Player Matchup

Charybdis
Charybdis
Creatinine
Charybdis
Level 65
God Stats
1W - 1L
1,697 SR
Queue Stats
140W - 111L
1,432 Elo+
Solo
Baba Yaga
Baba Yaga
Divine__Izanagi
Baba Yaga
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 19L
1,501 Elo+
Party 3
Chang'e
Chang'e
NerdyTactics
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 30L
1,539 Elo+
Party 3
Jing Wei
Jing Wei
ShorthairRUA
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Solo
Thanatos
Thanatos
干戚舞刑天
Thanatos
Level 18
God Stats
1W - 2L
1,296 SR
Queue Stats
83W - 88L
1,463 Elo+
Solo
Team Averages
Level 46
1,498 SR
1,438 Elo+

VS

Team Averages
Level 79
1,509 SR
1,359 Elo+
Ymir
Ymir
Himemi91
Ymir
Level 108
God Stats
1W - 1L
1,565 SR
Queue Stats
78W - 99L
1,339 Elo+
Party 1
Odin
Odin
RumDaddy
Odin
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 35L
1,342 Elo+
Party 2
Guan Yu
Guan Yu
SaltyScrub1192
Guan Yu
Level 79
God Stats
1W - 1L
1,434 SR
Queue Stats
77W - 102L
1,350 Elo+
Party 1
Cabrakan
Cabrakan
SirErotic
Cabrakan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 35L
1,427 Elo+
Party 2
Fenrir
Fenrir
captintriforce1
Fenrir
Level 62
God Stats
4W - 4L
1,543 SR
Queue Stats
77W - 113L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Creatinine
Charybdis
20
5 / 7 / 11
12,446
655
29,619
22,853
12,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Divine__Izanagi
Baba Yaga
20
5 / 4 / 19
13,817
727
34,681
25,691
14,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
NerdyTactics
Chang'e
19
5 / 8 / 13
13,002
684
20,623
27,526
13,149
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ShorthairRUA
Jing Wei
19
3 / 8 / 14
11,842
623
24,652
21,626
11,062
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
19
10 / 9 / 9
13,060
687
21,005
24,968
13,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
5 / 5 / 22
12,959
682
17,468
33,570
46,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
20
11 / 4 / 22
15,702
826
26,642
31,236
45,981
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
9 / 5 / 19
14,956
787
30,774
38,019
62,118
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
SirErotic
Cabrakan
20
6 / 8 / 18
13,113
690
23,717
32,249
42,669
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 6 / 10
12,557
661
9,342
27,795
21,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
127
28
Kills
36
36
Deaths
28
66
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Creatinine
Charybdis
5
7
11
1.5
L
Baba Yaga
Divine__Izanagi
Baba Yaga
5
4
19
3.63
W
Ymir
5
5
22
3.2
L
Chang'e
NerdyTactics
Chang'e
5
8
13
1.44
W
Odin
11
4
22
5.5
W
9
5
19
3.7
L
Jing Wei
ShorthairRUA
Jing Wei
3
8
14
1.25
W
Cabrakan
SirErotic
Cabrakan
6
8
18
1.88
W
5
6
10
1.67
L
Thanatos
10
9
9
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,580
Damage
107,943
122,664
Taken
162,869
64,201
Mitigated
218,229
53,040
Healing
65,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Creatinine
Charybdis
29,619
17,148
1,363
5,854
22,853
12,138
1,820
9,058
13,795
0
55,027
L
Baba Yaga
Divine__Izanagi
Baba Yaga
34,681
3,422
3,160
12,888
25,691
14,356
1,243
6,722
18,969
59,740
0
W
Ymir
17,468
2,717
3,879
3,931
33,570
46,268
1,004
13,321
20,249
35,804
0
L
Chang'e
NerdyTactics
Chang'e
20,623
2,008
7,002
7,340
27,526
13,149
1,179
8,115
19,411
33,773
0
W
Odin
26,642
6,133
5,992
4,230
31,236
45,981
1,940
15,317
15,919
0
45,875
W
30,774
5,944
18,094
15,109
38,019
62,118
1,907
11,475
26,544
0
52,027
L
Jing Wei
ShorthairRUA
Jing Wei
24,652
14,611
0
2,789
21,626
11,062
2,471
8,460
13,166
0
40,758
W
Cabrakan
SirErotic
Cabrakan
23,717
2,245
842
3,802
32,249
42,669
208
6,710
25,539
38,233
0
W
9,342
1,069
1,321
7,993
27,795
21,193
2,983
8,481
19,314
0
19,192
L
Thanatos
21,005
5,634
1,344
11,300
24,968
13,496
793
8,830
16,138
0
28,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,167
Gold Earned
69,287
191
Minions Killed
138
0
Camps Cleared
0
1,411,390
Distance Traveled
1,644,293
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,446
655
51
3
0
245,830
1
L
Baba Yaga
13,817
727
58
3
0
357,547
5
W
Ymir
12,959
682
28
1
0
309,526
2
L
Chang'e
13,002
684
23
1
0
254,348
0
W
Odin
15,702
826
25
1
0
364,935
0
W
Guan Yu
14,956
787
31
2
0
325,417
0
L
Jing Wei
11,842
623
42
2
0
278,143
0
W
Cabrakan
13,113
690
30
2
0
270,316
4
W
Fenrir
12,557
661
24
1
0
374,099
1
L
Thanatos
13,060
687
17
1
0
275,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role