Player Matchup

Ymir
Ymir
Gold I
 
Ymir
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum IV
 
Tyr
Platinum IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum V
Melapelas12
Bastet
Platinum V
Level 156
God Stats
11W - 6L
1,777 SR
Queue Stats
156W - 159L
1,516 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,592 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,652 SR
1,630 MMR
Janus
Janus
Gold III
JOSUEPRO
Janus
Gold III
Level 102
God Stats
0W - 2L
1,575 SR
Queue Stats
41W - 54L
1,763 MMR
Solo
Izanami
Izanami
Silver II
LilSquirter
Izanami
Silver II
Level 65
God Stats
7W - 6L
1,757 SR
Queue Stats
38W - 65L
1,330 MMR
Solo
Ganesha
Ganesha
Gold I
PerrovoladorMC
Ganesha
Gold I
Level 133
God Stats
1W - 1L
1,622 SR
Queue Stats
15W - 12L
1,798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 1 / 6
11,168
745
10,514
14,819
16,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tyr
 
Tyr
11
1 / 0 / 3
9,417
628
1,721
4,527
2,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
18
6 / 1 / 3
11,706
780
16,338
11,114
5,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasBaron SamediAchillesAh Muzen CabThoth

VS

Bans
CupidNe ZhaSolHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JOSUEPRO
Janus
16
1 / 3 / 1
10,438
696
9,058
11,270
5,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LilSquirter
Izanami
14
1 / 5 / 0
9,644
643
6,687
13,920
7,040
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 1 / 2
9,236
616
3,438
8,356
8,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
2
2
Deaths
9
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
6
5
W
Tyr
 
Tyr
1
0
3
2.5
L
Janus
JOSUEPRO
Janus
1
3
1
0.5
L
Izanami
LilSquirter
Izanami
1
5
0
0.2
W
Bastet
6
1
3
7.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,573
Damage
19,183
30,460
Taken
33,546
25,055
Mitigated
20,496
5,806
Healing
2,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
10,514
2,205
0
1,690
14,819
16,982
508
7,787
7,032
34,161
0
W
Tyr
 
Tyr
1,721
38
0
1,444
4,527
2,788
397
1,466
1,731
0
15,176
L
Janus
JOSUEPRO
Janus
9,058
679
0
1,801
11,270
5,109
0
4,806
6,464
61,264
0
L
Izanami
LilSquirter
Izanami
6,687
2,864
0
0
13,920
7,040
1,045
2,679
11,241
0
32,673
W
Bastet
16,338
3,270
0
2,672
11,114
5,285
2,372
3,366
7,748
0
78,644
L
3,438
811
359
540
8,356
8,347
30
3,067
5,289
17,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,291
Gold Earned
29,318
183
Minions Killed
191
0
Camps Cleared
0
744,951
Distance Traveled
703,436
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,168
745
49
3
0
265,124
1
W
Tyr
9,417
628
29
2
0
177,257
2
L
Janus
10,438
696
111
7
0
257,629
5
L
Izanami
9,644
643
76
5
0
237,310
4
W
Bastet
11,706
780
105
7
0
302,570
1
L
Ganesha
9,236
616
4
0
0
208,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role