Player Matchup

Ra
Ra
Fattyplayz
Ra
Level 65
God Stats
1W - 4L
1,229 SR
Queue Stats
19W - 27L
1,423 Elo+
Party 1
Anubis
Anubis
Marluxia513
Anubis
Level 87
God Stats
12W - 9L
1,650 SR
Queue Stats
31W - 38L
1,460 Elo+
Party 1
King Arthur
King Arthur
SimpleOne616
King Arthur
Level 123
God Stats
0W - 2L
1,307 SR
Queue Stats
156W - 163L
1,528 Elo+
Party 1
Neith
Neith
Spetfyre
Neith
Level 67
God Stats
3W - 7L
1,221 SR
Queue Stats
10W - 16L
1,416 Elo+
Party 1
Chaac
Chaac
biglazyboy7
Chaac
Level 86
God Stats
1W - 4L
1,369 SR
Queue Stats
4W - 9L
1,322 Elo+
Party 1
Team Averages
Level 86
1,355 SR
1,430 Elo+

VS

Team Averages
Level 125
1,568 SR
1,552 Elo+
Cerberus
Cerberus
DarkMw12
Cerberus
Level 148
God Stats
14W - 8L
1,729 SR
Queue Stats
449W - 330L
1,617 Elo+
Solo
Merlin
Merlin
HEROSkindadie
Merlin
Level 123
God Stats
2W - 1L
1,391 SR
Queue Stats
108W - 123L
1,411 Elo+
Solo
Anhur
Anhur
Vanoosgaming66
Anhur
Level 154
God Stats
4W - 4L
1,498 SR
Queue Stats
312W - 285L
1,584 Elo+
Party 2
Ra
Ra
WATAGATAPITUBERY
Ra
Level 51
God Stats
5W - 4L
1,588 SR
Queue Stats
315W - 295L
1,592 Elo+
Solo
Rama
Rama
sG Carpa X
Rama
Level 149
God Stats
1W - 1L
1,636 SR
Queue Stats
173W - 155L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,094
709
3,612
9,225
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
1 / 3 / 2
7,107
711
7,537
8,758
3,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SimpleOne616
King Arthur
13
0 / 4 / 0
6,749
675
8,138
13,025
7,030
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Spetfyre
Neith
13
2 / 2 / 0
7,265
727
7,050
6,398
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 2
6,640
664
5,167
11,168
5,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarkMw12
Cerberus
15
4 / 0 / 11
8,242
824
8,156
15,213
14,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 2 / 12
7,126
713
7,401
7,755
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 1 / 5
8,398
840
8,515
8,312
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 0 / 7
9,175
918
11,453
9,005
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 7
7,703
770
5,551
5,534
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
60
3
Kills
18
18
Deaths
3
6
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarkMw12
Cerberus
4
0
11
9.5
L
0
4
2
0.25
W
0
2
12
3
L
Anubis
1
3
2
0.67
L
King Arthur
SimpleOne616
King Arthur
0
4
0
0
L
Neith
Spetfyre
Neith
2
2
0
1
W
7
1
5
9.5
W
5
0
7
8.5
L
0
5
2
0.2
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,504
Damage
41,076
48,574
Taken
45,819
22,870
Mitigated
27,238
9,208
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarkMw12
Cerberus
8,156
564
270
3,838
15,213
14,780
0
3,101
12,112
16,709
0
L
3,612
261
1,513
1,764
9,225
3,419
294
5,962
3,263
24,881
0
W
7,401
679
0
501
7,755
2,784
241
3,231
4,524
20,474
0
L
Anubis
7,537
264
0
2,656
8,758
3,658
0
3,335
5,423
24,946
0
L
King Arthur
SimpleOne616
King Arthur
8,138
1,039
0
408
13,025
7,030
0
8,065
4,960
0
24,999
L
Neith
Spetfyre
Neith
7,050
2,971
0
1,337
6,398
2,794
25
2,850
3,548
0
18,241
W
8,515
4,843
0
1,814
8,312
3,183
1,271
1,932
6,380
0
19,684
W
11,453
989
1,528
1,562
9,005
4,305
508
1,694
7,311
51,339
0
L
5,167
549
0
1,530
11,168
5,969
0
6,798
4,370
0
13,054
W
5,551
4,450
0
3,062
5,534
2,186
883
1,191
4,343
0
31,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
40,644
180
Minions Killed
233
0
Camps Cleared
0
1,023,754
Distance Traveled
1,098,359
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,242
824
24
2
0
239,860
4
L
Ra
7,094
709
53
5
0
214,153
2
W
Merlin
7,126
713
23
2
0
205,525
0
L
Anubis
7,107
711
43
4
0
180,225
0
L
King Arthur
6,749
675
31
3
0
227,200
1
L
Neith
7,265
727
34
3
0
197,695
2
W
Anhur
8,398
840
22
2
0
207,165
1
W
Ra
9,175
918
101
10
0
248,382
0
L
Chaac
6,640
664
19
2
0
204,481
0
W
Rama
7,703
770
63
6
0
197,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role