Player Matchup

Atlas
Atlas
HeavyHeartClub
Atlas
Level 108
God Stats
1W - 4L
1,614 SR
Queue Stats
38W - 40L
1,535 Elo+
Solo
Ishtar
Ishtar
Lonely_Airstorm
Ishtar
Level 127
God Stats
3W - 4L
1,492 SR
Queue Stats
17W - 27L
1,331 Elo+
Party 1
Kali
Kali
TheSkullofDeath
Kali
Level 158
God Stats
0W - 1L
1,385 SR
Queue Stats
17W - 25L
1,512 Elo+
Party 1
Baba Yaga
Baba Yaga
TokyoKitty1
Baba Yaga
Level 8
God Stats
0W - 5L
1,261 SR
Queue Stats
2W - 7L
1,287 Elo+
Party 1
Bellona
Bellona
zzzGhostBoy
Bellona
Level 9
God Stats
1W - 2L
1,575 SR
Queue Stats
1W - 4L
1,373 Elo+
Party 1
Team Averages
Level 82
1,465 SR
1,408 Elo+

VS

Team Averages
Level 78
1,559 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SunXerif
Cu Chulainn
Level 108
God Stats
17W - 13L
1,538 SR
Queue Stats
98W - 109L
1,455 Elo+
Party 2
Medusa
Medusa
ToastTyrant
Medusa
Level 84
God Stats
2W - 0L
1,116 SR
Queue Stats
24W - 10L
1,414 Elo+
Party 2
Kukulkan
Kukulkan
Uranco
Kukulkan
Level 27
God Stats
5W - 1L
1,798 SR
Queue Stats
6W - 2L
1,782 Elo+
Party 2
Mulan
Mulan
iKxPzzzTTV
Mulan
Level 65
God Stats
7W - 3L
1,844 SR
Queue Stats
211W - 253L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,077
615
1,454
3,793
1,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 3 / 0
2,899
580
1,735
3,285
739
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
3,104
621
799
3,299
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
TokyoKitty1
Baba Yaga
3
0 / 0 / 0
2,648
530
365
796
237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
zzzGhostBoy
Bellona
2
0 / 1 / 0
2,700
540
567
1,394
719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
5
1 / 0 / 2
3,539
708
2,224
3,399
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
SunXerif
Cu Chulainn
6
1 / 0 / 0
3,892
778
1,068
1,924
839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
6
3 / 0 / 1
4,046
809
2,449
1,812
668
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Uranco
Kukulkan
6
1 / 0 / 0
3,769
754
1,409
1,356
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
6
0 / 0 / 1
3,552
710
883
3,230
1,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
6
6
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
2
2
L
0
1
0
0
L
0
3
0
0
W
Cu Chulainn
SunXerif
Cu Chulainn
1
0
0
1
L
0
1
0
0
W
Medusa
3
0
1
3.5
L
Baba Yaga
TokyoKitty1
Baba Yaga
0
0
0
0
W
Kukulkan
Uranco
Kukulkan
1
0
0
1
W
Mulan
0
0
1
0.5
L
Bellona
zzzGhostBoy
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,920
Damage
8,033
12,567
Taken
11,721
4,254
Mitigated
4,734
3,291
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,224
1,126
742
1,123
3,399
1,619
0
574
2,825
8,388
4,638
L
1,454
796
115
1,046
3,793
1,499
0
1,004
2,789
6,742
0
L
1,735
947
0
354
3,285
739
0
558
2,727
0
11,649
W
Cu Chulainn
SunXerif
Cu Chulainn
1,068
432
0
1,118
1,924
839
822
0
1,924
0
18,493
L
799
362
0
827
3,299
1,060
0
991
2,308
0
12,928
W
Medusa
2,449
1,186
0
310
1,812
668
75
715
1,097
0
14,307
L
Baba Yaga
TokyoKitty1
Baba Yaga
365
231
0
619
796
237
0
418
378
2,727
0
W
Kukulkan
Uranco
Kukulkan
1,409
272
0
250
1,356
426
0
38
1,318
20,342
0
W
Mulan
883
314
0
895
3,230
1,182
0
462
2,738
0
15,956
L
Bellona
zzzGhostBoy
Bellona
567
374
0
330
1,394
719
0
0
1,265
0
4,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,428
Gold Earned
18,798
70
Minions Killed
160
0
Camps Cleared
0
358,357
Distance Traveled
487,705
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,539
708
28
6
0
86,231
1
L
Atlas
3,077
615
9
2
0
94,406
5
L
Ishtar
2,899
580
24
5
0
85,632
0
W
Cu Chulainn
3,892
778
31
6
0
94,227
0
L
Kali
3,104
621
24
5
0
98,767
0
W
Medusa
4,046
809
21
4
0
106,625
1
L
Baba Yaga
2,648
530
6
1
0
42,456
0
W
Kukulkan
3,769
754
42
8
0
84,030
0
W
Mulan
3,552
710
38
8
0
116,592
0
L
Bellona
2,700
540
7
1
0
37,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role