Player Matchup

Cerberus
Cerberus
CREEPER1EXPLODE
Cerberus
Level 120
God Stats
8W - 3L
1,755 SR
Queue Stats
99W - 74L
1,533 Elo+
Party 1
Neith
Neith
HOH DeciMatiOn
Neith
Level 160
God Stats
7W - 4L
1,830 SR
Queue Stats
436W - 433L
1,510 Elo+
Party 1
Izanami
Izanami
HOH Disturbed
Izanami
Level 88
God Stats
13W - 7L
1,614 SR
Queue Stats
50W - 36L
1,574 Elo+
Party 1
Gilgamesh
Gilgamesh
HOHCaptRafiki
Gilgamesh
Level 147
God Stats
4W - 1L
1,601 SR
Queue Stats
162W - 143L
1,477 Elo+
Party 1
Anubis
Anubis
LynBoogey
Anubis
Level 117
God Stats
4W - 4L
1,521 SR
Queue Stats
274W - 257L
1,501 Elo+
Solo
Team Averages
Level 126
1,664 SR
1,519 Elo+

VS

Team Averages
Level 90
1,370 SR
1,571 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
CrZyDB-_-
Set
Level 81
God Stats
42W - 28L
1,602 SR
Queue Stats
476W - 472L
1,459 Elo+
Solo
Bellona
Bellona
KaoZ Reborn
Bellona
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,686 Elo+
Party 2
Neith
Neith
SoloSl0th
Neith
Level 57
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 5L
1,686 Elo+
Party 2
Baron Samedi
Baron Samedi
verizonwired_
Baron Samedi
Level 127
God Stats
0W - 6L
1,066 SR
Queue Stats
149W - 126L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 3 / 11
8,476
471
6,648
18,003
18,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
12 / 1 / 1
11,731
652
20,835
10,334
5,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
5 / 4 / 3
10,015
556
8,788
12,029
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
HOHCaptRafiki
Gilgamesh
18
4 / 1 / 7
10,658
592
6,397
14,870
10,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
LynBoogey
Anubis
16
5 / 4 / 6
10,590
588
16,889
16,333
7,879
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 8 / 4
8,004
445
4,954
22,404
16,584
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
5 / 4 / 3
8,957
498
11,475
17,986
8,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KaoZ Reborn
Bellona
13
1 / 4 / 5
7,987
444
5,091
16,830
13,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
SoloSl0th
Neith
14
5 / 4 / 4
8,862
492
11,008
13,834
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
verizonwired_
Baron Samedi
13
0 / 8 / 3
7,852
436
4,311
14,798
8,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
28
Kills
13
13
Deaths
28
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
8
4
0.5
W
Cerberus
2
3
11
2.5
L
5
4
3
1.63
W
12
1
1
12.5
W
Izanami
5
4
3
1.63
W
Gilgamesh
HOHCaptRafiki
Gilgamesh
4
1
7
7.5
L
Bellona
KaoZ Reborn
Bellona
1
4
5
0.88
W
Anubis
LynBoogey
Anubis
5
4
6
2
L
Neith
SoloSl0th
Neith
5
4
4
1.75
L
Baron Samedi
verizonwired_
Baron Samedi
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,557
Damage
36,839
71,569
Taken
85,852
47,280
Mitigated
52,257
26,386
Healing
22,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,954
1,046
140
5,889
22,404
16,584
0
5,504
16,900
28,626
0
W
Cerberus
6,648
684
356
3,775
18,003
18,470
441
3,817
14,186
30,246
0
L
11,475
5,367
0
5,894
17,986
8,167
0
5,915
12,071
0
64,573
W
20,835
8,067
0
3,670
10,334
5,634
6,624
1,174
9,160
0
97,902
W
Izanami
8,788
5,661
0
4,325
12,029
4,486
4,828
1,569
10,460
0
82,918
W
Gilgamesh
HOHCaptRafiki
Gilgamesh
6,397
1,759
0
5,560
14,870
10,811
272
1,412
13,458
0
92,363
L
Bellona
KaoZ Reborn
Bellona
5,091
1,353
371
4,223
16,830
13,806
234
7,901
8,929
0
36,515
W
Anubis
LynBoogey
Anubis
16,889
1,300
0
8,700
16,333
7,879
892
1,293
15,040
69,735
0
L
Neith
SoloSl0th
Neith
11,008
3,598
0
3,627
13,834
5,063
0
3,675
10,159
0
64,185
L
Baron Samedi
verizonwired_
Baron Samedi
4,311
352
206
2,165
14,798
8,637
0
4,050
10,748
51,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,470
Gold Earned
41,662
603
Minions Killed
390
0
Camps Cleared
0
1,675,710
Distance Traveled
1,624,038
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,004
445
73
4
0
308,681
1
W
Cerberus
8,476
471
48
3
0
346,096
3
L
Set
8,957
498
100
6
0
361,952
2
W
Neith
11,731
652
160
9
0
323,208
4
W
Izanami
10,015
556
129
7
0
317,858
0
W
Gilgamesh
10,658
592
146
8
0
411,858
1
L
Bellona
7,987
444
51
3
0
332,900
4
W
Anubis
10,590
588
120
7
0
276,690
2
L
Neith
8,862
492
82
5
0
344,158
3
L
Baron Samedi
7,852
436
84
5
0
276,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role