Player Matchup

Fenrir
Fenrir
DarkHeartsKing
Fenrir
Level 157
God Stats
0W - 1L
1,308 SR
Queue Stats
116W - 93L
1,509 Elo+
Party 2
Kukulkan
Kukulkan
DevilDog1019644
Kukulkan
Level 140
God Stats
1W - 1L
1,489 SR
Queue Stats
75W - 62L
1,509 Elo+
Party 2
Pele
Pele
Mountaindewd41
Pele
Level 159
God Stats
1W - 1L
1,480 SR
Queue Stats
115W - 95L
1,472 Elo+
Party 2
Team Averages
Level 152
1,425 SR
1,497 Elo+

VS

Team Averages
Level 44
1,653 SR
1,435 Elo+
Shiva
Shiva
MasterDaVibez
Shiva
Level 22
God Stats
2W - 0L
1,824 SR
Queue Stats
12W - 4L
1,681 Elo+
Party 1
Baron Samedi
Baron Samedi
SoZa WolF
Baron Samedi
Level 104
God Stats
24W - 7L
1,635 SR
Queue Stats
245W - 242L
1,532 Elo+
Party 1
Fenrir
Fenrir
SorryBroiNew
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,925
693
3,586
12,646
9,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
1 / 7 / 1
7,529
753
3,898
9,648
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 2
7,034
703
4,779
11,847
5,403
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 10
9,067
907
14,492
12,351
12,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
SoZa WolF
Baron Samedi
14
7 / 0 / 9
8,941
894
10,763
7,919
4,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
3 / 2 / 12
8,002
800
5,138
13,026
14,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
3
Kills
18
18
Deaths
3
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Kukulkan
1
7
1
0.21
W
8
1
10
13
L
1
7
2
0.29
W
Baron Samedi
SoZa WolF
Baron Samedi
7
0
9
11.5
W
Fenrir
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,263
Damage
30,393
34,141
Taken
33,296
18,611
Mitigated
30,929
3,762
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,586
645
0
939
12,646
9,660
0
4,618
7,804
0
16,257
L
Kukulkan
3,898
306
0
490
9,648
3,548
0
2,036
7,341
24,508
0
W
14,492
2,898
1,554
3,009
12,351
12,027
678
1,502
10,849
0
38,595
L
4,779
684
382
1,951
11,847
5,403
0
4,212
7,552
0
16,729
W
Baron Samedi
SoZa WolF
Baron Samedi
10,763
688
2,015
4,027
7,919
4,611
538
745
7,174
30,879
0
W
Fenrir
5,138
651
0
2,479
13,026
14,291
350
1,759
11,267
0
15,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,488
Gold Earned
26,010
101
Minions Killed
120
0
Camps Cleared
0
538,901
Distance Traveled
607,318
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,925
693
16
2
0
195,998
3
L
Kukulkan
7,529
753
59
6
0
153,107
0
W
Shiva
9,067
907
45
5
0
202,983
0
L
Pele
7,034
703
26
3
0
189,796
0
W
Baron Samedi
8,941
894
52
5
0
207,405
2
W
Fenrir
8,002
800
23
2
0
196,930
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role