Player Matchup

Nox
Nox
BigB00tayBiches
Nox
Level 160
God Stats
9W - 6L
1,618 SR
Queue Stats
366W - 105L
1,619 Elo+
Party 2
Vamana
Vamana
Gnosrat
Vamana
Level 159
God Stats
7W - 1L
1,692 SR
Queue Stats
131W - 69L
1,597 Elo+
Party 2
Merlin
Merlin
Ithlwen
Merlin
Level 155
God Stats
6W - 1L
1,961 SR
Queue Stats
366W - 106L
1,613 Elo+
Party 2
Bacchus
Bacchus
Lissaelia
Bacchus
Level 62
God Stats
5W - 1L
1,534 SR
Queue Stats
207W - 42L
1,693 Elo+
Party 2
Medusa
Medusa
Murigen
Medusa
Level 119
God Stats
2W - 1L
1,363 SR
Queue Stats
327W - 88L
1,635 Elo+
Party 2
Team Averages
Level 131
1,633 SR
1,631 Elo+

VS

Team Averages
Level 61
1,462 SR
1,415 Elo+
Morgan Le Fay
Morgan Le Fay
BombasticPIastic
Morgan Le Fay
Level 67
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 15L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
DillbertHeron
Cthulhu
Level 5
God Stats
3W - 5L
1,247 SR
Queue Stats
4W - 13L
1,285 Elo+
Party 1
Janus
Janus
adamluxxe
Janus
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 3
Vamana
Vamana
nobody8808
Vamana
Level 123
God Stats
4W - 4L
1,564 SR
Queue Stats
258W - 288L
1,435 Elo+
Solo
Merlin
Merlin
wizzleH
Merlin
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 11
12,051
1,096
22,642
9,452
6,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Gnosrat
Vamana
18
5 / 2 / 10
12,028
1,093
11,585
18,081
12,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Ithlwen
Merlin
19
6 / 0 / 11
12,853
1,168
25,301
7,182
3,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Lissaelia
Bacchus
17
2 / 1 / 12
11,976
1,089
9,607
10,866
19,532
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Murigen
Medusa
17
2 / 0 / 8
11,506
1,046
12,992
6,978
3,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BombasticPIastic
Morgan Le Fay
16
2 / 7 / 1
10,942
995
13,379
19,730
8,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
16
0 / 4 / 3
10,210
928
6,965
21,441
26,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Janus
adamluxxe
Janus
16
0 / 7 / 1
10,254
932
8,018
16,249
7,093
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
nobody8808
Vamana
16
0 / 0 / 2
10,750
977
8,923
18,486
19,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
wizzleH
Merlin
16
1 / 2 / 1
10,589
963
11,052
12,330
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
20
Kills
3
3
Deaths
20
52
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Morgan Le Fay
BombasticPIastic
Morgan Le Fay
2
7
1
0.36
L
Cthulhu
0
4
3
0.38
W
Vamana
Gnosrat
Vamana
5
2
10
5
W
Merlin
Ithlwen
Merlin
6
0
11
11.5
W
Bacchus
Lissaelia
Bacchus
2
1
12
8
W
Medusa
Murigen
Medusa
2
0
8
6
L
Janus
adamluxxe
Janus
0
7
1
0.07
L
Vamana
nobody8808
Vamana
0
0
2
1
L
Merlin
wizzleH
Merlin
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,127
Damage
48,337
52,559
Taken
88,236
45,417
Mitigated
67,867
8,480
Healing
6,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,642
1,179
0
606
9,452
6,813
0
7,449
2,003
40,032
0
L
Morgan Le Fay
BombasticPIastic
Morgan Le Fay
13,379
1,131
0
618
19,730
8,821
0
13,666
6,064
28,018
0
L
Cthulhu
6,965
694
0
0
21,441
26,666
0
12,237
9,204
14,221
0
W
Vamana
Gnosrat
Vamana
11,585
6,566
0
3,708
18,081
12,125
0
12,594
5,487
0
24,207
W
Merlin
Ithlwen
Merlin
25,301
655
387
1,762
7,182
3,524
0
5,807
1,375
59,807
0
W
Bacchus
Lissaelia
Bacchus
9,607
571
182
1,835
10,866
19,532
0
8,489
2,377
14,225
0
W
Medusa
Murigen
Medusa
12,992
2,291
0
0
6,978
3,423
0
5,075
1,903
0
39,330
L
Janus
adamluxxe
Janus
8,018
714
0
0
16,249
7,093
0
11,825
4,424
25,493
0
L
Vamana
nobody8808
Vamana
8,923
3,508
1,768
4,085
18,486
19,204
0
13,041
5,445
0
19,851
L
Merlin
wizzleH
Merlin
11,052
1,007
0
0
12,330
6,083
0
6,781
5,549
37,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,414
Gold Earned
52,745
234
Minions Killed
191
10
Camps Cleared
3
1,159,558
Distance Traveled
1,028,450
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,051
1,096
35
3
2
252,090
0
L
Morgan Le Fay
10,942
995
38
3
3
209,036
0
L
Cthulhu
10,210
928
10
1
0
222,723
0
W
Vamana
12,028
1,093
31
3
0
213,139
0
W
Merlin
12,853
1,168
82
7
7
223,607
1
W
Bacchus
11,976
1,089
13
1
1
237,156
3
W
Medusa
11,506
1,046
73
7
0
233,566
0
L
Janus
10,254
932
65
6
0
182,014
0
L
Vamana
10,750
977
29
3
0
208,220
2
L
Merlin
10,589
963
49
4
0
206,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role