Player Matchup

Sobek
Sobek
Diamond I
FLACOTACO3
Sobek
Diamond I
Level 107
God Stats
19W - 10L
1,725 SR
Queue Stats
57W - 17L
2,416 MMR
Party 1
Scylla
Scylla
Diamond I
xV JETS Vx
Scylla
Diamond I
Level 159
God Stats
61W - 25L
1,843 SR
Queue Stats
331W - 144L
2,720 MMR
Party 1
Thor
Thor
Diamond I
xV YEYA Vx
Thor
Diamond I
Level 159
God Stats
3W - 3L
1,607 SR
Queue Stats
352W - 163L
2,720 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,725 SR
2,619 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,693 SR
2,346 MMR
Medusa
Medusa
Diamond IV
BootaySmasher
Medusa
Diamond IV
Level 58
God Stats
26W - 12L
1,891 SR
Queue Stats
103W - 100L
2,231 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
WiiCkiiD
Kumbhakarna
Diamond V
Level 144
God Stats
11W - 16L
1,568 SR
Queue Stats
248W - 298L
2,216 MMR
Solo
Vulcan
Vulcan
Diamond I
turTle-_-MaN-69
Vulcan
Diamond I
Level 158
God Stats
10W - 8L
1,621 SR
Queue Stats
548W - 414L
2,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
19
1 / 0 / 9
14,142
673
9,498
33,765
56,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
xV JETS Vx
Scylla
20
5 / 2 / 6
14,256
679
17,549
15,114
7,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 1 / 5
14,328
682
28,560
23,733
22,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneAchillesAh Muzen CabGuan YuBaba Yaga

VS

Bans
Ne ZhaAtlasTyrCabrakanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 1
11,895
566
18,800
22,484
10,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
WiiCkiiD
Kumbhakarna
16
1 / 1 / 2
12,811
610
9,191
25,423
38,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
1 / 4 / 2
13,760
655
27,424
13,619
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
Sobek
1
0
9
5.5
L
Kumbhakarna
WiiCkiiD
Kumbhakarna
1
1
2
2
L
1
4
2
0.5
W
Scylla
xV JETS Vx
Scylla
5
2
6
4
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,607
Damage
55,415
72,612
Taken
61,526
86,294
Mitigated
55,378
19,091
Healing
10,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,800
8,314
0
3,640
22,484
10,584
532
9,674
12,810
0
61,413
W
Sobek
9,498
1,503
0
11,503
33,765
56,068
351
18,467
15,298
26,593
0
L
Kumbhakarna
WiiCkiiD
Kumbhakarna
9,191
1,450
0
5,494
25,423
38,034
0
12,697
12,726
14,423
0
L
27,424
8,126
0
954
13,619
6,760
340
4,721
8,898
104,640
0
W
Scylla
xV JETS Vx
Scylla
17,549
1,284
0
3,227
15,114
7,380
2,035
6,619
8,495
90,328
0
W
28,560
4,286
0
4,361
23,733
22,846
1,063
12,065
11,668
0
89,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
38,466
258
Minions Killed
244
0
Camps Cleared
0
1,122,939
Distance Traveled
1,106,444
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,895
566
73
3
0
336,042
9
W
Sobek
14,142
673
23
1
0
364,812
1
L
Kumbhakarna
12,811
610
7
0
0
378,143
9
L
Vulcan
13,760
655
164
8
0
392,259
1
W
Scylla
14,256
679
158
8
0
368,974
3
W
Thor
14,328
682
77
4
0
389,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role