Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Arch4ngle
Ah Muzen Cab
Level 86
God Stats
3W - 0L
1,687 SR
Queue Stats
70W - 40L
1,618 Elo+
Party 3
Geb
Geb
Cryzin
Geb
Level 129
God Stats
1W - 0L
1,334 SR
Queue Stats
111W - 49L
1,679 Elo+
Party 3
Agni
Agni
KimJongOink
Agni
Level 109
God Stats
1W - 2L
1,262 SR
Queue Stats
96W - 45L
1,643 Elo+
Party 3
Merlin
Merlin
Purging
Merlin
Level 146
God Stats
2W - 0L
1,838 SR
Queue Stats
66W - 48L
1,568 Elo+
Party 3
Nu Wa
Nu Wa
jvega017
Nu Wa
Level 147
God Stats
3W - 2L
1,695 SR
Queue Stats
300W - 315L
1,520 Elo+
Solo
Team Averages
Level 123
1,563 SR
1,605 Elo+

VS

Team Averages
Level 135
1,574 SR
1,560 Elo+
Erlang Shen
Erlang Shen
InvisibleHand22
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,569 Elo+
Party 2
Lancelot
Lancelot
NaiDanac
Lancelot
Level 158
God Stats
0W - 1L
1,621 SR
Queue Stats
66W - 59L
1,570 Elo+
Solo
Zeus
Zeus
PeacefulMind
Zeus
Level 160
God Stats
3W - 1L
1,723 SR
Queue Stats
28W - 37L
1,591 Elo+
Party 2
Hera
Hera
Smoopy27
Hera
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 29L
1,520 Elo+
Party 1
Ymir
Ymir
TheGhost1203
Ymir
Level 140
God Stats
2W - 1L
1,526 SR
Queue Stats
47W - 46L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Arch4ngle
Ah Muzen Cab
19
7 / 2 / 15
11,487
766
12,564
10,498
5,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
Cryzin
Geb
14
1 / 4 / 23
10,288
686
8,301
16,373
19,828
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 4 / 15
11,362
757
14,662
11,532
6,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Purging
Merlin
20
7 / 3 / 18
11,544
770
14,609
10,591
6,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
jvega017
Nu Wa
19
2 / 1 / 22
10,910
727
14,819
10,202
5,634
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
InvisibleHand22
Erlang Shen
18
2 / 5 / 5
9,752
650
7,739
19,114
19,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Lancelot
NaiDanac
Lancelot
15
2 / 7 / 5
9,469
631
9,123
17,271
8,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 3 / 3
10,253
684
16,917
8,441
3,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hera
15
2 / 7 / 8
9,769
651
7,134
10,796
5,027
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 4 / 7
10,892
726
6,794
18,188
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
40
25
Kills
12
14
Deaths
26
93
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Arch4ngle
Ah Muzen Cab
7
2
15
7.25
W
Geb
Cryzin
Geb
1
4
23
3.13
L
Erlang Shen
InvisibleHand22
Erlang Shen
2
5
5
0.9
W
8
4
15
3.88
L
Lancelot
NaiDanac
Lancelot
2
7
5
0.64
L
4
3
3
1.83
W
Merlin
Purging
Merlin
7
3
18
5.33
L
Hera
2
7
8
0.86
L
2
4
7
1.38
W
Nu Wa
jvega017
Nu Wa
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,955
Damage
47,707
59,196
Taken
73,810
43,536
Mitigated
61,413
19,292
Healing
19,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Arch4ngle
Ah Muzen Cab
12,564
4,082
148
3,168
10,498
5,808
3,251
6,202
4,296
0
32,037
W
Geb
Cryzin
Geb
8,301
1,018
2,623
3,228
16,373
19,828
635
8,993
7,380
13,582
0
L
Erlang Shen
InvisibleHand22
Erlang Shen
7,739
1,631
681
3,131
19,114
19,471
0
12,942
6,172
0
34,389
W
14,662
433
298
1,705
11,532
6,169
1,100
5,734
5,798
25,095
0
L
Lancelot
NaiDanac
Lancelot
9,123
704
1,054
2,120
17,271
8,362
0
13,198
4,073
0
20,165
L
16,917
936
1,991
1,179
8,441
3,811
0
7,033
1,408
54,310
0
W
Merlin
Purging
Merlin
14,609
519
1,577
1,657
10,591
6,097
1,805
4,685
5,906
39,225
0
L
Hera
7,134
1,658
214
353
10,796
5,027
286
8,937
1,859
19,189
0
L
6,794
413
4,024
4,499
18,188
24,742
0
10,281
7,907
19,375
0
W
Nu Wa
jvega017
Nu Wa
14,819
9,454
2,994
1,894
10,202
5,634
1,873
5,231
3,151
34,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,591
Gold Earned
50,135
143
Minions Killed
215
0
Camps Cleared
0
1,429,184
Distance Traveled
1,178,439
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,487
766
38
3
0
305,034
1
W
Geb
10,288
686
3
0
0
274,298
1
L
Erlang Shen
9,752
650
52
3
0
253,097
0
W
Agni
11,362
757
15
1
0
293,905
1
L
Lancelot
9,469
631
15
1
0
263,120
0
L
Zeus
10,253
684
80
5
0
244,664
0
W
Merlin
11,544
770
55
4
0
284,538
1
L
Hera
9,769
651
31
2
0
206,307
0
L
Ymir
10,892
726
37
2
0
211,251
0
W
Nu Wa
10,910
727
32
2
0
271,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role