Player Matchup

Zeus
Zeus
 
Zeus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DuncanTruffle
Medusa
Level 124
God Stats
6W - 12L
1,415 SR
Queue Stats
152W - 204L
1,362 Elo+
Solo
Yemoja
Yemoja
xCourier6x
Yemoja
Level 57
God Stats
2W - 5L
1,442 SR
Queue Stats
52W - 79L
1,270 Elo+
Party 1
Team Averages
Level 95
1,452 SR
1,377 Elo+

VS

Team Averages
Level 110
1,531 SR
1,369 Elo+
Sol
Sol
Aequitas 775
Sol
Level 86
God Stats
10W - 6L
1,460 SR
Queue Stats
35W - 46L
1,358 Elo+
Solo
Chaac
Chaac
Y0shiMoshi828
Chaac
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 72L
1,311 Elo+
Solo
Chiron
Chiron
rawiswar49r
Chiron
Level 142
God Stats
25W - 14L
1,634 SR
Queue Stats
777W - 839L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 1
5,028
718
3,396
5,378
1,778
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 1
5,580
797
2,502
9,356
3,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
xCourier6x
Yemoja
10
1 / 3 / 2
5,969
853
1,198
8,569
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 9
6,602
943
6,960
5,587
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
3 / 1 / 8
6,421
917
5,199
7,087
4,766
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
12
6 / 0 / 5
7,243
1,035
6,737
4,193
1,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
11
11
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
W
2
2
9
3.25
L
1
5
1
0.3
W
3
1
8
7
W
Chiron
6
0
5
8.5
L
Yemoja
xCourier6x
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,096
Damage
18,896
23,303
Taken
16,867
10,012
Mitigated
8,484
4,170
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,396
942
469
327
5,378
1,778
0
1,074
4,304
15,949
0
W
6,960
1,845
0
2,206
5,587
2,161
1,367
1,377
4,210
27,922
2,444
L
2,502
671
0
0
9,356
3,518
0
2,251
7,105
0
18,230
W
5,199
344
0
2,419
7,087
4,766
0
2,210
4,877
0
12,799
W
Chiron
6,737
2,079
483
1,302
4,193
1,557
1,286
1,038
3,155
0
27,209
L
Yemoja
xCourier6x
Yemoja
1,198
199
2,095
1,279
8,569
4,716
0
3,019
5,550
6,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,577
Gold Earned
20,266
65
Minions Killed
94
0
Camps Cleared
0
364,569
Distance Traveled
449,772
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,028
718
28
4
0
117,933
0
W
Sol
6,602
943
44
6
0
135,900
2
L
Medusa
5,580
797
30
4
0
130,864
5
W
Chaac
6,421
917
12
2
0
166,549
0
W
Chiron
7,243
1,035
38
5
0
147,323
0
L
Yemoja
5,969
853
7
1
0
115,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role