Player Matchup

Cthulhu
Cthulhu
BOTLEE3
Cthulhu
Level 119
God Stats
3W - 3L
1,448 SR
Queue Stats
173W - 203L
1,504 Elo+
Party 3
Bastet
Bastet
CHUN6GYBE4N
Bastet
Level 105
God Stats
2W - 2L
1,395 SR
Queue Stats
72W - 86L
1,418 Elo+
Party 3
Izanami
Izanami
granni-tranni13
Izanami
Level 98
God Stats
3W - 3L
1,547 SR
Queue Stats
48W - 45L
1,293 Elo+
Party 1
Geb
Geb
miguelgun2
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,287 Elo+
Solo
Hel
Hel
mista_Girthquake
Hel
Level 87
God Stats
1W - 0L
1,870 SR
Queue Stats
16W - 18L
1,393 Elo+
Party 1
Team Averages
Level 92
1,552 SR
1,379 Elo+

VS

Team Averages
Level 98
1,520 SR
1,489 Elo+
Aphrodite
Aphrodite
IcecapTV
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
OverlordSS4
Cernunnos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
Pirosc
Ne Zha
Level 145
God Stats
1W - 3L
1,279 SR
Queue Stats
386W - 405L
1,494 Elo+
Solo
Ravana
Ravana
SadisticIntent69
Ravana
Level 89
God Stats
1W - 1L
1,702 SR
Queue Stats
279W - 268L
1,490 Elo+
Solo
Odin
Odin
ZeRho
Odin
Level 149
God Stats
13W - 8L
1,619 SR
Queue Stats
669W - 711L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BOTLEE3
Cthulhu
14
0 / 2 / 18
8,243
824
15,095
12,928
17,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bastet
13
3 / 1 / 8
7,858
786
7,546
8,680
4,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 1 / 7
9,714
971
18,208
6,900
4,318
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 12
9,131
913
9,859
16,137
17,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
6 / 1 / 9
9,126
913
9,528
9,986
5,060
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
IcecapTV
Aphrodite
14
4 / 3 / 2
7,803
780
6,572
11,367
9,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
OverlordSS4
Cernunnos
14
1 / 3 / 4
7,186
719
10,534
13,160
13,558
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Pirosc
Ne Zha
12
0 / 5 / 4
6,365
637
9,664
14,161
7,802
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 5 / 4
6,602
660
6,193
13,384
12,624
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
ZeRho
Odin
12
1 / 3 / 4
7,305
731
6,422
12,431
12,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
19
Kills
6
7
Deaths
19
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BOTLEE3
Cthulhu
0
2
18
4.5
W
Bastet
3
1
8
7
L
Aphrodite
IcecapTV
Aphrodite
4
3
2
1.67
L
Cernunnos
OverlordSS4
Cernunnos
1
3
4
1
L
Ne Zha
Pirosc
Ne Zha
0
5
4
0.4
L
0
5
4
0.4
L
Odin
ZeRho
Odin
1
3
4
1
W
6
1
7
9.5
W
4
2
12
5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,236
Damage
39,385
54,631
Taken
64,503
49,412
Mitigated
56,730
25,961
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BOTLEE3
Cthulhu
15,095
330
2,540
2,094
12,928
17,516
112
2,653
10,275
26,607
0
W
Bastet
7,546
1,006
733
1,797
8,680
4,578
225
527
8,153
0
9,494
L
Aphrodite
IcecapTV
Aphrodite
6,572
2,067
4,312
4,288
11,367
9,980
0
6,122
5,245
15,697
0
L
Cernunnos
OverlordSS4
Cernunnos
10,534
2,700
643
792
13,160
13,558
0
7,450
5,710
0
21,532
L
Ne Zha
Pirosc
Ne Zha
9,664
1,941
1,365
2,311
14,161
7,802
0
7,066
7,095
0
18,178
L
6,193
2,112
1,524
2,269
13,384
12,624
0
6,896
6,488
0
10,935
L
Odin
ZeRho
Odin
6,422
1,108
2,860
1,696
12,431
12,766
0
6,948
5,483
75
9,458
W
18,208
13,146
1,303
1,658
6,900
4,318
3,848
567
6,333
0
36,623
W
9,859
1,569
2,369
2,772
16,137
17,940
186
1,707
14,430
15,867
0
W
9,528
844
5,025
5,670
9,986
5,060
488
1,193
8,793
14,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,072
Gold Earned
35,261
111
Minions Killed
95
0
Camps Cleared
0
946,340
Distance Traveled
871,692
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,243
824
29
3
0
199,693
0
W
Bastet
7,858
786
6
1
0
179,445
0
L
Aphrodite
7,803
780
22
2
0
157,587
0
L
Cernunnos
7,186
719
31
3
0
164,038
2
L
Ne Zha
6,365
637
16
2
0
197,536
3
L
Ravana
6,602
660
14
1
0
184,649
0
L
Odin
7,305
731
12
1
0
167,882
2
W
Izanami
9,714
971
56
6
0
175,621
1
W
Geb
9,131
913
9
1
0
174,955
0
W
Hel
9,126
913
11
1
0
216,626
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role