Player Matchup

Guan Yu
Guan Yu
BoatCaptain
Guan Yu
Level 75
God Stats
2W - 0L
1,659 SR
Queue Stats
12W - 3L
1,696 Elo+
Party 2
Zeus
Zeus
Neoqueen
Zeus
Level 160
God Stats
2W - 0L
1,721 SR
Queue Stats
16W - 6L
1,632 Elo+
Party 2
Hun Batz
Hun Batz
Ojiikun
Hun Batz
Level 159
God Stats
2W - 0L
1,564 SR
Queue Stats
98W - 89L
1,550 Elo+
Party 2
Thanatos
Thanatos
Swarmling5
Thanatos
Level 7
God Stats
4W - 2L
1,515 SR
Queue Stats
10W - 5L
1,538 Elo+
Party 2
Terra
Terra
exclusiive
Terra
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,701 Elo+
Party 2
Team Averages
Level 112
1,592 SR
1,623 Elo+

VS

Team Averages
Level 78
1,495 SR
1,552 Elo+
Morgan Le Fay
Morgan Le Fay
Distilled77
Morgan Le Fay
Level 61
God Stats
8W - 9L
1,570 SR
Queue Stats
123W - 130L
1,536 Elo+
Party 3
Bacchus
Bacchus
Jakerz70
Bacchus
Level 108
God Stats
2W - 4L
1,484 SR
Queue Stats
56W - 56L
1,522 Elo+
Party 3
Neith
Neith
OKSMITEPLAYER
Neith
Level 105
God Stats
6W - 4L
1,616 SR
Queue Stats
103W - 108L
1,533 Elo+
Party 3
Cliodhna
Cliodhna
YoungGoon360717
Cliodhna
Level 69
God Stats
0W - 3L
1,305 SR
Queue Stats
10W - 11L
1,561 Elo+
Party 1
Vamana
Vamana
sniffle6
Vamana
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BoatCaptain
Guan Yu
20
2 / 4 / 24
14,155
1,011
13,660
31,007
42,777
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zeus
20
13 / 2 / 20
16,540
1,181
51,533
17,756
6,561
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Ojiikun
Hun Batz
20
13 / 4 / 12
16,699
1,193
26,466
21,621
10,273
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Swarmling5
Thanatos
20
7 / 8 / 16
14,485
1,035
21,478
23,817
11,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
20
9 / 5 / 27
16,490
1,178
35,598
26,040
9,499
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

105

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Distilled77
Morgan Le Fay
19
6 / 9 / 8
14,621
1,044
36,295
27,510
8,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Jakerz70
Bacchus
20
4 / 7 / 15
15,793
1,128
18,184
30,297
47,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 12 / 12
15,639
1,117
32,526
30,806
8,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cliodhna
19
0 / 9 / 9
12,896
921
10,125
31,181
9,858
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
sniffle6
Vamana
20
4 / 7 / 10
15,219
1,087
16,643
36,423
21,401
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
77
44
Kills
23
23
Deaths
44
99
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BoatCaptain
Guan Yu
2
4
24
3.5
L
Morgan Le Fay
Distilled77
Morgan Le Fay
6
9
8
1.11
L
Bacchus
Jakerz70
Bacchus
4
7
15
1.64
W
Zeus
13
2
20
11.5
L
9
12
12
1.25
W
Hun Batz
Ojiikun
Hun Batz
13
4
12
4.75
W
Thanatos
Swarmling5
Thanatos
7
8
16
1.88
L
Cliodhna
0
9
9
0.5
W
Terra
9
5
27
4.5
L
Vamana
sniffle6
Vamana
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,735
Damage
113,773
120,241
Taken
156,217
80,982
Mitigated
95,678
34,375
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BoatCaptain
Guan Yu
13,660
1,400
5,682
9,363
31,007
42,777
0
13,486
17,521
0
22,250
L
Morgan Le Fay
Distilled77
Morgan Le Fay
36,295
2,769
0
1,754
27,510
8,628
0
19,072
7,869
54,189
0
L
Bacchus
Jakerz70
Bacchus
18,184
2,419
0
1,300
30,297
47,091
0
14,040
14,981
31,345
0
W
Zeus
51,533
7,070
0
1,218
17,756
6,561
0
9,007
8,749
76,907
0
L
32,526
18,434
0
2,804
30,806
8,700
0
13,443
16,822
0
53,172
W
Hun Batz
Ojiikun
Hun Batz
26,466
3,631
0
0
21,621
10,273
0
9,309
12,312
0
57,665
W
Thanatos
Swarmling5
Thanatos
21,478
3,275
0
7,263
23,817
11,872
0
7,807
16,010
0
34,341
L
Cliodhna
10,125
1,055
0
1,691
31,181
9,858
0
15,022
15,835
0
43,048
W
Terra
35,598
2,755
5,951
4,898
26,040
9,499
0
14,870
11,170
61,952
0
L
Vamana
sniffle6
Vamana
16,643
8,157
2,657
6,211
36,423
21,401
0
22,844
13,579
0
49,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,369
Gold Earned
74,168
238
Minions Killed
250
10
Camps Cleared
8
1,326,193
Distance Traveled
1,320,271
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,155
1,011
19
1
0
278,391
0
L
Morgan Le Fay
14,621
1,044
47
3
1
263,539
0
L
Bacchus
15,793
1,128
22
2
0
273,239
0
W
Zeus
16,540
1,181
68
5
1
258,418
0
L
Neith
15,639
1,117
33
2
4
249,501
0
W
Hun Batz
16,699
1,193
59
4
8
281,412
0
W
Thanatos
14,485
1,035
27
2
0
223,553
0
L
Cliodhna
12,896
921
91
7
0
264,724
0
W
Terra
16,490
1,178
65
5
1
284,419
0
L
Vamana
15,219
1,087
57
4
3
269,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role