Player Matchup

Athena
Athena
Medicrab
Athena
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,500 Elo+
Party 1
Izanami
Izanami
TrikT
Izanami
Level 3
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 34L
1,591 Elo+
Party 1
Ra
Ra
Xiena
Ra
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 98L
1,585 Elo+
Party 1
Team Averages
Level 37
1,568 SR
1,559 Elo+

VS

Team Averages
Level 133
1,509 SR
1,555 Elo+
Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chevybones
Morgan Le Fay
Level 153
God Stats
9W - 7L
1,526 SR
Queue Stats
163W - 142L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Medicrab
Athena
10
0 / 5 / 1
6,696
609
5,134
15,824
12,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
TrikT
Izanami
11
0 / 5 / 1
6,530
594
4,641
10,192
4,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ra
12
2 / 5 / 0
7,722
702
7,509
11,970
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 1 / 10
8,816
801
12,274
18,008
12,734
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bastet
 
Bastet
13
2 / 1 / 10
7,999
727
6,147
9,094
3,233
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
chevybones
Morgan Le Fay
16
9 / 0 / 6
9,941
904
16,320
10,120
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
41
2
Kills
15
15
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
10
9
W
Bastet
 
Bastet
2
1
10
7
L
Athena
Medicrab
Athena
0
5
1
0.1
L
Izanami
TrikT
Izanami
0
5
1
0.1
L
Ra
2
5
0
0.4
W
Morgan Le Fay
chevybones
Morgan Le Fay
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,284
Damage
34,741
37,986
Taken
37,222
21,631
Mitigated
20,723
4,466
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,274
2,385
0
5,176
18,008
12,734
228
6,694
9,255
0
35,099
W
Bastet
 
Bastet
6,147
2,183
683
1,777
9,094
3,233
1,157
2,748
5,569
0
23,448
L
Athena
Medicrab
Athena
5,134
1,730
0
2,380
15,824
12,675
0
6,696
9,128
11,078
0
L
Izanami
TrikT
Izanami
4,641
2,773
0
262
10,192
4,451
0
4,963
5,229
0
14,933
L
Ra
7,509
1,285
740
1,084
11,970
4,505
0
4,670
7,300
27,738
0
W
Morgan Le Fay
chevybones
Morgan Le Fay
16,320
1,874
241
4,377
10,120
4,756
493
3,536
6,584
56,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,948
Gold Earned
26,756
95
Minions Killed
157
0
Camps Cleared
0
541,605
Distance Traveled
672,301
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,816
801
54
5
0
235,012
3
W
Bastet
7,999
727
21
2
0
226,106
0
L
Athena
6,696
609
17
2
0
183,076
0
L
Izanami
6,530
594
31
3
0
176,306
0
L
Ra
7,722
702
47
4
0
182,223
2
W
Morgan Le Fay
9,941
904
82
7
0
211,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role