Player Matchup

Chaac
Chaac
Bronze V
DCx2K
Chaac
Bronze V
Level 107
God Stats
0W - 1L
1,494 SR
Queue Stats
2W - 5L
1,359 MMR
Solo
Horus
Horus
Gold V
KeisWAZhere
Horus
Gold V
Level 126
God Stats
15W - 7L
1,626 SR
Queue Stats
165W - 165L
1,322 MMR
Solo
Kukulkan
Kukulkan
Gold V
The__Massa
Kukulkan
Gold V
Level 145
God Stats
4W - 4L
1,607 SR
Queue Stats
18W - 25L
1,410 MMR
Solo
Hun Batz
Hun Batz
Gold V
beazy55
Hun Batz
Gold V
Level 122
God Stats
15W - 11L
1,769 SR
Queue Stats
572W - 593L
1,404 MMR
Solo
Danzaburou
Danzaburou
Gold I
vatiks101
Danzaburou
Gold I
Level 119
God Stats
5W - 11L
1,203 SR
Queue Stats
199W - 205L
1,364 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,540 SR
1,372 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,617 SR
1,374 MMR
Pele
Pele
Gold V
Arvp
Pele
Gold V
Level 135
God Stats
40W - 27L
1,699 SR
Queue Stats
83W - 91L
1,276 MMR
Party 1
Hera
Hera
Gold I
DivineGoddessIvy
Hera
Gold I
Level 158
God Stats
19W - 11L
1,683 SR
Queue Stats
254W - 228L
1,647 MMR
Party 1
Khepri
Khepri
Gold IV
DjDonkeyFist
Khepri
Gold IV
Level 130
God Stats
2W - 1L
1,552 SR
Queue Stats
124W - 128L
1,272 MMR
Solo
King Arthur
King Arthur
Gold V
JKIDD2317
King Arthur
Gold V
Level 64
God Stats
6W - 6L
1,421 SR
Queue Stats
126W - 130L
1,290 MMR
Solo
Charybdis
Charybdis
Gold III
jundiez
Charybdis
Gold III
Level 160
God Stats
30W - 17L
1,728 SR
Queue Stats
229W - 233L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DCx2K
Chaac
12
1 / 4 / 0
8,014
401
6,853
15,633
13,894
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 3 / 4
8,085
404
6,311
16,767
14,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
The__Massa
Kukulkan
14
2 / 2 / 1
8,538
427
11,804
10,599
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
beazy55
Hun Batz
15
1 / 1 / 3
8,948
447
5,393
17,244
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
vatiks101
Danzaburou
17
1 / 2 / 2
10,549
527
10,958
14,439
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
HadesThorMauiNemesis

VS

Bans
AwilixMulanBellonaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Arvp
Pele
17
2 / 0 / 4
10,065
503
7,974
14,619
6,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
5 / 3 / 2
9,982
499
9,131
8,643
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
12
0 / 3 / 9
8,735
437
3,927
13,719
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
JKIDD2317
King Arthur
15
2 / 2 / 7
10,023
501
16,306
18,520
22,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
jundiez
Charybdis
18
3 / 0 / 3
11,224
561
15,982
19,983
8,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
12
12
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
Arvp
Pele
2
0
4
4
L
Chaac
DCx2K
Chaac
1
4
0
0.25
W
5
3
2
2
W
Khepri
0
3
9
1.5
W
King Arthur
JKIDD2317
King Arthur
2
2
7
2.75
L
3
3
4
1.67
L
Kukulkan
The__Massa
Kukulkan
2
2
1
1.25
L
Hun Batz
beazy55
Hun Batz
1
1
3
2.5
W
Charybdis
jundiez
Charybdis
3
0
3
4.5
L
Danzaburou
vatiks101
Danzaburou
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,319
Damage
53,320
74,682
Taken
75,484
46,835
Mitigated
56,192
21,009
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Arvp
Pele
7,974
1,550
0
1,189
14,619
6,602
1,150
3,073
11,546
0
107,252
L
Chaac
DCx2K
Chaac
6,853
1,311
0
4,722
15,633
13,894
1,050
1,757
13,876
25
56,167
W
9,131
2,060
0
905
8,643
3,566
667
2,582
6,061
67,589
0
W
Khepri
3,927
202
624
3,422
13,719
15,034
0
2,228
11,491
21,312
0
W
King Arthur
JKIDD2317
King Arthur
16,306
2,743
0
3,375
18,520
22,876
5
3,363
15,157
0
75,719
L
6,311
2,822
931
4,875
16,767
14,680
0
4,210
12,557
186
29,164
L
Kukulkan
The__Massa
Kukulkan
11,804
404
0
1,670
10,599
4,767
0
3,175
7,424
78,019
0
L
Hun Batz
beazy55
Hun Batz
5,393
2,429
0
1,754
17,244
7,585
0
3,331
13,913
0
82,406
W
Charybdis
jundiez
Charybdis
15,982
9,000
0
14,297
19,983
8,114
0
1,408
18,575
0
123,075
L
Danzaburou
vatiks101
Danzaburou
10,958
5,057
0
7,057
14,439
5,909
186
585
13,854
0
102,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
50,029
556
Minions Killed
598
0
Camps Cleared
0
1,906,100
Distance Traveled
1,877,034
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,065
503
145
7
0
423,607
2
L
Chaac
8,014
401
92
5
0
330,804
6
W
Hera
9,982
499
99
5
0
372,272
2
W
Khepri
8,735
437
35
2
0
358,707
6
W
King Arthur
10,023
501
114
6
0
367,431
5
L
Horus
8,085
404
46
2
0
391,409
5
L
Kukulkan
8,538
427
112
6
0
381,409
6
L
Hun Batz
8,948
447
134
7
0
476,344
5
W
Charybdis
11,224
561
205
10
0
355,017
5
L
Danzaburou
10,549
527
172
9
0
326,134
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role