Player Matchup

Set
Set
ACommonPeridot
Set
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
312W - 276L
1,561 Elo+
Party 2
Shiva
Shiva
RobotShooter89
Shiva
Level 105
God Stats
21W - 8L
1,609 SR
Queue Stats
171W - 156L
1,552 Elo+
Party 2
Janus
Janus
Zoreenna
Janus
Level 26
God Stats
8W - 10L
1,354 SR
Queue Stats
70W - 52L
1,522 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,545 Elo+

VS

Team Averages
Level 81
1,448 SR
1,365 Elo+
Neith
Neith
FiveTwoMagoo
Neith
Level 152
God Stats
11W - 12L
1,493 SR
Queue Stats
100W - 157L
1,389 Elo+
Party 1
Hera
Hera
Irish 214
Hera
Level 67
God Stats
0W - 2L
1,398 SR
Queue Stats
71W - 111L
1,367 Elo+
Party 1
Anubis
Anubis
TheFlower35
Anubis
Level 24
God Stats
3W - 8L
1,455 SR
Queue Stats
17W - 33L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 3
11,960
748
5,931
16,502
8,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 6
11,821
739
16,741
20,451
14,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Zoreenna
Janus
19
4 / 2 / 10
12,798
800
14,956
9,030
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 3
12,013
751
18,542
14,676
7,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
16
1 / 5 / 6
10,604
663
8,667
12,546
4,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
16
2 / 7 / 5
10,414
651
8,572
15,230
7,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
16
Kills
9
9
Deaths
16
19
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
3
1.63
L
6
4
3
1.88
L
Hera
1
5
6
0.8
W
7
3
6
3.33
L
Anubis
2
7
5
0.64
W
Janus
Zoreenna
Janus
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,628
Damage
35,781
45,983
Taken
42,452
25,847
Mitigated
19,514
9,350
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,931
2,255
0
1,894
16,502
8,067
715
3,979
12,523
0
56,885
L
18,542
8,811
0
1,702
14,676
7,593
0
4,089
10,587
0
49,032
L
Hera
8,667
2,435
0
0
12,546
4,545
0
5,413
7,133
38,647
0
W
16,741
3,631
770
5,075
20,451
14,455
1,884
11,577
8,874
0
38,004
L
Anubis
8,572
352
0
3,556
15,230
7,376
0
5,472
9,758
30,602
0
W
Janus
Zoreenna
Janus
14,956
493
609
1,002
9,030
3,325
0
1,788
7,242
59,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,579
Gold Earned
33,031
199
Minions Killed
181
0
Camps Cleared
0
832,400
Distance Traveled
736,710
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,960
748
58
4
0
263,235
2
L
Neith
12,013
751
68
4
0
241,776
3
L
Hera
10,604
663
71
4
0
265,268
3
W
Shiva
11,821
739
41
3
0
276,466
4
L
Anubis
10,414
651
42
3
0
229,666
3
W
Janus
12,798
800
100
6
0
292,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role