Player Matchup

Da Ji
Da Ji
Fernhardt
Da Ji
Level 128
God Stats
12W - 8L
1,567 SR
Queue Stats
53W - 44L
1,591 Elo+
Party 2
Neith
Neith
GummyFetus
Neith
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,588 Elo+
Party 2
Hera
Hera
HeroicAdrian
Hera
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,654 Elo+
Party 2
Fenrir
Fenrir
MikeHawk95
Fenrir
Level 152
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 61L
1,564 Elo+
Party 2
Cerberus
Cerberus
RobIsInThePit
Cerberus
Level 157
God Stats
2W - 1L
1,735 SR
Queue Stats
157W - 160L
1,592 Elo+
Party 2
Team Averages
Level 102
1,560 SR
1,598 Elo+

VS

Team Averages
Level 88
1,538 SR
1,453 Elo+
Sol
Sol
Avaratiaa
Sol
Level 109
God Stats
3W - 11L
1,371 SR
Queue Stats
471W - 511L
1,538 Elo+
Party 3
Chang'e
Chang'e
BuuDs
Chang'e
Level 32
God Stats
18W - 15L
1,888 SR
Queue Stats
125W - 134L
1,521 Elo+
Party 3
Cthulhu
Cthulhu
Chance-a-lot-
Cthulhu
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,447 Elo+
Party 1
Xbalanque
Xbalanque
MaddsOfTheSands
Xbalanque
Level 108
God Stats
5W - 4L
1,655 SR
Queue Stats
102W - 117L
1,395 Elo+
Party 1
Cliodhna
Cliodhna
OhLovelyAstrea
Cliodhna
Level 109
God Stats
3W - 7L
1,276 SR
Queue Stats
207W - 227L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fernhardt
Da Ji
14
3 / 3 / 4
8,862
521
8,313
16,453
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
13
2 / 1 / 1
7,950
468
4,379
6,477
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 4 / 3
7,716
454
5,866
6,751
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MikeHawk95
Fenrir
12
3 / 1 / 1
7,938
467
7,679
16,432
14,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
RobIsInThePit
Cerberus
16
5 / 0 / 4
9,830
578
11,459
14,462
11,842
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
8,538
502
7,653
11,113
3,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
BuuDs
Chang'e
15
4 / 1 / 1
9,069
533
11,217
11,055
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
2 / 1 / 2
8,576
504
6,907
14,753
15,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
MaddsOfTheSands
Xbalanque
13
1 / 4 / 1
8,062
474
7,602
12,571
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
13
1 / 4 / 2
7,627
449
4,460
12,304
4,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
8
9
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Chang'e
BuuDs
Chang'e
4
1
1
4.5
L
Cthulhu
2
1
2
3
W
Da Ji
Fernhardt
Da Ji
3
3
4
1.67
W
Neith
2
1
1
2.5
W
1
4
3
0.63
L
Xbalanque
MaddsOfTheSands
Xbalanque
1
4
1
0.38
W
Fenrir
MikeHawk95
Fenrir
3
1
1
3.5
L
Cliodhna
1
4
2
0.5
W
Cerberus
RobIsInThePit
Cerberus
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,696
Damage
37,839
60,575
Taken
61,796
40,226
Mitigated
33,288
18,629
Healing
23,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,653
3,929
0
2,867
11,113
3,568
0
6,000
5,068
62,964
0
L
Chang'e
BuuDs
Chang'e
11,217
350
2,972
6,107
11,055
5,268
1,040
4,511
6,544
72,251
0
L
Cthulhu
6,907
813
495
3,046
14,753
15,478
240
3,516
11,155
25,971
5,997
W
Da Ji
Fernhardt
Da Ji
8,313
1,748
0
5,887
16,453
7,836
150
5,034
11,419
0
64,474
W
Neith
4,379
2,194
0
981
6,477
3,024
1,230
980
5,497
0
48,671
W
5,866
2,345
0
0
6,751
2,938
26
3,055
3,696
56,620
0
L
Xbalanque
MaddsOfTheSands
Xbalanque
7,602
4,232
0
3,751
12,571
4,605
2,000
849
11,722
0
63,407
W
Fenrir
MikeHawk95
Fenrir
7,679
2,597
443
4,324
16,432
14,586
0
8,646
7,786
0
26,508
L
Cliodhna
4,460
121
0
4,723
12,304
4,369
158
2,322
9,982
0
48,899
W
Cerberus
RobIsInThePit
Cerberus
11,459
958
0
6,994
14,462
11,842
0
7,484
6,978
80,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,296
Gold Earned
41,872
497
Minions Killed
468
0
Camps Cleared
0
1,541,668
Distance Traveled
1,535,489
14
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,538
502
119
7
0
242,364
3
L
Chang'e
9,069
533
154
9
0
332,495
5
L
Cthulhu
8,576
504
22
1
0
331,548
7
W
Da Ji
8,862
521
108
6
0
365,486
2
W
Neith
7,950
468
91
5
0
249,692
2
W
Hera
7,716
454
98
6
0
289,776
1
L
Xbalanque
8,062
474
103
6
0
288,455
6
W
Fenrir
7,938
467
27
2
0
324,701
8
L
Cliodhna
7,627
449
70
4
0
340,627
12
W
Cerberus
9,830
578
173
10
0
312,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role