Player Matchup

Medusa
Medusa
Gold IV
Chr0nicAssassin
Medusa
Gold IV
Level 143
God Stats
14W - 10L
1,603 SR
Queue Stats
39W - 38L
1,606 MMR
Party 2
Horus
Horus
Gold IV
LudicrousKobra9
Horus
Gold IV
Level 126
God Stats
18W - 11L
1,608 SR
Queue Stats
38W - 38L
1,540 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
Reznik VI
Zhong Kui
Gold V
Level 142
God Stats
3W - 3L
1,614 SR
Queue Stats
39W - 40L
1,453 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,608 SR
1,533 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 76
1,668 SR
1,518 MMR
Xbalanque
Xbalanque
Gold III
CameronDt5L
Xbalanque
Gold III
Level 61
God Stats
28W - 22L
1,666 SR
Queue Stats
299W - 286L
1,558 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Doggy__214
Cabrakan
Gold V
Level 106
God Stats
11W - 4L
1,743 SR
Queue Stats
387W - 391L
1,399 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Naldzyyy
Baron Samedi
Gold I
Level 62
God Stats
24W - 20L
1,595 SR
Queue Stats
300W - 304L
1,597 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,740
632
12,729
15,117
8,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 5 / 1
12,230
719
7,949
21,491
32,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Reznik VI
Zhong Kui
18
2 / 4 / 3
11,792
694
19,999
21,861
18,894
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
KhepriAtlasJormungandrSobekAh Muzen Cab

VS

Bans
AresFenrirBaba YagaYmirPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CameronDt5L
Xbalanque
18
7 / 1 / 5
12,458
733
26,740
16,323
9,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Doggy__214
Cabrakan
17
2 / 1 / 10
12,077
710
7,690
24,547
43,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Naldzyyy
Baron Samedi
17
3 / 4 / 8
11,878
699
14,240
14,223
8,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
6
Kills
12
12
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
CameronDt5L
Xbalanque
7
1
5
9.5
L
1
3
3
0.83
W
Cabrakan
Doggy__214
Cabrakan
2
1
10
7
L
3
5
1
0.7
W
Baron Samedi
Naldzyyy
Baron Samedi
3
4
8
1.75
L
Zhong Kui
Reznik VI
Zhong Kui
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,677
Damage
48,670
58,469
Taken
55,093
59,480
Mitigated
61,398
17,216
Healing
19,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
CameronDt5L
Xbalanque
26,740
17,232
0
2,530
16,323
9,220
3,168
8,879
7,444
0
80,270
L
12,729
4,233
277
2,746
15,117
8,225
0
5,248
9,869
0
55,118
W
Cabrakan
Doggy__214
Cabrakan
7,690
1,345
1,277
5,234
24,547
43,792
345
5,104
19,443
15,557
0
L
7,949
3,050
958
5,284
21,491
32,361
61
9,393
12,098
0
24,516
W
Baron Samedi
Naldzyyy
Baron Samedi
14,240
1,179
5,349
4,966
14,223
8,386
508
6,158
8,065
75,692
0
L
Zhong Kui
Reznik VI
Zhong Kui
19,999
911
0
7,951
21,861
18,894
202
7,337
14,524
73,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
36,413
217
Minions Killed
200
0
Camps Cleared
0
875,922
Distance Traveled
903,803
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,458
733
76
4
0
304,223
4
L
Medusa
10,740
632
61
4
0
310,423
0
W
Cabrakan
12,077
710
20
1
0
311,179
3
L
Horus
12,230
719
30
2
0
279,098
3
W
Baron Samedi
11,878
699
104
6
0
288,401
2
L
Zhong Kui
11,792
694
126
7
0
286,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role