Player Matchup

Thor
Thor
EmanSosa
Thor
Level 137
God Stats
3W - 6L
1,462 SR
Queue Stats
62W - 66L
1,407 Elo+
Party 2
Scylla
Scylla
clkent02
Scylla
Level 38
God Stats
0W - 3L
1,112 SR
Queue Stats
63W - 109L
1,212 Elo+
Solo
Lancelot
Lancelot
yunghitta99
Lancelot
Level 25
God Stats
12W - 20L
1,391 SR
Queue Stats
40W - 54L
1,300 Elo+
Party 2
Team Averages
Level 67
1,322 SR
1,306 Elo+

VS

Team Averages
Level 92
1,525 SR
1,366 Elo+
Mulan
Mulan
BSK XTORRESX
Mulan
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
206W - 213L
1,448 Elo+
Party 1
Loki
Loki
Martiess64
Loki
Level 127
God Stats
34W - 34L
1,573 SR
Queue Stats
578W - 583L
1,557 Elo+
Solo
Janus
Janus
iCookiz abraham
Janus
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
33W - 37L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
4 / 4 / 2
11,482
638
12,541
14,782
6,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
clkent02
Scylla
16
0 / 5 / 6
10,646
591
8,447
13,561
5,798
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
yunghitta99
Lancelot
17
4 / 2 / 3
11,142
619
19,638
22,385
11,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 4
13,766
765
21,272
18,482
15,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 7
13,372
743
14,212
24,734
15,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 6 / 4
11,005
611
8,770
10,317
3,318
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
26
8
Kills
11
11
Deaths
8
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Thor
4
4
2
1.25
W
4
2
7
3.75
L
Scylla
clkent02
Scylla
0
5
6
0.6
W
1
6
4
0.5
L
Lancelot
yunghitta99
Lancelot
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
44,254
50,728
Taken
53,533
23,982
Mitigated
34,632
10,925
Healing
20,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,272
3,324
0
11,613
18,482
15,372
886
3,834
14,648
0
54,174
L
Thor
12,541
1,258
0
390
14,782
6,852
0
2,825
11,361
0
50,133
W
14,212
3,380
0
8,919
24,734
15,942
1,375
2,705
22,029
0
101,751
L
Scylla
clkent02
Scylla
8,447
521
0
4,252
13,561
5,798
0
1,887
11,265
32,718
0
W
8,770
244
0
126
10,317
3,318
0
2,320
7,997
43,396
0
L
Lancelot
yunghitta99
Lancelot
19,638
4,997
0
6,283
22,385
11,332
0
4,086
17,629
0
42,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,270
Gold Earned
38,143
177
Minions Killed
237
0
Camps Cleared
0
933,058
Distance Traveled
1,010,775
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,766
765
80
4
0
359,713
1
L
Thor
11,482
638
65
4
0
253,835
3
W
Loki
13,372
743
111
6
0
361,845
4
L
Scylla
10,646
591
78
4
0
293,754
1
W
Janus
11,005
611
46
3
0
289,217
0
L
Lancelot
11,142
619
34
2
0
385,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role