Player Matchup

Freya
Freya
KillerGoldFishy
Freya
Level 154
God Stats
0W - 2L
1,938 SR
Queue Stats
15W - 16L
1,579 Elo+
Party 1
Ra
Ra
MLPsuckit
Ra
Level 158
God Stats
3W - 5L
1,540 SR
Queue Stats
49W - 51L
1,616 Elo+
Party 1
Cliodhna
Cliodhna
NotJinxed
Cliodhna
Level 70
God Stats
2W - 2L
1,966 SR
Queue Stats
58W - 47L
1,700 Elo+
Party 1
Hades
Hades
ScuffedP0tato
Hades
Level 120
God Stats
10W - 7L
1,617 SR
Queue Stats
244W - 290L
1,588 Elo+
Party 1
Horus
Horus
Susdowner
Horus
Level 136
God Stats
0W - 2L
1,665 SR
Queue Stats
48W - 37L
1,675 Elo+
Party 1
Team Averages
Level 128
1,745 SR
1,632 Elo+

VS

Team Averages
Level 149
1,635 SR
1,577 Elo+
Kali
Kali
KappaSenpaiFart
Kali
Level 143
God Stats
3W - 4L
1,466 SR
Queue Stats
173W - 147L
1,561 Elo+
Party 2
Zhong Kui
Zhong Kui
MasterLeo117
Zhong Kui
Level 158
God Stats
4W - 4L
1,524 SR
Queue Stats
259W - 279L
1,580 Elo+
Solo
Bellona
Bellona
PittsburghAdam9
Bellona
Level 158
God Stats
40W - 11L
1,827 SR
Queue Stats
622W - 446L
1,651 Elo+
Solo
Ishtar
Ishtar
Questionab13
Ishtar
Level 128
God Stats
5W - 2L
1,833 SR
Queue Stats
93W - 94L
1,549 Elo+
Solo
Nox
Nox
SpaghettiPancake
Nox
Level 157
God Stats
2W - 2L
1,525 SR
Queue Stats
374W - 364L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
8,041
503
12,865
12,718
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 6 / 0
8,410
526
6,347
11,590
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
NotJinxed
Cliodhna
12
1 / 3 / 3
7,260
454
7,073
17,042
7,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 2 / 3
8,386
524
5,605
14,439
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Susdowner
Horus
12
3 / 3 / 5
8,190
512
6,754
15,303
16,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 9
10,359
647
12,367
14,578
5,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MasterLeo117
Zhong Kui
15
5 / 1 / 7
9,355
585
13,856
11,719
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 9
9,879
617
8,474
13,405
12,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
14
2 / 3 / 7
9,018
564
10,370
15,541
6,122
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 6 / 9
7,821
489
4,760
12,126
6,391
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
19
19
Deaths
11
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
8
0
9
12.5
L
4
5
4
1.2
L
3
6
0
0.5
W
Zhong Kui
MasterLeo117
Zhong Kui
5
1
7
8.5
L
Cliodhna
NotJinxed
Cliodhna
1
3
3
0.83
W
2
1
9
6.5
W
Ishtar
2
3
7
1.83
L
0
2
3
0.75
W
2
6
9
1.08
L
Horus
Susdowner
Horus
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,644
Damage
49,827
71,092
Taken
67,369
44,958
Mitigated
38,317
25,544
Healing
28,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,367
8,127
0
7,626
14,578
5,599
0
4,974
9,538
0
68,916
L
12,865
3,684
0
4,674
12,718
5,594
0
2,408
10,310
58,658
0
L
6,347
455
1,359
1,784
11,590
6,127
0
4,934
6,656
77,020
0
W
Zhong Kui
MasterLeo117
Zhong Kui
13,856
1,596
0
6,061
11,719
7,741
0
5,212
6,487
76,604
0
L
Cliodhna
NotJinxed
Cliodhna
7,073
1,534
0
6,039
17,042
7,538
0
5,444
11,598
0
58,471
W
8,474
2,842
0
5,750
13,405
12,464
826
4,542
8,844
0
75,439
W
Ishtar
10,370
4,850
0
6,582
15,541
6,122
0
6,811
8,468
0
70,369
L
5,605
1,146
0
6,495
14,439
9,406
0
2,761
11,678
75,310
0
W
4,760
571
0
2,200
12,126
6,391
0
4,455
6,963
22,665
867
L
Horus
Susdowner
Horus
6,754
2,096
1,269
3,924
15,303
16,293
0
3,555
11,748
155
21,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,287
Gold Earned
46,432
483
Minions Killed
489
0
Camps Cleared
0
1,522,975
Distance Traveled
1,540,062
15
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,359
647
91
6
0
356,143
5
L
Freya
8,041
503
93
6
0
288,634
6
L
Ra
8,410
526
133
8
0
295,448
6
W
Zhong Kui
9,355
585
117
7
0
304,957
2
L
Cliodhna
7,260
454
88
6
0
347,156
0
W
Bellona
9,879
617
136
9
0
313,012
5
W
Ishtar
9,018
564
103
6
0
267,560
12
L
Hades
8,386
524
146
9
0
268,891
2
W
Nox
7,821
489
42
3
0
298,390
5
L
Horus
8,190
512
23
1
0
322,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role