Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
BlazingCell246
Susano
Level 157
God Stats
1W - 0L
1,702 SR
Queue Stats
20W - 17L
1,438 Elo+
Party 1
Poseidon
Poseidon
Nerfherder96
Poseidon
Level 151
God Stats
1W - 1L
1,237 SR
Queue Stats
31W - 29L
1,462 Elo+
Party 1
Neith
Neith
Xxloki187xX
Neith
Level 105
God Stats
4W - 0L
1,486 SR
Queue Stats
32W - 31L
1,405 Elo+
Solo
Team Averages
Level 144
1,485 SR
1,461 Elo+

VS

Team Averages
Level 87
1,514 SR
1,480 Elo+
Ishtar
Ishtar
Chaosngn
Ishtar
Level 46
God Stats
9W - 12L
1,377 SR
Queue Stats
25W - 25L
1,430 Elo+
Solo
Achilles
Achilles
Ethyrior
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 171L
1,537 Elo+
Solo
Horus
Horus
KiLLerBee110423
Horus
Level 108
God Stats
63W - 48L
1,589 SR
Queue Stats
563W - 569L
1,456 Elo+
Solo
Zeus
Zeus
SqueegeeMe
Zeus
Level 62
God Stats
22W - 18L
1,560 SR
Queue Stats
70W - 77L
1,497 Elo+
Party 2
Thoth
Thoth
TheBilkoEffect
Thoth
Level 108
God Stats
11W - 11L
1,546 SR
Queue Stats
342W - 350L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 1 / 9
7,518
1,253
7,071
6,272
5,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
 
Cerberus
12
2 / 0 / 8
7,121
1,187
4,510
9,879
10,647
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
5 / 0 / 4
7,790
1,298
7,771
4,009
1,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
Nerfherder96
Poseidon
12
2 / 1 / 8
7,531
1,255
5,980
3,443
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 7
7,030
1,172
4,342
5,164
2,054
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

389

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chaosngn
Ishtar
12
0 / 2 / 3
6,710
1,118
6,457
9,222
3,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
Ethyrior
Achilles
10
0 / 0 / 0
4,235
706
0
0
0
11
0 / 4 / 2
6,496
1,083
3,388
12,105
11,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 3 / 1
7,119
1,187
8,843
4,339
1,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 4 / 0
6,541
1,090
4,699
6,319
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
13
Kills
3
3
Deaths
13
36
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
1
9
7.5
W
Cerberus
 
Cerberus
2
0
8
6
W
5
0
4
7
L
Ishtar
Chaosngn
Ishtar
0
2
3
0.75
L
Achilles
Ethyrior
Achilles
0
0
0
0
L
0
4
2
0.25
W
Poseidon
Nerfherder96
Poseidon
2
1
8
6
L
2
3
1
0.83
L
1
4
0
0.25
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,674
Damage
23,387
28,767
Taken
31,985
21,187
Mitigated
18,805
8,912
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,071
1,543
245
778
6,272
5,197
0
3,045
3,111
0
12,970
W
Cerberus
 
Cerberus
4,510
164
692
3,915
9,879
10,647
0
5,093
4,584
10,943
0
W
7,771
1,153
0
476
4,009
1,768
0
1,084
2,895
0
12,380
L
Ishtar
Chaosngn
Ishtar
6,457
3,275
0
436
9,222
3,882
0
2,888
6,168
0
15,475
L
Achilles
Ethyrior
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
3,388
1,059
881
2,132
12,105
11,167
0
4,979
7,001
108
8,737
W
Poseidon
Nerfherder96
Poseidon
5,980
1,232
0
1,246
3,443
1,521
0
690
2,731
29,015
1,414
L
8,843
602
0
0
4,339
1,473
0
916
3,263
22,969
0
L
4,699
72
0
0
6,319
2,283
0
1,294
4,894
14,584
0
W
4,342
1,207
202
1,358
5,164
2,054
0
3,172
1,796
0
17,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,990
Gold Earned
31,101
138
Minions Killed
98
7
Camps Cleared
4
612,374
Distance Traveled
442,723
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,518
1,253
10
2
3
116,815
2
W
Cerberus
7,121
1,187
22
4
0
128,608
1
W
Susano
7,790
1,298
16
3
0
131,627
0
L
Ishtar
6,710
1,118
19
3
1
113,533
0
L
Achilles
4,235
706
0
0
0
0
0
L
Horus
6,496
1,083
6
1
3
129,522
0
W
Poseidon
7,531
1,255
64
11
2
116,062
0
L
Zeus
7,119
1,187
45
8
0
89,091
0
L
Thoth
6,541
1,090
28
5
0
110,577
0
W
Neith
7,030
1,172
26
4
2
119,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role