Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
Axessor
Atlas
Platinum I
Level 97
God Stats
11W - 10L
1,634 SR
Queue Stats
94W - 90L
1,880 MMR
Solo
King Arthur
King Arthur
Platinum II
GayForDave
King Arthur
Platinum II
Level 128
God Stats
4W - 1L
1,468 SR
Queue Stats
142W - 135L
1,955 MMR
Solo
Bastet
Bastet
Platinum V
JestfulNarwhal
Bastet
Platinum V
Level 158
God Stats
3W - 1L
1,747 SR
Queue Stats
18W - 13L
1,739 MMR
Solo
Ishtar
Ishtar
Platinum IV
PPastel
Ishtar
Platinum IV
Level 141
God Stats
3W - 7L
1,654 SR
Queue Stats
299W - 317L
1,687 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,601 SR
1,752 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,541 SR
1,792 MMR
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
 
Kumbhakarna
Platinum V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
Odnavaes
Poseidon
Gold II
Level 60
God Stats
0W - 2L
1,586 SR
Queue Stats
30W - 19L
1,801 MMR
Party 1
Pele
Pele
Silver II
RodrigoFTW
Pele
Silver II
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,532 MMR
Party 1
Rama
Rama
Masters
zxVortex
Rama
Masters
Level 156
God Stats
120W - 121L
1,616 SR
Queue Stats
1,212W - 1,215L
2,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
5 / 2 / 4
7,667
639
10,337
4,168
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Axessor
Atlas
10
4 / 1 / 6
6,788
566
4,500
9,904
7,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
GayForDave
King Arthur
13
2 / 1 / 1
7,284
607
6,413
10,087
7,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 6
6,665
555
6,860
8,329
3,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
PPastel
Ishtar
13
5 / 0 / 2
7,936
661
7,199
9,083
3,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
KaliBakasuraSusano

VS

Bans
MauiCupidKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 1 / 0
6,695
558
4,549
11,236
6,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 1
5,752
479
2,292
9,786
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Poseidon
Odnavaes
Poseidon
10
2 / 4 / 0
6,139
512
4,467
7,040
2,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 2
6,456
538
2,865
10,134
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
10
0 / 6 / 0
5,884
490
7,503
12,542
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
16
Kills
5
5
Deaths
16
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
4
3.5
L
Hercules
 
Hercules
2
1
0
2
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
W
Atlas
Axessor
Atlas
4
1
6
7
W
King Arthur
GayForDave
King Arthur
2
1
1
2.5
W
0
1
6
3
L
Poseidon
Odnavaes
Poseidon
2
4
0
0.5
W
Ishtar
PPastel
Ishtar
5
0
2
6
L
1
3
2
0.67
L
Rama
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,309
Damage
21,676
41,571
Taken
50,738
23,682
Mitigated
21,253
17,674
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,337
1,548
0
503
4,168
1,745
0
1,336
2,832
59,028
0
L
Hercules
 
Hercules
4,549
1,877
0
4,726
11,236
6,310
0
1,283
9,953
0
40,631
L
Kumbhakarna
 
Kumbhakarna
2,292
286
0
1,226
9,786
5,099
0
5,081
4,705
16,803
0
W
Atlas
Axessor
Atlas
4,500
1,679
125
2,588
9,904
7,741
0
3,150
6,754
14,008
2,496
W
King Arthur
GayForDave
King Arthur
6,413
937
0
3,344
10,087
7,736
0
941
8,734
0
51,731
W
6,860
2,396
0
5,023
8,329
3,141
0
244
8,040
0
45,179
L
Poseidon
Odnavaes
Poseidon
4,467
725
0
915
7,040
2,581
0
4,024
3,016
48,871
0
W
Ishtar
PPastel
Ishtar
7,199
5,691
0
6,091
9,083
3,319
1,104
1,088
7,995
0
68,058
L
2,865
491
0
922
10,134
3,642
0
650
9,484
0
44,142
L
Rama
7,503
6,157
0
4,721
12,542
3,621
0
3,078
9,464
0
46,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,340
Gold Earned
30,926
421
Minions Killed
367
0
Camps Cleared
0
1,205,467
Distance Traveled
1,194,345
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,667
639
103
9
0
232,903
5
L
Hercules
6,695
558
94
8
0
236,991
2
L
Kumbhakarna
5,752
479
32
3
0
247,810
3
W
Atlas
6,788
566
25
2
0
226,607
1
W
King Arthur
7,284
607
93
8
0
244,844
4
W
Bastet
6,665
555
82
7
0
282,729
3
L
Poseidon
6,139
512
93
8
0
226,853
4
W
Ishtar
7,936
661
118
10
0
218,384
0
L
Pele
6,456
538
72
6
0
266,696
4
L
Rama
5,884
490
76
6
0
215,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role