Player Matchup

Hercules
Hercules
Las8
Hercules
Level 147
God Stats
3W - 2L
1,462 SR
Queue Stats
316W - 234L
1,598 Elo+
Party 1
Neith
Neith
Mardelic
Neith
Level 157
God Stats
12W - 3L
1,768 SR
Queue Stats
277W - 151L
1,681 Elo+
Party 1
Anubis
Anubis
MsTropicana DC
Anubis
Level 160
God Stats
13W - 11L
1,558 SR
Queue Stats
720W - 585L
1,656 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Soft Beasty
Ah Muzen Cab
Level 100
God Stats
11W - 4L
1,736 SR
Queue Stats
239W - 181L
1,536 Elo+
Party 1
Tiamat
Tiamat
WASHEDupNAKED
Tiamat
Level 147
God Stats
6W - 9L
1,383 SR
Queue Stats
382W - 363L
1,535 Elo+
Party 1
Team Averages
Level 142
1,581 SR
1,601 Elo+

VS

Team Averages
Level 102
1,420 SR
1,468 Elo+
Camazotz
Camazotz
CHeffery
Camazotz
Level 109
God Stats
4W - 2L
1,690 SR
Queue Stats
191W - 217L
1,503 Elo+
Solo
Xbalanque
Xbalanque
DTBMike-_-
Xbalanque
Level 104
God Stats
0W - 2L
1,330 SR
Queue Stats
52W - 57L
1,435 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Depraved-Rex
Cu Chulainn
Level 108
God Stats
0W - 2L
1,315 SR
Queue Stats
48W - 50L
1,441 Elo+
Party 2
Nu Wa
Nu Wa
ryantadashi555
Nu Wa
Level 82
God Stats
2W - 2L
1,618 SR
Queue Stats
24W - 33L
1,378 Elo+
Solo
Bacchus
Bacchus
tamperedghost309
Bacchus
Level 108
God Stats
0W - 5L
1,147 SR
Queue Stats
148W - 152L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Las8
Hercules
19
0 / 4 / 26
11,482
675
12,913
29,994
35,293
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Mardelic
Neith
20
10 / 3 / 19
13,636
802
31,516
21,073
10,896
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 2 / 15
13,759
809
18,811
14,273
7,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Soft Beasty
Ah Muzen Cab
20
10 / 3 / 19
13,619
801
33,814
19,418
9,868
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 8 / 16
10,998
647
12,314
19,013
13,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CHeffery
Camazotz
19
10 / 8 / 7
12,708
748
24,761
32,108
15,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xbalanque
DTBMike-_-
Xbalanque
19
3 / 7 / 8
11,821
695
25,879
18,297
8,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cu Chulainn
Depraved-Rex
Cu Chulainn
17
4 / 8 / 8
11,393
670
8,809
25,147
23,230
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
1 / 6 / 11
11,341
667
18,666
15,220
6,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
2 / 5 / 12
12,661
745
10,750
39,554
43,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
66
34
Kills
20
20
Deaths
34
95
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Camazotz
CHeffery
Camazotz
10
8
7
1.69
L
Xbalanque
DTBMike-_-
Xbalanque
3
7
8
1
L
Cu Chulainn
Depraved-Rex
Cu Chulainn
4
8
8
1
W
Hercules
Las8
Hercules
0
4
26
3.25
W
Neith
Mardelic
Neith
10
3
19
6.5
W
13
2
15
10.25
W
Ah Muzen Cab
Soft Beasty
Ah Muzen Cab
10
3
19
6.5
W
1
8
16
1.13
L
1
6
11
1.08
L
2
5
12
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,368
Damage
88,865
103,771
Taken
130,326
76,818
Mitigated
97,330
55,443
Healing
49,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
CHeffery
Camazotz
24,761
4,913
741
13,832
32,108
15,578
140
6,370
25,488
0
38,994
L
Xbalanque
DTBMike-_-
Xbalanque
25,879
4,770
2,792
1,447
18,297
8,733
804
4,646
13,523
0
49,098
L
Cu Chulainn
Depraved-Rex
Cu Chulainn
8,809
1,717
4,148
2,736
25,147
23,230
115
6,649
18,241
2,945
15,646
W
Hercules
Las8
Hercules
12,913
1,875
1,882
14,008
29,994
35,293
407
8,711
21,283
0
21,333
W
Neith
Mardelic
Neith
31,516
12,930
1,688
10,437
21,073
10,896
3,662
6,602
14,471
0
66,249
W
18,811
442
3,363
6,533
14,273
7,584
1,712
4,165
10,108
41,563
0
W
Ah Muzen Cab
Soft Beasty
Ah Muzen Cab
33,814
7,980
4,745
10,922
19,418
9,868
2,170
6,093
13,325
0
72,452
W
12,314
887
209
1,656
19,013
13,177
1,200
4,357
14,656
25,407
0
L
18,666
4,262
1,803
2,992
15,220
6,059
1,648
4,245
10,809
49,010
0
L
10,750
1,353
1,658
17,328
39,554
43,730
282
8,117
31,140
17,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,494
Gold Earned
59,924
226
Minions Killed
242
0
Camps Cleared
0
1,636,487
Distance Traveled
1,436,178
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,708
748
40
2
0
301,679
0
L
Xbalanque
11,821
695
78
5
0
261,346
2
L
Cu Chulainn
11,393
670
26
2
0
265,427
0
W
Hercules
11,482
675
13
1
0
331,505
1
W
Neith
13,636
802
73
4
0
305,699
0
W
Anubis
13,759
809
49
3
0
346,665
6
W
Ah Muzen Cab
13,619
801
56
3
0
347,729
3
W
Tiamat
10,998
647
35
2
0
304,889
3
L
Nu Wa
11,341
667
82
5
0
271,107
0
L
Bacchus
12,661
745
16
1
0
336,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role