Player Matchup

Artemis
Artemis
Cholesteroyal333
Artemis
Level 20
God Stats
8W - 23L
1,279 SR
Queue Stats
17W - 46L
1,232 Elo+
Party 1
Atlas
Atlas
PinkVoid777
Atlas
Level 65
God Stats
1W - 5L
1,282 SR
Queue Stats
140W - 201L
1,401 Elo+
Party 1
Zeus
Zeus
Raphaelis12
Zeus
Level 94
God Stats
3W - 4L
1,547 SR
Queue Stats
163W - 284L
1,373 Elo+
Party 1
Team Averages
Level 60
1,369 SR
1,335 Elo+

VS

Team Averages
Level 50
1,472 SR
1,345 Elo+
Thor
Thor
GuntherGildonkey
Thor
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,211 Elo+
Party 2
Ares
Ares
Kryssalis
Ares
Level 123
God Stats
2W - 0L
1,633 SR
Queue Stats
46W - 50L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
ZeroZipZilchNada
Heimdallr
Level 18
God Stats
2W - 4L
1,283 SR
Queue Stats
37W - 32L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,664
606
6,610
11,319
4,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 5 / 0
6,800
618
5,115
14,561
11,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 9 / 0
6,858
623
7,122
11,361
3,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 0 / 6
9,831
894
19,029
13,335
8,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
6 / 0 / 11
9,143
831
8,481
9,010
7,213
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heimdallr
13
1 / 1 / 16
8,200
745
6,368
8,957
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
19
19
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
12
0
6
15
W
Ares
6
0
11
11.5
L
0
5
0
0
L
1
9
0
0.11
W
Heimdallr
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,847
Damage
33,878
37,241
Taken
31,302
19,030
Mitigated
20,048
1,646
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,610
2,922
0
677
11,319
4,056
0
1,755
9,404
0
15,800
W
19,029
4,553
0
3,440
13,335
8,979
0
5,165
8,170
0
51,497
W
Ares
8,481
512
666
3,379
9,010
7,213
102
3,312
5,698
21,672
0
L
5,115
1,561
0
578
14,561
11,788
0
3,238
10,732
16,006
0
L
7,122
731
0
391
11,361
3,186
0
3,561
7,392
24,576
0
W
Heimdallr
6,368
2,029
0
3,035
8,957
3,856
381
3,871
5,086
0
21,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,322
Gold Earned
27,174
87
Minions Killed
130
0
Camps Cleared
0
603,448
Distance Traveled
602,006
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,664
606
19
2
0
204,377
0
W
Thor
9,831
894
63
6
0
187,876
0
W
Ares
9,143
831
31
3
0
215,511
1
L
Atlas
6,800
618
22
2
0
249,060
0
L
Zeus
6,858
623
46
4
0
150,011
0
W
Heimdallr
8,200
745
36
3
0
198,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role