Player Matchup

Neith
Neith
BlastedTub375
Neith
Level 17
God Stats
12W - 16L
1,339 SR
Queue Stats
21W - 46L
1,173 Elo+
Party 1
Bellona
Bellona
GodHanz
Bellona
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,397 Elo+
Solo
Ao Kuang
Ao Kuang
SanCh9Zz
Ao Kuang
Level 119
God Stats
3W - 2L
1,328 SR
Queue Stats
49W - 77L
1,350 Elo+
Party 1
Team Averages
Level 64
1,389 SR
1,307 Elo+

VS

Team Averages
Level 53
1,440 SR
1,325 Elo+
Bakasura
Bakasura
Undoinghurdle2
Bakasura
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,238 Elo+
Party 2
Ares
Ares
jeffrip
Ares
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
sephdongle69
Baron Samedi
Level 6
God Stats
4W - 8L
1,319 SR
Queue Stats
8W - 14L
1,238 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 10
11,811
656
10,357
13,771
6,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
GodHanz
Bellona
17
1 / 4 / 7
12,405
689
8,404
24,679
26,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
SanCh9Zz
Ao Kuang
20
10 / 1 / 2
14,191
788
25,746
25,396
15,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
4 / 3 / 4
12,103
672
14,158
19,404
15,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
jeffrip
Ares
16
2 / 5 / 6
11,266
626
16,760
19,826
22,500
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
sephdongle69
Baron Samedi
17
2 / 4 / 5
11,213
623
18,303
14,559
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
8
8
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Bellona
GodHanz
Bellona
1
4
7
1.13
W
Ao Kuang
SanCh9Zz
Ao Kuang
10
1
2
11
L
Bakasura
4
3
4
2
L
Ares
jeffrip
Ares
2
5
6
1
L
Baron Samedi
sephdongle69
Baron Samedi
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,507
Damage
49,221
63,846
Taken
53,789
48,645
Mitigated
46,211
30,360
Healing
15,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,357
3,448
288
3,584
13,771
6,744
914
7,638
5,633
0
45,281
W
Bellona
GodHanz
Bellona
8,404
2,370
2,687
7,698
24,679
26,886
330
12,877
10,662
0
40,225
W
Ao Kuang
SanCh9Zz
Ao Kuang
25,746
9,781
909
15,194
25,396
15,015
1,308
14,659
10,080
82,112
0
L
Bakasura
14,158
9,652
0
5,366
19,404
15,086
557
10,128
9,276
0
36,493
L
Ares
jeffrip
Ares
16,760
482
12
1,641
19,826
22,500
0
8,291
11,535
28,904
0
L
Baron Samedi
sephdongle69
Baron Samedi
18,303
702
3,137
4,845
14,559
8,625
0
8,001
6,558
60,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
34,582
211
Minions Killed
157
0
Camps Cleared
0
960,357
Distance Traveled
969,896
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,811
656
56
3
0
296,817
1
W
Bellona
12,405
689
57
3
0
326,019
0
W
Ao Kuang
14,191
788
98
5
0
337,521
2
L
Bakasura
12,103
672
71
4
0
368,676
0
L
Ares
11,266
626
23
1
0
305,266
0
L
Baron Samedi
11,213
623
63
4
0
295,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role