Player Matchup

Skadi
Skadi
Silver II
Negus Neo
Skadi
Silver II
Level 54
God Stats
8W - 6L
1,596 SR
Queue Stats
14W - 25L
1,536 MMR
Solo
Ares
Ares
Bronze III
SELJES NUTCASE
Ares
Bronze III
Level 157
God Stats
4W - 4L
1,663 SR
Queue Stats
14W - 10L
1,455 MMR
Party 1
Sol
Sol
Platinum III
Savvy Dehvil
Sol
Platinum III
Level 109
God Stats
0W - 1L
1,824 SR
Queue Stats
87W - 93L
1,766 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,695 SR
1,586 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,474 SR
1,433 MMR
Kumbhakarna
Kumbhakarna
Gold IV
Chr0nicAssassin
Kumbhakarna
Gold IV
Level 143
God Stats
8W - 11L
1,405 SR
Queue Stats
39W - 38L
1,506 MMR
Party 2
Nox
Nox
Gold IV
LudicrousKobra9
Nox
Gold IV
Level 126
God Stats
6W - 10L
1,437 SR
Queue Stats
38W - 38L
1,440 MMR
Party 2
Danzaburou
Danzaburou
Gold V
Reznik VI
Danzaburou
Gold V
Level 142
God Stats
6W - 7L
1,580 SR
Queue Stats
39W - 40L
1,353 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Negus Neo
Skadi
14
5 / 7 / 4
10,423
695
17,345
15,309
8,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 5 / 4
11,712
781
11,738
20,845
29,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 10
10,513
701
14,955
16,300
8,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaKhepriAh Muzen CabJormungandrBaron Samedi

VS

Bans
GilgameshHou YiHeraAchillesPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Chr0nicAssassin
Kumbhakarna
17
3 / 4 / 13
12,689
846
7,183
23,019
24,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 6 / 10
11,421
761
10,980
15,707
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Reznik VI
Danzaburou
19
9 / 3 / 7
13,115
874
19,440
18,915
11,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
45
13
Kills
15
16
Deaths
13
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Chr0nicAssassin
Kumbhakarna
3
4
13
2.38
W
3
6
10
1.33
L
Skadi
Negus Neo
Skadi
5
7
4
1
W
Danzaburou
Reznik VI
Danzaburou
9
3
7
4.17
L
8
5
4
2
L
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,038
Damage
37,603
52,454
Taken
57,641
45,902
Mitigated
44,346
11,827
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Chr0nicAssassin
Kumbhakarna
7,183
1,282
513
8,578
23,019
24,403
319
8,676
14,343
16,453
0
W
10,980
1,298
326
3,103
15,707
8,091
558
7,511
8,196
41,836
0
L
Skadi
Negus Neo
Skadi
17,345
10,534
0
1,569
15,309
8,095
133
5,459
9,850
0
48,415
W
Danzaburou
Reznik VI
Danzaburou
19,440
9,106
0
4,345
18,915
11,852
1,583
9,195
9,720
0
78,677
L
11,738
479
536
3,501
20,845
29,476
128
6,882
13,963
19,490
0
L
14,955
5,783
0
6,221
16,300
8,331
3,073
5,896
10,404
54,349
5,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,648
Gold Earned
37,225
143
Minions Killed
155
0
Camps Cleared
0
749,576
Distance Traveled
803,745
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,689
846
12
1
0
285,760
0
W
Nox
11,421
761
50
3
0
253,698
1
L
Skadi
10,423
695
59
4
0
242,878
1
W
Danzaburou
13,115
874
93
6
0
264,287
0
L
Ares
11,712
781
9
1
0
260,576
2
L
Sol
10,513
701
75
5
0
246,122
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role