Player Matchup

King Arthur
King Arthur
BareRays
King Arthur
Level 128
God Stats
27W - 33L
1,559 SR
Queue Stats
848W - 633L
1,571 Elo+
Party 1
Nemesis
Nemesis
Hollow6ix9ine
Nemesis
Level 46
God Stats
8W - 2L
1,473 SR
Queue Stats
144W - 124L
1,576 Elo+
Solo
Neith
Neith
KamiKuasi
Neith
Level 68
God Stats
6W - 2L
1,735 SR
Queue Stats
311W - 189L
1,590 Elo+
Party 1
Cerberus
Cerberus
LegalizeOwO
Cerberus
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 7L
1,475 Elo+
Party 1
Poseidon
Poseidon
xKiD-T
Poseidon
Level 47
God Stats
26W - 17L
1,677 SR
Queue Stats
167W - 98L
1,611 Elo+
Party 1
Team Averages
Level 59
1,589 SR
1,564 Elo+

VS

Team Averages
Level 80
1,673 SR
1,565 Elo+
Ymir
Ymir
Joosbocks
Ymir
Level 59
God Stats
9W - 10L
1,714 SR
Queue Stats
29W - 35L
1,471 Elo+
Party 3
Camazotz
Camazotz
Mildbill56
Camazotz
Level 116
God Stats
26W - 16L
1,702 SR
Queue Stats
252W - 202L
1,650 Elo+
Party 2
Osiris
Osiris
TheRedCyclops
Osiris
Level 43
God Stats
2W - 4L
1,590 SR
Queue Stats
58W - 68L
1,453 Elo+
Party 3
Merlin
Merlin
dedneighbor14
Merlin
Level 156
God Stats
8W - 4L
1,758 SR
Queue Stats
145W - 118L
1,586 Elo+
Party 2
Neith
Neith
uzzmak
Neith
Level 24
God Stats
6W - 8L
1,600 SR
Queue Stats
62W - 42L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BareRays
King Arthur
16
9 / 0 / 7
11,125
586
15,307
19,740
24,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
18
5 / 1 / 8
10,774
567
8,971
14,742
7,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
KamiKuasi
Neith
16
3 / 3 / 1
9,985
526
11,357
13,036
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
LegalizeOwO
Cerberus
14
2 / 5 / 11
9,457
498
10,218
17,953
18,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
xKiD-T
Poseidon
16
2 / 1 / 9
10,402
547
8,876
11,352
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 3 / 6
8,201
432
8,021
17,253
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
Mildbill56
Camazotz
14
2 / 6 / 2
8,887
468
6,015
20,105
8,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 1
7,052
371
4,747
16,284
14,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
8,604
453
11,838
11,680
5,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
uzzmak
Neith
15
6 / 5 / 1
9,504
500
13,948
15,149
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
21
Kills
10
10
Deaths
21
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BareRays
King Arthur
9
0
7
12.5
W
Nemesis
5
1
8
9
L
Ymir
1
3
6
1.33
W
Neith
KamiKuasi
Neith
3
3
1
1.17
W
Cerberus
LegalizeOwO
Cerberus
2
5
11
1.5
L
Camazotz
Mildbill56
Camazotz
2
6
2
0.5
L
0
4
1
0.13
L
1
3
1
0.5
L
Neith
uzzmak
Neith
6
5
1
1.3
W
Poseidon
xKiD-T
Poseidon
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,729
Damage
44,569
76,823
Taken
80,471
63,132
Mitigated
51,640
15,064
Healing
25,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BareRays
King Arthur
15,307
2,491
0
3,619
19,740
24,546
23
4,284
15,456
190
82,394
W
Nemesis
8,971
4,270
0
1,524
14,742
7,393
0
4,070
10,672
23
109,789
L
Ymir
8,021
1,269
0
3,112
17,253
17,782
0
4,822
12,431
30,600
0
W
Neith
KamiKuasi
Neith
11,357
3,470
0
5,908
13,036
6,729
0
1,335
11,701
0
87,769
W
Cerberus
LegalizeOwO
Cerberus
10,218
871
0
3,152
17,953
18,899
355
5,278
12,675
37,567
4,232
L
Camazotz
Mildbill56
Camazotz
6,015
1,833
0
9,695
20,105
8,126
0
3,545
16,560
0
54,048
L
4,747
1,975
0
4,480
16,284
14,408
0
4,767
11,517
0
31,632
L
11,838
623
0
3,013
11,680
5,035
0
2,499
9,181
77,260
0
L
Neith
uzzmak
Neith
13,948
7,708
0
5,098
15,149
6,289
0
3,822
11,327
0
73,929
W
Poseidon
xKiD-T
Poseidon
8,876
1,729
0
861
11,352
5,565
217
5,110
6,242
89,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,743
Gold Earned
42,248
684
Minions Killed
411
0
Camps Cleared
0
1,874,807
Distance Traveled
1,697,484
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,125
586
131
7
0
408,049
5
W
Nemesis
10,774
567
168
9
0
416,555
5
L
Ymir
8,201
432
37
2
0
353,317
7
W
Neith
9,985
526
140
7
0
309,921
2
W
Cerberus
9,457
498
84
4
0
352,361
0
L
Camazotz
8,887
468
81
4
0
362,809
3
L
Osiris
7,052
371
62
3
0
325,145
5
L
Merlin
8,604
453
127
7
0
351,031
1
L
Neith
9,504
500
104
5
0
305,182
4
W
Poseidon
10,402
547
161
8
0
387,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role