Player Matchup

Odin
Odin
BroncomarkXII
Odin
Level 63
God Stats
3W - 4L
1,445 SR
Queue Stats
97W - 138L
1,414 Elo+
Party 2
Chang'e
Chang'e
FriendorFoe123
Chang'e
Level 104
God Stats
217W - 198L
1,574 SR
Queue Stats
331W - 347L
1,531 Elo+
Party 2
Janus
Janus
Onyxion3
Janus
Level 29
God Stats
48W - 60L
1,361 SR
Queue Stats
55W - 79L
1,319 Elo+
Party 2
Zhong Kui
Zhong Kui
SamSamAzTx
Zhong Kui
Level 137
God Stats
2W - 1L
1,667 SR
Queue Stats
274W - 255L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
stebanmedina
Ah Muzen Cab
Level 79
God Stats
2W - 0L
1,885 SR
Queue Stats
12W - 7L
1,521 Elo+
Solo
Team Averages
Level 82
1,587 SR
1,453 Elo+

VS

Team Averages
Level 91
1,501 SR
1,430 Elo+
Anubis
Anubis
GMC_OnlyCake
Anubis
Level 92
God Stats
9W - 12L
1,396 SR
Queue Stats
347W - 432L
1,352 Elo+
Party 1
Chang'e
Chang'e
YoloBeefKing
Chang'e
Level 66
God Stats
24W - 19L
1,639 SR
Queue Stats
313W - 373L
1,418 Elo+
Party 1
Ymir
Ymir
omarrore
Ymir
Level 124
God Stats
3W - 2L
1,640 SR
Queue Stats
189W - 178L
1,487 Elo+
Solo
Set
Set
sgvem626
Set
Level 67
God Stats
0W - 2L
1,397 SR
Queue Stats
10W - 7L
1,457 Elo+
Solo
Medusa
Medusa
thefaceslasher1
Medusa
Level 106
God Stats
2W - 4L
1,434 SR
Queue Stats
272W - 279L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,379
559
4,616
8,278
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 2 / 3
8,391
559
5,481
9,556
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Janus
Onyxion3
Janus
14
2 / 1 / 3
8,470
565
5,189
7,487
3,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SamSamAzTx
Zhong Kui
15
5 / 0 / 3
9,614
641
9,912
9,356
7,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
stebanmedina
Ah Muzen Cab
13
4 / 0 / 1
7,826
522
7,135
9,173
3,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 0
7,047
470
5,079
9,962
5,578
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
YoloBeefKing
Chang'e
11
0 / 4 / 0
6,711
447
5,763
11,767
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
11
1 / 3 / 1
7,047
470
3,646
12,229
11,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 0
6,476
432
2,809
12,960
4,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 1 / 1
6,863
458
5,682
7,821
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
15
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
1
2
3
1.25
L
Anubis
0
4
0
0
W
Janus
Onyxion3
Janus
2
1
3
3.5
W
Zhong Kui
SamSamAzTx
Zhong Kui
5
0
3
6.5
L
Chang'e
YoloBeefKing
Chang'e
0
4
0
0
L
Ymir
1
3
1
0.5
L
1
4
0
0.25
W
Ah Muzen Cab
stebanmedina
Ah Muzen Cab
4
0
1
4.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,333
Damage
22,979
43,850
Taken
54,739
25,131
Mitigated
29,607
19,503
Healing
13,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,616
1,436
0
1,410
8,278
3,612
397
3,102
5,176
0
47,932
W
5,481
343
2,186
5,139
9,556
7,748
648
1,585
7,971
40,123
2,633
L
Anubis
5,079
537
0
4,204
9,962
5,578
0
6,166
3,466
52,903
0
W
Janus
Onyxion3
Janus
5,189
375
0
2,345
7,487
3,005
221
2,969
4,518
67,735
0
W
Zhong Kui
SamSamAzTx
Zhong Kui
9,912
724
0
5,020
9,356
7,216
752
5,061
4,295
56,452
0
L
Chang'e
YoloBeefKing
Chang'e
5,763
172
417
2,517
11,767
4,849
593
6,289
5,300
44,251
0
L
Ymir
3,646
160
0
1,239
12,229
11,406
0
3,746
8,456
25,309
0
L
2,809
1,205
0
4,098
12,960
4,988
0
1,047
11,894
0
41,900
W
Ah Muzen Cab
stebanmedina
Ah Muzen Cab
7,135
1,934
0
3,403
9,173
3,550
2,149
1,771
7,402
0
52,700
L
5,682
1,868
0
1,289
7,821
2,786
0
2,274
5,547
0
53,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,680
Gold Earned
34,144
476
Minions Killed
386
0
Camps Cleared
0
1,463,741
Distance Traveled
1,321,624
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,379
559
81
5
0
327,886
3
W
Chang'e
8,391
559
67
4
0
300,034
4
L
Anubis
7,047
470
103
7
0
228,102
1
W
Janus
8,470
565
115
8
0
300,264
0
W
Zhong Kui
9,614
641
138
9
0
274,319
7
L
Chang'e
6,711
447
70
5
0
263,725
3
L
Ymir
7,047
470
44
3
0
247,618
3
L
Set
6,476
432
78
5
0
299,374
0
W
Ah Muzen Cab
7,826
522
75
5
0
261,238
2
L
Medusa
6,863
458
91
6
0
282,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role