Player Matchup

Bellona
Bellona
FabLeM
Bellona
Level 37
God Stats
9W - 4L
1,623 SR
Queue Stats
37W - 35L
1,528 Elo+
Solo
Ymir
Ymir
Stormnight05
Ymir
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,500 Elo+
Party 1
Khepri
Khepri
TheAnchorman
Khepri
Level 33
God Stats
1W - 0L
1,820 SR
Queue Stats
5W - 6L
1,305 Elo+
Party 1
Kukulkan
Kukulkan
WetMule
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,679 Elo+
Party 1
Apollo
Apollo
carlos229
Apollo
Level 44
God Stats
4W - 1L
1,267 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 1
Team Averages
Level 36
1,542 SR
1,484 Elo+

VS

Team Averages
Level 102
1,514 SR
1,494 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Atension
Guan Yu
Level 67
God Stats
10W - 3L
1,722 SR
Queue Stats
20W - 18L
1,493 Elo+
Solo
Merlin
Merlin
KozyGhost
Merlin
Level 66
God Stats
1W - 6L
1,329 SR
Queue Stats
103W - 127L
1,487 Elo+
Solo
Awilix
Awilix
WilliamRSV
Awilix
Level 149
God Stats
14W - 13L
1,520 SR
Queue Stats
272W - 280L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FabLeM
Bellona
14
0 / 2 / 10
8,249
1,031
7,120
14,847
16,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 9
8,844
1,106
5,829
10,793
14,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
14
0 / 4 / 9
8,785
1,098
4,633
15,463
15,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
WetMule
Kukulkan
15
2 / 1 / 9
9,144
1,143
13,206
3,387
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
carlos229
Apollo
15
9 / 1 / 2
10,421
1,303
15,858
7,186
4,032
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

326

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 3 / 6
7,820
978
9,839
9,341
4,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
13
0 / 3 / 3
7,808
976
10,978
8,546
4,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Atension
Guan Yu
13
1 / 2 / 5
7,891
986
7,574
14,771
14,029
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Merlin
KozyGhost
Merlin
13
3 / 1 / 5
8,566
1,071
14,567
9,508
4,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
WilliamRSV
Awilix
13
3 / 3 / 4
8,525
1,066
6,169
7,677
5,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
31
12
Kills
8
8
Deaths
12
39
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
3
6
1.33
L
Sol
 
Sol
0
3
3
0.5
L
Guan Yu
Atension
Guan Yu
1
2
5
1.75
W
Bellona
FabLeM
Bellona
0
2
10
2.5
L
Merlin
KozyGhost
Merlin
3
1
5
5.5
W
1
0
9
5.5
W
Khepri
0
4
9
1.13
W
Kukulkan
WetMule
Kukulkan
2
1
9
6.5
L
Awilix
WilliamRSV
Awilix
3
3
4
1.67
W
Apollo
carlos229
Apollo
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,646
Damage
49,127
51,676
Taken
49,843
52,088
Mitigated
33,327
9,456
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,839
5,403
0
607
9,341
4,967
0
5,267
4,074
0
17,134
L
Sol
 
Sol
10,978
3,636
0
1,997
8,546
4,344
0
3,251
5,295
28,985
2,079
L
Guan Yu
Atension
Guan Yu
7,574
943
2,304
2,104
14,771
14,029
0
5,144
9,627
0
10,659
W
Bellona
FabLeM
Bellona
7,120
3,085
2,159
3,452
14,847
16,458
0
7,447
7,400
0
12,162
L
Merlin
KozyGhost
Merlin
14,567
752
0
0
9,508
4,590
0
5,260
4,248
29,421
0
W
5,829
1,350
0
710
10,793
14,234
0
4,939
5,854
14,052
0
W
Khepri
4,633
996
0
1,110
15,463
15,784
0
8,094
7,369
8,525
0
W
Kukulkan
WetMule
Kukulkan
13,206
910
0
0
3,387
1,580
0
725
2,662
46,760
0
L
Awilix
WilliamRSV
Awilix
6,169
2,249
0
280
7,677
5,397
0
4,746
2,931
0
13,948
W
Apollo
carlos229
Apollo
15,858
11,467
0
2,025
7,186
4,032
0
3,379
3,807
0
31,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,443
Gold Earned
40,610
170
Minions Killed
124
5
Camps Cleared
6
803,207
Distance Traveled
731,250
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,820
978
17
2
0
149,377
0
L
Sol
7,808
976
50
6
2
141,347
2
L
Guan Yu
7,891
986
9
1
1
162,017
0
W
Bellona
8,249
1,031
17
2
0
185,525
3
L
Merlin
8,566
1,071
36
5
1
155,805
5
W
Ymir
8,844
1,106
22
3
2
164,236
0
W
Khepri
8,785
1,098
7
1
0
156,796
0
W
Kukulkan
9,144
1,143
88
11
1
158,102
0
L
Awilix
8,525
1,066
12
2
2
122,704
0
W
Apollo
10,421
1,303
36
5
2
138,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role