Player Matchup

Gilgamesh
Gilgamesh
FoxDieV
Gilgamesh
Level 68
God Stats
3W - 1L
1,645 SR
Queue Stats
97W - 110L
1,461 Elo+
Solo
Anhur
Anhur
Halanex
Anhur
Level 159
God Stats
1W - 3L
1,708 SR
Queue Stats
128W - 101L
1,658 Elo+
Party 1
Thor
Thor
JaggedJaw
Thor
Level 149
God Stats
9W - 8L
1,599 SR
Queue Stats
121W - 95L
1,650 Elo+
Party 1
Chang'e
Chang'e
Mizphitz
Chang'e
Level 156
God Stats
4W - 0L
1,809 SR
Queue Stats
150W - 117L
1,662 Elo+
Party 1
Xing Tian
Xing Tian
YmirWasThere
Xing Tian
Level 144
God Stats
1W - 1L
1,668 SR
Queue Stats
133W - 105L
1,662 Elo+
Party 1
Team Averages
Level 135
1,686 SR
1,619 Elo+

VS

Team Averages
Level 124
1,594 SR
1,526 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Gray7w7
Danzaburou
Level 125
God Stats
1W - 1L
1,453 SR
Queue Stats
172W - 189L
1,485 Elo+
Solo
Hera
Hera
K_e_w_o_p
Hera
Level 142
God Stats
5W - 4L
1,600 SR
Queue Stats
167W - 166L
1,614 Elo+
Solo
Horus
Horus
archinGturDs
Horus
Level 69
God Stats
2W - 1L
1,864 SR
Queue Stats
45W - 49L
1,460 Elo+
Solo
Artio
Artio
iiGoJambon
Artio
Level 160
God Stats
7W - 11L
1,555 SR
Queue Stats
880W - 849L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FoxDieV
Gilgamesh
13
1 / 0 / 0
8,088
578
5,599
11,355
9,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
Halanex
Anhur
12
5 / 0 / 11
8,261
590
6,660
8,445
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Thor
13
7 / 0 / 3
8,011
572
10,199
10,576
4,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Mizphitz
Chang'e
12
3 / 2 / 1
7,569
541
4,332
8,459
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
YmirWasThere
Xing Tian
12
3 / 0 / 12
8,054
575
4,553
9,681
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 4 / 0
5,496
393
4,446
9,597
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
Gray7w7
Danzaburou
8
0 / 8 / 0
5,588
399
4,589
10,675
2,931
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
13
2 / 1 / 0
7,446
532
7,679
6,241
2,110
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
5,488
392
3,276
12,948
6,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
13
0 / 1 / 0
7,284
520
6,592
10,969
9,575
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
19
Kills
2
2
Deaths
19
27
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
W
Gilgamesh
FoxDieV
Gilgamesh
1
0
0
1
L
Danzaburou
Gray7w7
Danzaburou
0
8
0
0
W
Anhur
Halanex
Anhur
5
0
11
10.5
W
Thor
7
0
3
8.5
L
Hera
2
1
0
2
W
Chang'e
Mizphitz
Chang'e
3
2
1
1.75
W
Xing Tian
YmirWasThere
Xing Tian
3
0
12
9
L
0
5
0
0
L
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,343
Damage
26,582
48,516
Taken
50,430
29,187
Mitigated
24,288
20,731
Healing
14,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,446
1,019
0
2,547
9,597
3,069
0
1,081
8,516
0
30,153
W
Gilgamesh
FoxDieV
Gilgamesh
5,599
1,963
0
3,282
11,355
9,402
567
5,789
5,566
0
58,724
L
Danzaburou
Gray7w7
Danzaburou
4,589
2,678
0
1,084
10,675
2,931
0
1,543
9,132
0
34,301
W
Anhur
Halanex
Anhur
6,660
3,446
0
3,650
8,445
2,834
2,500
811
7,634
0
50,021
W
Thor
10,199
2,325
0
5,702
10,576
4,315
327
1,893
8,683
0
51,095
L
Hera
7,679
2,396
0
1,710
6,241
2,110
282
1,412
4,829
69,326
0
W
Chang'e
Mizphitz
Chang'e
4,332
178
2,198
3,110
8,459
3,540
482
4,521
3,938
50,515
0
W
Xing Tian
YmirWasThere
Xing Tian
4,553
648
865
1,924
9,681
9,096
58
1,684
7,997
26,060
3,308
L
3,276
1,535
377
2,432
12,948
6,603
0
4,109
8,839
0
18,862
L
Artio
6,592
658
89
5,939
10,969
9,575
0
293
10,676
57,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,983
Gold Earned
31,302
433
Minions Killed
370
0
Camps Cleared
0
1,345,494
Distance Traveled
1,271,393
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,496
393
46
3
0
280,653
1
W
Gilgamesh
8,088
578
119
9
0
258,702
2
L
Danzaburou
5,588
399
54
4
0
219,678
5
W
Anhur
8,261
590
85
6
0
232,117
3
W
Thor
8,011
572
83
6
0
306,811
3
L
Hera
7,446
532
136
10
0
261,911
10
W
Chang'e
7,569
541
101
7
0
280,460
3
W
Xing Tian
8,054
575
45
3
0
267,404
1
L
Horus
5,488
392
27
2
0
233,019
0
L
Artio
7,284
520
107
8
0
276,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role