Player Matchup

Artemis
Artemis
AstroDude4
Artemis
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 20L
1,315 Elo+
Party 1
Hachiman
Hachiman
BlueDream48
Hachiman
Level 6
God Stats
1W - 10L
1,228 SR
Queue Stats
1W - 13L
1,236 Elo+
Party 1
Bastet
Bastet
GTgelato
Bastet
Level 4
God Stats
0W - 11L
1,080 SR
Queue Stats
0W - 12L
1,109 Elo+
Party 1
Zeus
Zeus
IAMPISTACHIO749
Zeus
Level 6
God Stats
0W - 5L
1,152 SR
Queue Stats
0W - 16L
1,079 Elo+
Party 1
Merlin
Merlin
MomSpaghetti581
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 1
Team Averages
Level 10
1,292 SR
1,191 Elo+

VS

Team Averages
Level 40
1,524 SR
1,430 Elo+
Ares
Ares
ChiefOneSock
Ares
Level 35
God Stats
7W - 6L
1,528 SR
Queue Stats
18W - 19L
1,533 Elo+
Party 2
Bacchus
Bacchus
LeKushBro
Bacchus
Level 63
God Stats
3W - 7L
1,252 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 2
Chang'e
Chang'e
Redsmiter3
Chang'e
Level 49
God Stats
9W - 5L
1,500 SR
Queue Stats
23W - 19L
1,270 Elo+
Solo
Izanami
Izanami
Zlurnx
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
suavericco
Arachne
Level 27
God Stats
3W - 0L
1,840 SR
Queue Stats
8W - 6L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstroDude4
Artemis
15
2 / 7 / 5
10,311
1,031
12,839
15,297
7,117
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hachiman
BlueDream48
Hachiman
15
3 / 8 / 3
10,701
1,070
14,787
24,086
10,634
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
GTgelato
Bastet
15
1 / 7 / 6
9,870
987
8,704
19,460
8,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 9 / 7
9,779
978
12,620
15,988
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 14 / 3
9,705
971
12,764
20,817
9,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 24
11,756
1,176
9,985
17,680
24,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
LeKushBro
Bacchus
18
13 / 1 / 15
12,322
1,232
18,220
13,947
23,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Redsmiter3
Chang'e
18
4 / 1 / 26
11,375
1,138
13,142
10,746
5,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Zlurnx
Izanami
19
21 / 1 / 15
14,037
1,404
34,882
11,466
7,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
suavericco
Arachne
18
5 / 4 / 21
11,262
1,126
14,309
16,927
10,764
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
146
8
Kills
45
45
Deaths
8
24
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Artemis
AstroDude4
Artemis
2
7
5
0.64
L
Hachiman
BlueDream48
Hachiman
3
8
3
0.56
W
2
1
24
14
L
Bastet
GTgelato
Bastet
1
7
6
0.57
L
0
9
7
0.39
W
Bacchus
LeKushBro
Bacchus
13
1
15
20.5
L
2
14
3
0.25
W
Chang'e
Redsmiter3
Chang'e
4
1
26
17
W
Izanami
Zlurnx
Izanami
21
1
15
28.5
W
Arachne
suavericco
Arachne
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,714
Damage
90,538
95,648
Taken
70,766
43,327
Mitigated
71,191
3,715
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AstroDude4
Artemis
12,839
5,781
0
532
15,297
7,117
0
6,443
8,854
0
32,009
L
Hachiman
BlueDream48
Hachiman
14,787
10,013
0
2,117
24,086
10,634
0
9,570
14,516
0
31,526
W
9,985
780
219
2,578
17,680
24,124
0
5,112
12,568
20,823
0
L
Bastet
GTgelato
Bastet
8,704
2,712
0
1,066
19,460
8,902
0
9,784
9,676
0
21,751
L
12,620
2,639
0
0
15,988
7,001
0
5,893
10,095
23,884
0
W
Bacchus
LeKushBro
Bacchus
18,220
1,673
0
0
13,947
23,280
0
5,732
7,991
27,961
0
L
12,764
2,682
0
0
20,817
9,673
0
9,657
11,160
27,319
0
W
Chang'e
Redsmiter3
Chang'e
13,142
1,447
6,325
4,736
10,746
5,740
0
4,589
6,157
26,447
0
W
Izanami
Zlurnx
Izanami
34,882
24,331
0
607
11,466
7,283
0
4,217
7,097
0
57,003
W
Arachne
suavericco
Arachne
14,309
9,942
0
3,319
16,927
10,764
0
5,734
10,662
0
28,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,366
Gold Earned
60,752
151
Minions Killed
180
3
Camps Cleared
5
818,540
Distance Traveled
943,464
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,311
1,031
23
2
1
134,929
0
L
Hachiman
10,701
1,070
34
3
1
173,519
1
W
Ares
11,756
1,176
27
3
1
177,968
0
L
Bastet
9,870
987
35
4
1
198,301
1
L
Zeus
9,779
978
29
3
0
174,217
0
W
Bacchus
12,322
1,232
18
2
0
212,517
0
L
Merlin
9,705
971
30
3
0
137,574
0
W
Chang'e
11,375
1,138
40
4
1
205,739
1
W
Izanami
14,037
1,404
51
5
2
166,388
0
W
Arachne
11,262
1,126
44
4
1
180,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role