Player Matchup

Sol
Sol
MagentaRope5
Sol
Level 157
God Stats
7W - 1L
1,675 SR
Queue Stats
55W - 45L
1,632 Elo+
Party 1
Rama
Rama
MikeZahard
Rama
Level 160
God Stats
18W - 9L
1,827 SR
Queue Stats
167W - 115L
1,699 Elo+
Party 1
Bellona
Bellona
Unbindingblock6
Bellona
Level 160
God Stats
59W - 27L
1,762 SR
Queue Stats
590W - 557L
1,589 Elo+
Solo
Maui
Maui
sebastianxd246
Maui
Level 151
God Stats
2W - 1L
1,713 SR
Queue Stats
32W - 31L
1,612 Elo+
Party 1
Gilgamesh
Gilgamesh
死Yuta死
Gilgamesh
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 155
1,695 SR
1,606 Elo+

VS

Team Averages
Level 106
1,660 SR
1,721 Elo+
Ares
Ares
KKona
Ares
Level 121
God Stats
7W - 1L
1,997 SR
Queue Stats
10W - 1L
2,040 Elo+
Party 3
Merlin
Merlin
SaItyJoe
Merlin
Level 67
God Stats
6W - 4L
1,442 SR
Queue Stats
63W - 45L
1,613 Elo+
Party 2
Maui
Maui
ThongBong
Maui
Level 135
God Stats
2W - 1L
1,824 SR
Queue Stats
39W - 19L
1,725 Elo+
Party 3
Erlang Shen
Erlang Shen
smaqt
Erlang Shen
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 164L
1,649 Elo+
Solo
Ullr
Ullr
xExoticPainx
Ullr
Level 125
God Stats
5W - 11L
1,536 SR
Queue Stats
390W - 309L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
7,009
637
7,809
7,469
3,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 2
7,111
646
5,024
7,895
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
4 / 0 / 0
7,715
701
8,726
7,894
7,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 0 / 6
6,354
578
2,619
7,051
4,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
死Yuta死
Gilgamesh
11
3 / 2 / 6
6,820
620
7,856
9,353
3,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KKona
Ares
7
1 / 3 / 2
5,177
471
5,224
9,819
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
SaItyJoe
Merlin
9
0 / 3 / 0
5,367
488
3,905
6,171
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
8
0 / 3 / 3
5,183
471
2,865
11,156
5,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
smaqt
Erlang Shen
11
0 / 3 / 0
5,740
522
2,919
11,362
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 2 / 1
5,439
494
3,495
6,512
2,282
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
3
3
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ares
KKona
Ares
1
3
2
0.67
W
4
0
0
4
W
2
1
2
3
L
Merlin
SaItyJoe
Merlin
0
3
0
0
L
Maui
0
3
3
0.5
W
4
0
0
4
W
1
0
6
4
L
Erlang Shen
smaqt
Erlang Shen
0
3
0
0
L
2
2
1
1.25
W
Gilgamesh
死Yuta死
Gilgamesh
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,034
Damage
18,408
39,662
Taken
45,020
21,779
Mitigated
23,353
20,161
Healing
8,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
KKona
Ares
5,224
618
0
2,255
9,819
7,474
0
3,711
6,108
14,525
0
W
7,809
3,847
0
4,100
7,469
3,015
730
3,804
3,665
57,488
0
W
5,024
3,925
0
5,783
7,895
2,795
348
1,799
6,096
0
65,195
L
Merlin
SaItyJoe
Merlin
3,905
523
0
750
6,171
2,889
0
4,583
1,588
34,995
0
L
Maui
2,865
1,016
0
265
11,156
5,537
0
1,202
9,954
34,154
0
W
8,726
3,899
0
4,530
7,894
7,455
788
94
7,800
0
55,008
W
2,619
1,017
51
2,553
7,051
4,532
132
3,607
3,444
11,821
0
L
Erlang Shen
smaqt
Erlang Shen
2,919
1,547
0
4,779
11,362
5,171
0
0
11,362
0
39,901
L
3,495
1,582
0
730
6,512
2,282
0
932
5,580
0
33,720
W
Gilgamesh
死Yuta死
Gilgamesh
7,856
3,559
0
3,144
9,353
3,982
0
2,690
6,663
0
41,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,009
Gold Earned
26,906
401
Minions Killed
267
0
Camps Cleared
0
1,147,823
Distance Traveled
1,075,323
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,177
471
9
1
0
238,964
4
W
Sol
7,009
637
96
9
0
223,212
3
W
Rama
7,111
646
123
11
0
202,141
4
L
Merlin
5,367
488
81
7
0
203,636
2
L
Maui
5,183
471
52
5
0
227,405
1
W
Bellona
7,715
701
97
9
0
226,715
1
W
Maui
6,354
578
8
1
0
233,882
2
L
Erlang Shen
5,740
522
76
7
0
200,010
4
L
Ullr
5,439
494
49
4
0
205,308
1
W
Gilgamesh
6,820
620
77
7
0
261,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role