Player Matchup

Awilix
Awilix
JStrike25
Awilix
Level 142
God Stats
0W - 2L
1,302 SR
Queue Stats
174W - 183L
1,496 Elo+
Solo
Sol
Sol
KatsAndTats
Sol
Level 111
God Stats
5W - 7L
1,581 SR
Queue Stats
415W - 426L
1,490 Elo+
Party 2
Baba Yaga
Baba Yaga
Matt Shads A7X
Baba Yaga
Level 126
God Stats
3W - 2L
1,700 SR
Queue Stats
163W - 173L
1,491 Elo+
Solo
Arachne
Arachne
Quiqy
Arachne
Level 103
God Stats
3W - 3L
1,626 SR
Queue Stats
223W - 222L
1,478 Elo+
Party 2
Anhur
Anhur
StonersLight
Anhur
Level 30
God Stats
1W - 2L
1,520 SR
Queue Stats
14W - 20L
1,452 Elo+
Solo
Team Averages
Level 102
1,546 SR
1,481 Elo+

VS

Team Averages
Level 131
1,471 SR
1,502 Elo+
Maui
Maui
Abolished D
Maui
Level 117
God Stats
1W - 0L
1,616 SR
Queue Stats
52W - 39L
1,543 Elo+
Party 1
Hou Yi
Hou Yi
Eploiter
Hou Yi
Level 135
God Stats
2W - 4L
1,382 SR
Queue Stats
321W - 317L
1,473 Elo+
Solo
Vamana
Vamana
GANONx559
Vamana
Level 145
God Stats
1W - 1L
1,333 SR
Queue Stats
80W - 86L
1,513 Elo+
Solo
Artio
Artio
soph911
Artio
Level 116
God Stats
12W - 12L
1,525 SR
Queue Stats
379W - 388L
1,492 Elo+
Solo
He Bo
He Bo
xCRUCIAL 5HOTx
He Bo
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 50L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JStrike25
Awilix
15
3 / 1 / 5
7,436
826
7,363
6,860
3,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 1 / 4
5,692
632
4,052
3,624
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baba Yaga
Matt Shads A7X
Baba Yaga
15
1 / 2 / 7
7,513
835
9,032
6,741
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Quiqy
Arachne
9
1 / 1 / 3
6,031
670
2,089
3,070
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
3 / 3 / 2
7,171
797
8,651
8,618
3,876
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
8,453
939
3,010
8,998
7,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Eploiter
Hou Yi
14
2 / 3 / 3
8,060
896
8,915
10,282
4,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
GANONx559
Vamana
14
3 / 1 / 4
8,966
996
7,141
9,236
9,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
soph911
Artio
12
1 / 1 / 6
7,619
847
2,122
9,695
9,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 3 / 4
7,398
822
4,262
7,446
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
8
Kills
8
8
Deaths
9
21
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
W
Hou Yi
Eploiter
Hou Yi
2
3
3
1.17
W
Vamana
GANONx559
Vamana
3
1
4
5
L
Awilix
JStrike25
Awilix
3
1
5
5.5
L
0
1
4
2
L
Baba Yaga
Matt Shads A7X
Baba Yaga
1
2
7
2.25
L
Arachne
Quiqy
Arachne
1
1
3
2.5
L
3
3
2
1.33
W
Artio
soph911
Artio
1
1
6
4
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,187
Damage
25,450
28,913
Taken
45,657
13,733
Mitigated
34,492
12,814
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,010
340
399
1,852
8,998
7,548
747
2,303
6,695
6,969
0
W
Hou Yi
Eploiter
Hou Yi
8,915
4,469
2,384
3,617
10,282
4,616
2,181
1,545
8,737
0
23,540
W
Vamana
GANONx559
Vamana
7,141
2,765
1,538
3,151
9,236
9,407
1,571
4,006
5,230
0
17,870
L
Awilix
JStrike25
Awilix
7,363
1,541
766
1,146
6,860
3,667
0
1,492
5,368
0
17,615
L
4,052
786
324
1,444
3,624
1,278
0
868
2,756
5,466
0
L
Baba Yaga
Matt Shads A7X
Baba Yaga
9,032
655
1,305
2,658
6,741
3,080
104
2,899
3,842
23,333
0
L
Arachne
Quiqy
Arachne
2,089
1,459
231
749
3,070
1,832
0
1,058
2,012
0
2,431
L
8,651
4,972
1,709
2,482
8,618
3,876
0
3,077
5,541
0
14,837
W
Artio
soph911
Artio
2,122
68
2,334
2,756
9,695
9,422
680
3,147
6,548
6,096
0
W
4,262
142
60
210
7,446
3,499
1,154
2,083
5,363
13,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,843
Gold Earned
40,496
75
Minions Killed
118
0
Camps Cleared
0
692,611
Distance Traveled
830,883
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,453
939
10
1
0
170,016
2
W
Hou Yi
8,060
896
42
5
0
177,363
0
W
Vamana
8,966
996
28
3
0
161,908
2
L
Awilix
7,436
826
15
2
0
207,895
2
L
Sol
5,692
632
6
1
0
40,325
0
L
Baba Yaga
7,513
835
34
4
0
185,005
2
L
Arachne
6,031
670
1
0
0
104,924
0
L
Anhur
7,171
797
19
2
0
154,462
0
W
Artio
7,619
847
13
1
0
165,448
0
W
He Bo
7,398
822
25
3
0
156,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role