Player Matchup

Apollo
Apollo
Stormnight05
Apollo
Level 45
God Stats
1W - 0L
1,321 SR
Queue Stats
18W - 11L
1,504 Elo+
Party 1
Raijin
Raijin
TheAnchorman
Raijin
Level 32
God Stats
1W - 1L
1,523 SR
Queue Stats
12W - 9L
1,482 Elo+
Party 1
Bacchus
Bacchus
WetMule
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,698 Elo+
Party 1
Ao Kuang
Ao Kuang
carlos229
Ao Kuang
Level 44
God Stats
1W - 1L
1,291 SR
Queue Stats
14W - 14L
1,401 Elo+
Party 1
Zhong Kui
Zhong Kui
zombieslayer240
Zhong Kui
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,687 Elo+
Party 1
Team Averages
Level 41
1,427 SR
1,555 Elo+

VS

Team Averages
Level 120
1,488 SR
1,438 Elo+
Vulcan
Vulcan
HotMoistEwok
Vulcan
Level 124
God Stats
5W - 5L
1,481 SR
Queue Stats
231W - 217L
1,443 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HotMoistJawa
Morgan Le Fay
Level 145
God Stats
1W - 4L
1,448 SR
Queue Stats
320W - 314L
1,426 Elo+
Party 2
Persephone
Persephone
Scorpion_glass
Persephone
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 66L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
jhoncelll
Zhong Kui
Level 160
God Stats
3W - 3L
1,321 SR
Queue Stats
287W - 276L
1,455 Elo+
Solo
Freya
Freya
picasso af
Freya
Level 147
God Stats
7W - 4L
1,691 SR
Queue Stats
985W - 962L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
8 / 6 / 17
13,101
771
15,838
17,313
8,962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
20
6 / 8 / 20
12,645
744
17,612
20,092
11,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
WetMule
Bacchus
20
4 / 4 / 24
13,102
771
14,931
20,794
35,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
carlos229
Ao Kuang
20
10 / 4 / 12
13,635
802
13,878
21,068
18,199
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
zombieslayer240
Zhong Kui
20
8 / 7 / 14
12,685
746
19,598
21,476
18,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
5 / 6 / 16
12,246
720
22,958
13,247
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
HotMoistJawa
Morgan Le Fay
19
3 / 7 / 15
11,386
670
15,912
18,181
8,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Scorpion_glass
Persephone
16
2 / 8 / 12
10,350
609
6,634
15,006
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
jhoncelll
Zhong Kui
19
7 / 7 / 13
12,166
716
14,411
20,517
14,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
20
11 / 7 / 10
13,303
783
17,783
21,621
9,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
94
36
Kills
28
29
Deaths
35
87
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Vulcan
5
6
16
2.17
L
Morgan Le Fay
HotMoistJawa
Morgan Le Fay
3
7
15
1.5
L
Persephone
Scorpion_glass
Persephone
2
8
12
1
W
Apollo
8
6
17
2.75
W
Raijin
6
8
20
2
W
Bacchus
WetMule
Bacchus
4
4
24
4
W
Ao Kuang
carlos229
Ao Kuang
10
4
12
4
L
Zhong Kui
jhoncelll
Zhong Kui
7
7
13
1.93
L
Freya
11
7
10
2.29
W
Zhong Kui
zombieslayer240
Zhong Kui
8
7
14
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,857
Damage
77,698
100,743
Taken
88,572
92,225
Mitigated
45,023
36,750
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
22,958
9,153
949
1,383
13,247
6,342
552
8,950
4,297
45,454
0
L
Morgan Le Fay
HotMoistJawa
Morgan Le Fay
15,912
2,672
1,058
3,312
18,181
8,785
71
12,586
5,595
30,955
0
L
Persephone
Scorpion_glass
Persephone
6,634
1,170
70
890
15,006
5,980
0
12,462
2,537
9,264
0
W
Apollo
15,838
6,401
2,320
3,732
17,313
8,962
3,525
15,902
1,411
0
39,283
W
Raijin
17,612
928
3,072
3,084
20,092
11,141
791
17,363
2,729
37,522
0
W
Bacchus
WetMule
Bacchus
14,931
1,166
2,540
5,237
20,794
35,752
479
12,963
7,831
25,138
0
W
Ao Kuang
carlos229
Ao Kuang
13,878
4,344
2,106
7,822
21,068
18,199
2,130
14,221
6,847
30,801
0
L
Zhong Kui
jhoncelll
Zhong Kui
14,411
1,690
805
3,488
20,517
14,032
1,244
16,643
3,874
29,466
0
L
Freya
17,783
6,284
2,064
6,684
21,621
9,884
1,803
15,371
6,250
30,456
0
W
Zhong Kui
zombieslayer240
Zhong Kui
19,598
1,135
879
5,958
21,476
18,171
1,296
17,249
4,227
42,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,168
Gold Earned
59,451
183
Minions Killed
154
0
Camps Cleared
0
1,409,723
Distance Traveled
1,267,086
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,246
720
46
3
0
242,714
3
L
Morgan Le Fay
11,386
670
31
2
0
271,667
1
L
Persephone
10,350
609
6
0
0
273,399
0
W
Apollo
13,101
771
48
3
0
271,724
0
W
Raijin
12,645
744
39
2
0
274,945
0
W
Bacchus
13,102
771
21
1
0
338,959
1
W
Ao Kuang
13,635
802
19
1
0
283,989
1
L
Zhong Kui
12,166
716
35
2
0
211,567
2
L
Freya
13,303
783
36
2
0
267,739
0
W
Zhong Kui
12,685
746
56
3
0
240,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role