Player Matchup

Zhong Kui
Zhong Kui
CHAROLOCO_4116
Zhong Kui
Level 64
God Stats
4W - 4L
1,291 SR
Queue Stats
18W - 21L
1,338 Elo+
Party 1
Erlang Shen
Erlang Shen
EL_COMPA_ANTRAXz
Erlang Shen
Level 63
God Stats
5W - 3L
1,344 SR
Queue Stats
19W - 22L
1,363 Elo+
Party 1
Terra
Terra
Kronicpenguin_
Terra
Level 100
God Stats
8W - 10L
1,342 SR
Queue Stats
46W - 51L
1,420 Elo+
Party 1
Lancelot
Lancelot
Snake9928110
Lancelot
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 25L
1,399 Elo+
Party 1
Heimdallr
Heimdallr
YxngWheezy
Heimdallr
Level 17
God Stats
4W - 2L
1,520 SR
Queue Stats
7W - 5L
1,328 Elo+
Party 1
Team Averages
Level 65
1,399 SR
1,370 Elo+

VS

Team Averages
Level 76
1,566 SR
1,391 Elo+
Set
Set
JackLeBallz1707
Set
Level 58
God Stats
1W - 3L
1,558 SR
Queue Stats
10W - 17L
1,371 Elo+
Party 2
Tyr
Tyr
LoneSpaceboy
Tyr
Level 109
God Stats
16W - 10L
1,644 SR
Queue Stats
97W - 117L
1,403 Elo+
Party 2
Ishtar
Ishtar
Wbobby72
Ishtar
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 72L
1,408 Elo+
Solo
Chaac
Chaac
goofyamour96
Chaac
Level 132
God Stats
0W - 3L
1,630 SR
Queue Stats
10W - 23L
1,273 Elo+
Solo
Anubis
Anubis
skinny2410
Anubis
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CHAROLOCO_4116
Zhong Kui
20
11 / 10 / 18
22,549
480
50,026
42,885
35,499
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
EL_COMPA_ANTRAXz
Erlang Shen
20
10 / 8 / 21
25,966
552
47,026
69,625
115,169
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 5 / 29
22,195
472
27,422
68,210
110,880
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
Snake9928110
Lancelot
20
29 / 7 / 8
25,230
537
57,304
51,129
33,159
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
YxngWheezy
Heimdallr
20
6 / 10 / 7
22,104
470
30,028
49,238
29,821
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 18 / 9
19,489
415
41,107
54,412
46,067
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
18 / 4 / 8
22,811
485
54,274
69,248
115,455
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
Wbobby72
Ishtar
20
2 / 14 / 16
18,321
390
39,647
48,193
19,911
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 6 / 9
17,961
382
23,180
51,939
82,410
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
skinny2410
Anubis
20
9 / 17 / 8
20,368
433
34,462
44,439
22,634
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
89
59
Kills
39
40
Deaths
59
83
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CHAROLOCO_4116
Zhong Kui
11
10
18
2
W
Erlang Shen
EL_COMPA_ANTRAXz
Erlang Shen
10
8
21
2.56
L
6
18
9
0.58
W
3
5
29
3.5
L
18
4
8
5.5
W
Lancelot
Snake9928110
Lancelot
29
7
8
4.71
L
Ishtar
Wbobby72
Ishtar
2
14
16
0.71
W
Heimdallr
YxngWheezy
Heimdallr
6
10
7
0.95
L
4
6
9
1.42
L
Anubis
skinny2410
Anubis
9
17
8
0.76

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

211,806
Damage
192,670
281,087
Taken
268,231
324,528
Mitigated
286,477
106,969
Healing
61,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CHAROLOCO_4116
Zhong Kui
50,026
5,864
619
14,136
42,885
35,499
5,145
9,544
33,341
151,659
0
W
Erlang Shen
EL_COMPA_ANTRAXz
Erlang Shen
47,026
25,371
0
28,514
69,625
115,169
4,117
13,331
56,294
0
266,734
L
41,107
18,828
0
3,867
54,412
46,067
1,565
19,057
35,355
40
193,391
W
27,422
2,683
15,866
16,888
68,210
110,880
807
15,865
51,088
108,270
4,256
L
54,274
4,256
0
16,677
69,248
115,455
724
23,355
45,706
2,194
166,847
W
Lancelot
Snake9928110
Lancelot
57,304
14,903
0
16,794
51,129
33,159
1,761
7,460
43,669
0
225,767
L
Ishtar
Wbobby72
Ishtar
39,647
22,848
1,389
12,287
48,193
19,911
4,059
8,352
39,841
0
153,204
W
Heimdallr
YxngWheezy
Heimdallr
30,028
20,392
0
14,152
49,238
29,821
7,516
4,562
44,676
0
186,031
L
23,180
4,171
1,185
14,641
51,939
82,410
1,558
11,269
39,979
7,724
118,046
L
Anubis
skinny2410
Anubis
34,462
2,834
0
11,587
44,439
22,634
922
18,300
26,139
122,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,044
Gold Earned
98,950
1,023
Minions Killed
883
0
Camps Cleared
0
4,177,065
Distance Traveled
4,074,813
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
22,549
480
193
4
0
775,697
0
W
Erlang Shen
25,966
552
291
6
0
887,346
3
L
Set
19,489
415
193
4
0
713,103
3
W
Terra
22,195
472
129
3
0
870,001
0
L
Tyr
22,811
485
208
4
0
1,031,834
7
W
Lancelot
25,230
537
187
4
0
916,037
1
L
Ishtar
18,321
390
199
4
0
719,769
4
W
Heimdallr
22,104
470
223
5
0
727,984
1
L
Chaac
17,961
382
136
3
0
989,950
3
L
Anubis
20,368
433
147
3
0
620,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role