Player Matchup

Hera
Hera
 
Hera
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GumbiY
Cthulhu
Level 89
God Stats
4W - 14L
1,284 SR
Queue Stats
16W - 34L
1,289 Elo+
Party 2
Set
Set
IXI SCUMBUM IXI
Set
Level 122
God Stats
1W - 4L
1,387 SR
Queue Stats
12W - 19L
1,402 Elo+
Party 2
Olorun
Olorun
OG-RiiDiiCuLoUs
Olorun
Level 86
God Stats
260W - 257L
1,489 SR
Queue Stats
294W - 299L
1,424 Elo+
Solo
Team Averages
Level 110
1,432 SR
1,423 Elo+

VS

Team Averages
Level 100
1,504 SR
1,423 Elo+
Kuzenbo
Kuzenbo
Fernact
Kuzenbo
Level 103
God Stats
7W - 6L
1,650 SR
Queue Stats
317W - 316L
1,428 Elo+
Party 1
Ao Kuang
Ao Kuang
JATA18 TTV
Ao Kuang
Level 125
God Stats
8W - 4L
1,528 SR
Queue Stats
262W - 266L
1,421 Elo+
Party 1
Xbalanque
Xbalanque
Just Big Ole P
Xbalanque
Level 73
God Stats
27W - 17L
1,534 SR
Queue Stats
204W - 201L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
RashestGeoduck3
Sun Wukong
Level 117
God Stats
76W - 72L
1,483 SR
Queue Stats
115W - 126L
1,414 Elo+
Party 1
Merlin
Merlin
llsomarill
Merlin
Level 84
God Stats
2W - 4L
1,324 SR
Queue Stats
301W - 318L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 6 / 2
8,973
528
11,553
9,816
3,404
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
14
3 / 2 / 1
8,663
510
10,259
12,468
5,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
GumbiY
Cthulhu
12
1 / 2 / 1
7,669
451
6,085
13,447
13,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
1 / 2 / 0
8,912
524
3,402
11,809
5,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 6 / 2
8,309
489
9,111
17,123
8,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fernact
Kuzenbo
13
4 / 0 / 4
8,765
516
5,176
11,061
14,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
JATA18 TTV
Ao Kuang
17
8 / 1 / 2
10,134
596
8,924
16,865
8,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Just Big Ole P
Xbalanque
15
1 / 3 / 3
9,106
536
11,612
13,926
5,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
RashestGeoduck3
Sun Wukong
14
3 / 4 / 2
9,256
544
5,317
18,030
11,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
llsomarill
Merlin
16
2 / 1 / 6
9,416
554
7,553
9,197
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
9
Kills
18
18
Deaths
9
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
6
2
0.5
L
Neith
 
Neith
3
2
1
1.75
W
Kuzenbo
Fernact
Kuzenbo
4
0
4
6
L
Cthulhu
GumbiY
Cthulhu
1
2
1
0.75
L
1
2
0
0.5
W
Ao Kuang
JATA18 TTV
Ao Kuang
8
1
2
9
W
Xbalanque
Just Big Ole P
Xbalanque
1
3
3
0.83
L
2
6
2
0.5
W
Sun Wukong
RashestGeoduck3
Sun Wukong
3
4
2
1
W
Merlin
llsomarill
Merlin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,410
Damage
38,582
64,663
Taken
69,079
35,472
Mitigated
43,578
20,512
Healing
25,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
11,553
4,064
0
1,288
9,816
3,404
174
3,807
6,009
71,363
0
L
Neith
 
Neith
10,259
5,077
0
6,012
12,468
5,003
0
1,877
10,591
0
77,289
W
Kuzenbo
Fernact
Kuzenbo
5,176
1,940
0
1,940
11,061
14,199
0
4,022
7,039
25,801
70
L
Cthulhu
GumbiY
Cthulhu
6,085
317
73
4,619
13,447
13,081
0
3,104
10,343
33,839
0
L
3,402
1,467
0
1,238
11,809
5,656
312
5,518
5,625
0
84,297
W
Ao Kuang
JATA18 TTV
Ao Kuang
8,924
2,011
0
10,996
16,865
8,692
959
5,441
11,424
69,870
10,855
W
Xbalanque
Just Big Ole P
Xbalanque
11,612
5,967
0
6,248
13,926
5,424
0
2,736
11,190
0
81,410
L
9,111
3,657
340
6,942
17,123
8,328
318
6,744
10,379
59,599
12,133
W
Sun Wukong
RashestGeoduck3
Sun Wukong
5,317
1,944
0
6,207
18,030
11,238
849
10,749
7,281
0
59,351
W
Merlin
llsomarill
Merlin
7,553
772
0
566
9,197
4,025
913
2,729
6,468
81,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
46,677
576
Minions Killed
533
0
Camps Cleared
0
1,518,546
Distance Traveled
1,561,090
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,973
528
131
8
0
289,770
3
L
Neith
8,663
510
143
8
0
277,012
3
W
Kuzenbo
8,765
516
23
1
0
298,018
2
L
Cthulhu
7,669
451
39
2
0
310,332
0
L
Set
8,912
524
154
9
0
370,134
1
W
Ao Kuang
10,134
596
115
7
0
359,835
2
W
Xbalanque
9,106
536
140
8
0
297,716
5
L
Olorun
8,309
489
109
6
0
271,298
0
W
Sun Wukong
9,256
544
108
6
0
297,700
0
W
Merlin
9,416
554
147
9
0
307,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role