Player Matchup

Awilix
Awilix
Achooblessy0u
Awilix
Level 27
God Stats
5W - 1L
1,485 SR
Queue Stats
26W - 26L
1,421 Elo+
Party 4
Baron Samedi
Baron Samedi
EskiBro1937
Baron Samedi
Level 83
God Stats
3W - 2L
1,569 SR
Queue Stats
115W - 110L
1,459 Elo+
Party 3
Sylvanus
Sylvanus
NeometrixX
Sylvanus
Level 29
God Stats
3W - 1L
1,483 SR
Queue Stats
12W - 13L
1,261 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
tobiastsg
Morgan Le Fay
Level 29
God Stats
22W - 12L
1,531 SR
Queue Stats
85W - 84L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
wemo42
Danzaburou
Level 85
God Stats
5W - 3L
1,518 SR
Queue Stats
29W - 28L
1,439 Elo+
Party 4
Team Averages
Level 51
1,517 SR
1,396 Elo+

VS

Team Averages
Level 99
1,462 SR
1,452 Elo+
Nu Wa
Nu Wa
ApothicKing
Nu Wa
Level 39
God Stats
0W - 1L
1,704 SR
Queue Stats
1W - 3L
1,484 Elo+
Party 2
Tiamat
Tiamat
Haux_023
Tiamat
Level 127
God Stats
0W - 4L
1,208 SR
Queue Stats
194W - 185L
1,487 Elo+
Party 2
Bellona
Bellona
HawluchaTaquero
Bellona
Level 127
God Stats
3W - 2L
1,726 SR
Queue Stats
214W - 243L
1,406 Elo+
Party 1
Pele
Pele
Rose1997
Pele
Level 96
God Stats
8W - 11L
1,500 SR
Queue Stats
186W - 189L
1,504 Elo+
Solo
Janus
Janus
ScizorElMorido
Janus
Level 107
God Stats
0W - 5L
1,174 SR
Queue Stats
270W - 313L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 2
10,199
567
14,543
13,028
5,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
EskiBro1937
Baron Samedi
16
1 / 2 / 4
9,470
526
10,250
12,159
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
NeometrixX
Sylvanus
13
2 / 1 / 5
8,541
475
6,585
13,157
12,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
tobiastsg
Morgan Le Fay
15
2 / 1 / 4
8,712
484
6,641
9,567
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
wemo42
Danzaburou
14
5 / 0 / 7
9,423
524
10,015
11,953
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,045
391
9,523
9,202
2,523
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tiamat
Haux_023
Tiamat
12
0 / 4 / 2
7,216
401
7,660
14,152
12,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
0 / 3 / 3
8,843
491
7,593
18,615
16,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
15
5 / 5 / 0
9,229
513
3,996
18,460
7,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
1 / 2 / 1
9,152
508
10,010
9,187
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
7
7
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
3
2
3.67
L
1
6
0
0.17
W
Baron Samedi
EskiBro1937
Baron Samedi
1
2
4
1.5
L
Tiamat
Haux_023
Tiamat
0
4
2
0.25
L
0
3
3
0.5
W
Sylvanus
NeometrixX
Sylvanus
2
1
5
4.5
L
Pele
5
5
0
1
L
1
2
1
0.75
W
Morgan Le Fay
tobiastsg
Morgan Le Fay
2
1
4
4
W
Danzaburou
wemo42
Danzaburou
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,034
Damage
38,782
59,864
Taken
69,616
34,740
Mitigated
43,090
18,389
Healing
15,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,543
6,776
0
1,377
13,028
5,531
524
1,784
11,244
0
91,587
L
9,523
3,560
0
320
9,202
2,523
1,302
2,801
6,401
34,131
0
W
Baron Samedi
EskiBro1937
Baron Samedi
10,250
1,167
733
4,823
12,159
6,495
678
2,069
10,090
82,600
0
L
Tiamat
Haux_023
Tiamat
7,660
908
202
3,155
14,152
12,354
72
5,885
8,267
38,413
0
L
7,593
1,844
0
6,922
18,615
16,892
0
8,726
9,889
0
62,995
W
Sylvanus
NeometrixX
Sylvanus
6,585
1,316
3,128
4,545
13,157
12,210
578
9,294
3,863
22,118
0
L
Pele
3,996
470
0
3,479
18,460
7,650
0
2,389
16,071
0
63,596
L
10,010
335
0
1,005
9,187
3,671
0
3,675
5,512
80,492
0
W
Morgan Le Fay
tobiastsg
Morgan Le Fay
6,641
1,005
0
957
9,567
4,774
0
5,558
4,009
57,282
0
W
Danzaburou
wemo42
Danzaburou
10,015
3,751
0
2,826
11,953
5,730
150
8,488
3,465
0
70,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,345
Gold Earned
41,485
490
Minions Killed
491
0
Camps Cleared
0
1,723,279
Distance Traveled
1,653,031
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,199
567
111
6
0
418,399
5
L
Nu Wa
7,045
391
61
3
0
309,215
4
W
Baron Samedi
9,470
526
145
8
0
308,009
2
L
Tiamat
7,216
401
72
4
0
325,146
0
L
Bellona
8,843
491
114
6
0
309,354
1
W
Sylvanus
8,541
475
30
2
0
309,756
2
L
Pele
9,229
513
101
6
0
373,344
6
L
Janus
9,152
508
143
8
0
335,972
2
W
Morgan Le Fay
8,712
484
94
5
0
351,369
0
W
Danzaburou
9,423
524
110
6
0
335,746
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role