Player Matchup

Merlin
Merlin
Alexandersson314
Merlin
Level 89
God Stats
1W - 6L
1,409 SR
Queue Stats
37W - 48L
1,425 Elo+
Solo
Skadi
Skadi
Preatorofthesea
Skadi
Level 160
God Stats
4W - 5L
1,455 SR
Queue Stats
103W - 159L
1,517 Elo+
Party 1
Shiva
Shiva
R1TCh3R
Shiva
Level 156
God Stats
5W - 8L
1,443 SR
Queue Stats
31W - 35L
1,623 Elo+
Party 1
Team Averages
Level 135
1,436 SR
1,521 Elo+

VS

Team Averages
Level 82
1,548 SR
1,464 Elo+
Cerberus
Cerberus
Cheezzwizz
Cerberus
Level 160
God Stats
52W - 52L
1,645 SR
Queue Stats
355W - 348L
1,626 Elo+
Solo
Merlin
Merlin
TheChubbster
Merlin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,350 Elo+
Party 2
Izanami
Izanami
Xr2d
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 8
11,134
696
11,266
6,874
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 8
11,244
703
14,655
7,236
2,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shiva
R1TCh3R
Shiva
17
6 / 2 / 5
11,903
744
18,101
21,150
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheezzwizz
Cerberus
15
1 / 3 / 2
10,947
684
11,036
25,487
29,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
15
0 / 3 / 2
9,793
612
6,892
9,294
3,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Xr2d
Izanami
15
2 / 5 / 0
10,553
660
9,434
13,332
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
11
Kills
3
3
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
8
6
L
Cerberus
Cheezzwizz
Cerberus
1
3
2
0.67
W
3
0
8
7
W
Shiva
R1TCh3R
Shiva
6
2
5
4.25
L
Merlin
0
3
2
0.33
L
Izanami
Xr2d
Izanami
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,022
Damage
27,362
35,260
Taken
48,113
19,257
Mitigated
39,836
7,902
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,266
397
0
0
6,874
2,649
480
4,799
2,075
45,095
0
L
Cerberus
Cheezzwizz
Cerberus
11,036
646
0
6,891
25,487
29,936
0
6,297
18,395
31,973
0
W
14,655
5,305
0
424
7,236
2,429
2,165
4,568
2,668
0
51,745
W
Shiva
R1TCh3R
Shiva
18,101
3,972
653
6,825
21,150
14,179
492
8,688
12,462
0
68,600
L
Merlin
6,892
564
0
0
9,294
3,631
0
2,294
6,816
34,851
0
L
Izanami
Xr2d
Izanami
9,434
6,108
0
984
13,332
6,269
0
2,768
10,306
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,281
Gold Earned
31,293
218
Minions Killed
205
0
Camps Cleared
0
890,953
Distance Traveled
830,416
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,134
696
65
4
0
293,805
0
L
Cerberus
10,947
684
53
3
0
306,600
3
W
Skadi
11,244
703
74
5
0
290,973
2
W
Shiva
11,903
744
79
5
0
306,175
4
L
Merlin
9,793
612
60
4
0
261,411
0
L
Izanami
10,553
660
92
6
0
262,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role