erlang Shen
Diamond V
Level 126
God Stats
3W - 2L
1,460 SR
Queue Stats
188W - 179L
2,149 MMR
Solo
Sol
Sol
Diamond I
Felixlevel
Sol
Diamond I
Level 121
God Stats
19W - 15L
1,617 SR
Queue Stats
160W - 143L
2,471 MMR
Solo
Khepri
Khepri
Diamond II
HairlessWaffle
Khepri
Diamond II
Level 140
God Stats
21W - 16L
1,651 SR
Queue Stats
261W - 241L
2,304 MMR
Solo
Zhong Kui
Zhong Kui
Masters
NU7ELABANDI7
Zhong Kui
Masters
Level 160
God Stats
49W - 35L
1,701 SR
Queue Stats
510W - 483L
2,789 MMR
Solo
Ishtar
Ishtar
Diamond I
Pressuregauge10
Ishtar
Diamond I
Level 110
God Stats
5W - 6L
1,703 SR
Queue Stats
215W - 201L
2,385 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 131
1,627 SR
2,420 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,587 SR
2,314 MMR
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Masters
ShouldBeDrinking
Hun Batz
Masters
Level 67
God Stats
1W - 1L
1,810 SR
Queue Stats
118W - 83L
2,754 MMR
Party 1
Jing Wei
Jing Wei
Diamond I
SpammingYoGirl
Jing Wei
Diamond I
Level 84
God Stats
1W - 3L
1,559 SR
Queue Stats
170W - 155L
2,566 MMR
Solo
Hercules
Hercules
Diamond IV
TalkingWings41
Hercules
Diamond IV
Level 147
God Stats
14W - 25L
1,494 SR
Queue Stats
564W - 580L
2,080 MMR
Solo
Merlin
Merlin
Diamond I
ZachMolls
Merlin
Diamond I
Level 155
God Stats
7W - 9L
1,571 SR
Queue Stats
250W - 228L
2,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ElPonchitoo
Erlang Shen
12
1 / 3 / 2
7,336
524
2,189
10,726
5,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 0 / 2
7,925
566
12,552
10,509
4,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 2 / 7
7,445
532
3,071
9,171
7,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
NU7ELABANDI7
Zhong Kui
15
5 / 0 / 4
9,699
693
11,690
11,100
7,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 0 / 2
9,137
653
8,769
7,849
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThorLokiHades

VS

Bans
SusanoShivaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 1 / 3
6,788
485
3,921
13,243
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 4
6,741
482
6,368
11,300
4,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
10
2 / 2 / 1
6,674
477
3,183
8,099
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
12
0 / 4 / 0
7,035
503
4,590
16,037
12,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ZachMolls
Merlin
12
1 / 3 / 2
6,722
480
4,544
7,297
2,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
5
5
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
1
3
3.5
W
Erlang Shen
ElPonchitoo
Erlang Shen
1
3
2
0.67
W
3
0
2
4
W
0
2
7
1.75
W
Zhong Kui
NU7ELABANDI7
Zhong Kui
5
0
4
7
W
3
0
2
4
L
0
2
4
1
L
Jing Wei
2
2
1
1.25
L
Hercules
0
4
0
0
L
Merlin
ZachMolls
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,271
Damage
22,606
49,355
Taken
55,976
28,254
Mitigated
31,498
26,935
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,921
715
0
4,866
13,243
9,673
0
7,463
5,748
23,269
0
W
Erlang Shen
ElPonchitoo
Erlang Shen
2,189
813
0
3,601
10,726
5,727
0
1,426
9,300
0
52,962
W
12,552
5,759
0
8,873
10,509
4,086
1,576
3,721
6,788
67,358
0
W
3,071
638
0
2,035
9,171
7,258
86
2,414
6,757
17,561
0
W
Zhong Kui
NU7ELABANDI7
Zhong Kui
11,690
1,290
0
5,933
11,100
7,732
169
326
10,774
68,532
0
W
8,769
5,012
0
6,493
7,849
3,451
952
810
7,039
0
80,460
L
6,368
2,848
0
4,927
11,300
4,435
0
5,229
6,035
0
53,144
L
Jing Wei
3,183
2,079
0
3,727
8,099
2,367
121
1,181
6,918
0
44,253
L
Hercules
4,590
1,426
0
6,145
16,037
12,279
0
7,929
7,566
0
48,059
L
Merlin
ZachMolls
Merlin
4,544
285
0
880
7,297
2,744
0
4,839
2,396
55,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,542
Gold Earned
33,960
512
Minions Killed
429
0
Camps Cleared
0
1,332,201
Distance Traveled
1,268,322
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,788
485
31
2
0
245,903
5
W
Erlang Shen
7,336
524
81
6
0
263,558
3
W
Sol
7,925
566
134
10
0
263,304
4
W
Khepri
7,445
532
14
1
0
277,185
5
W
Zhong Kui
9,699
693
136
10
0
276,481
5
W
Ishtar
9,137
653
147
11
0
251,673
4
L
Hun Batz
6,741
482
95
7
0
293,593
2
L
Jing Wei
6,674
477
93
7
0
205,734
0
L
Hercules
7,035
503
107
8
0
267,972
1
L
Merlin
6,722
480
103
7
0
255,120
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role